How to add more skins to classid plz help
#1

Hey i have been having problem with script i want to add more skin but when add a new player class under GamemodeUnit i go to server and then a civilian is a cop if i take it op go back to normal here is my class

PHP код:
    // Player Classes
    
AddPlayerClass(266,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop
    
AddPlayerClass(211,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // female citycop
    
AddPlayerClass(265,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop
    
AddPlayerClass(267,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // citycop
    
AddPlayerClass(283,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(284,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(285,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); //  police
    
AddPlayerClass(286,-1722.3170,1018.0255,17.5859,88.8758,3,1,22,50,29,500); // fbi
    
AddPlayerClass(287,2941.0012,468.3174,21.6395,49.3062,24,50,30,500,34,20); // army
    
AddPlayerClass(164,-1590.5083,716.0220,-5.2422,269.2736,23,100,25,50,0,0); // CIA spawn
    
AddPlayerClass(122,-1590.5083,716.0220,-5.2422,269.2736,3,1,22,50,29,500); // plain clothes
    
AddPlayerClass(71,-1261.6409,38.9104,14.1387,226.4688,3,1,22,50,29,500); // air cops
    
AddPlayerClass(71,-1552.3872,1275.2610,7.1845,177.3413,3,1,22,50,29,500); // marine unit new
    
AddPlayerClass(276,1624.2527,1821.0498,10.8203,5.6779,22,50,0,0,0,0); // medic 2
    
AddPlayerClass(50,2006.1929,2295.9451,10.8203,177.4306,22,50,0,0,0,0); // mechanic spawn
    
AddPlayerClass(133,1151.7200,1399.4144,5.8203,0.9030,22,50,0,0,0,0); // driver spawn male
    
AddPlayerClass(151,1151.7200,1399.4144,5.8203,0.9030,22,50,0,0,0,0); // driver spawn female
    
AddPlayerClass(12,2090.1008,2078.2600,10.8203,263.0699,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(23,2090.1008,2078.2600,10.8203,263.0699,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(29,2815.0498,2254.1252,10.8203,158.6954,0,0,0,0,0,0); // hoody skin civi
    
AddPlayerClass(294,2814.0542,2253.4043,10.8203,315.9051,0,0,0,0,0,0); // woozie skin
    
AddPlayerClass(214,2812.1963,2247.7256,10.8203,352.8735,0,0,0,0,0,0); // civi
    
AddPlayerClass(1,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(15,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(34,2634.0793,1072.6293,10.8203,88.4012,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(2,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(9,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0); // civil skin
    
AddPlayerClass(19,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(22,2193.6528,2007.7402,12.2894,1.8574,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(26,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(31,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(45,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(46,2082.0784,2480.8333,10.8203,182.0390,0,0,0,0,0,0);// civil skin
    
AddPlayerClass(9,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); // civil skin
    
AddPlayerClass(13,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(14,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(24,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(33,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(36,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(38,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(160,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(82,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(107,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(59,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(127,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(128,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(138,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(28,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(147,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(299,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(123,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
     
AddPlayerClass(204,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(249,2193.7366,2007.4865,12.2894,358.2378,15,1,15,500,28,500); //Pimp skin
    
AddPlayerClass(264,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(269,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(270,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(293,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // OG Loc
    
AddPlayerClass(271,2193.7366,2007.4865,12.2894,358.2378,0,0,0,0,0,0); //civil skin
    
AddPlayerClass(298,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // gloris skin///141
    
AddPlayerClass(137,2193.5884,2007.4149,12.2894,355.9373,0,0,0,0,0,0); // Box on head Hobo guy 
i dont know if this used full but anyways

PHP код:
    //Set their job/skill
    
if(gTeam[playerid] == TEAM_COP && GetPlayerSkin(playerid) != 286)
    {
        
ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{0000FF}POLICE OFFICER INFORMATION:","{FFFFFF}Commands: Type /commands for a list of police commands.\n{FFFFFF}Job: Your job is to deal with crime in San Fierro.\n{FFFFFF}Player Colours: For a list of what the player colors mean, type /pc.\n{FFFFFF}Don't forget to read the /rules of San Fierro CRRPG!","Ok","Cancel");
        
GivePlayerWeapon(playerid,31,600);
        
GivePlayerWeapon(playerid,29,600);
        
GivePlayerWeapon(playerid,3,1);
        
GivePlayerWeapon(playerid25,600);
        
SetCameraBehindPlayer(playerid);
        
HasLawEnforcementRadio[playerid] =1;
     }
     if(
gTeam[playerid] == TEAM_COP && GetPlayerSkin(playerid) == 286)
    {
        
ShowPlayerDialog(playerid,DIALOG_SKILLINFO,DIALOG_STYLE_MSGBOX,"{0000FF}FBI INFORMATION:","{FFFFFF}Commands: Type /commands for a list of police commands.\n{FFFFFF}Job: Your job is to deal with crime in San Fierro.\n{FFFFFF}Player Colours: For a list of what the player colors mean, type /pc.\n{FFFFFF}Don't forget to read the /rules of San Fierro CRRPG!","Ok","Cancel");
        
GivePlayerWeapon(playerid,31,500);
        
GivePlayerWeapon(playerid,29,300);
        
GivePlayerWeapon(playerid,24,250);
        
GivePlayerWeapon(playerid,3,1);
        
GivePlayerWeapon(playerid,25,600);
        
SetCameraBehindPlayer(playerid);
        
HasLawEnforcementRadio[playerid] =1;
     }
     else if(
gTeam[playerid] == TEAM_ARMY)
     {
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"ARMY OFFICIAL INFORMATION:");
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Commands: Type /commands for a list of Army commands.");
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Job: Your main job is to take down red (Most Wanted) criminals.");
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Please do not use the Army vehicles for any other purpose than your job.");
        
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Although you are a Regular Player, don't forget to abide by the server /rules.");
        
GivePlayerWeapon(playerid,31,500);
        
GivePlayerWeapon(playerid,34,500);
        
GivePlayerWeapon(playerid,24,100);
        
GivePlayerWeapon(playerid,32,1000);
        
GivePlayerWeapon(playerid,26,1000);
        
SetPlayerPos(playerid,-1380.7788,508.4977,18.2344);
        
SetPlayerFacingAngle(playerid,88.3392);
        
SetCameraBehindPlayer(playerid);
        
HasLawEnforcementRadio[playerid] =1;
    }
    else if(
gTeam[playerid] == TEAM_CIA)
    {
        
SendClientMessage(playerid,COLOR_VIOLETBLUE,"CIA INFORMATION:");
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Commands: Type /commands for a list of CIA commands.");
         
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Job: Your main job is to arrest red (Most Wanted) criminals.");
        
SendClientMessage(playerid,COLOR_VIOLETBLUE,"Although you are a Regular Player, don't forget to abide by the server /rules.");
        
GivePlayerWeapon(playerid,31,500);
        
GivePlayerWeapon(playerid,29,1000);
        
GivePlayerWeapon(playerid,23,180);
        
GivePlayerWeapon(playerid,39,100);
        
GivePlayerWeapon(playerid,40,100);
        
GivePlayerWeapon(playerid,26,1000);
        
SetPlayerPos(playerid,-1232.2139,739.2380,6.6299);
        
SetPlayerFacingAngle(playerid,81.8141);
        
SetCameraBehindPlayer(playerid);
        
HasLawEnforcementRadio[playerid] =1;
    }
    else if(
gTeam[playerid] == TEAM_MEDIC)
    {
        
SendClientMessage(playerid,COLOR_FORESTGREEN,"MEDIC INFORMATION:");
        
SendClientMessage(playerid,COLOR_FORESTGREEN,"Commands: Type /commands for a list of Medic commands.");
        
SendClientMessage(playerid,COLOR_FORESTGREEN,"Job: Your job is to heal and cure unhealthy people in San Fierro.");
        
SendClientMessage(playerid,COLOR_FORESTGREEN,"Respond to people when they use the command /medic to call for you.");
        
SendClientMessage(playerid,COLOR_FORESTGREEN,"Please remember to abide by the server /rules, or you may be banned.");
        
GivePlayerWeapon(playerid,22,60);
        
GivePlayerWeapon(playerid,4,1);
        
GivePlayerWeapon(playerid,27,100);
        
GivePlayerWeapon(playerid,28,100);
        
GivePlayerWeapon(playerid,43,100);
        
SetPlayerPos(playerid,-2558.2654,661.3560,14.45314);
        
SetPlayerFacingAngle(playerid,182.7825);
        
SetCameraBehindPlayer(playerid);
    }
    else if(
gTeam[playerid] == TEAM_CARFIX)
    {
        
SendClientMessage(playerid,COLOR_WHITE,"MECHANIC INFORMATION:");
        
SendClientMessage(playerid,COLOR_WHITE,"Commands: Type /commands for a list of Mechanic commands.");
        
SendClientMessage(playerid,COLOR_WHITE,"Job: Your job is to fix players vehicles whenever they get damaged.");
        
SendClientMessage(playerid,COLOR_WHITE,"Respond to people when they use the command /mechanic to call you.");
        
SendClientMessage(playerid,COLOR_WHITE,"Please remember to abide by the server /rules, or you may be banned.");
        
GivePlayerWeapon(playerid,22,60);
        
GivePlayerWeapon(playerid,4,1);
        
GivePlayerWeapon(playerid,28,150);
        
SetPlayerPos(playerid,-2032.1998,148.3631,28.8359);
        
SetPlayerFacingAngle(playerid,271.3353);
        
SetCameraBehindPlayer(playerid);
    }
    else if(
gTeam[playerid] == TEAM_DRIVER)
    {
        
SendClientMessage(playerid,COLOR_DARKOLIVEGREEN,"DRIVER INFORMATION:");
        
SendClientMessage(playerid,COLOR_DARKOLIVEGREEN,"Commands: Type /commands for a list of Driver commands.");
        
SendClientMessage(playerid,COLOR_DARKOLIVEGREEN,"Job: Your job is to collect players at take them to their destination.");
        
SendClientMessage(playerid,COLOR_DARKOLIVEGREEN,"Respond to people when they use the command /driver to call you.");
        
SendClientMessage(playerid,COLOR_DARKOLIVEGREEN,"Please remember to abide by the server /rules, or you may be banned.");
        
GivePlayerWeapon(playerid,22,60);
        
GivePlayerWeapon(playerid,4,1);
        
GivePlayerWeapon(playerid,5,1);
        
GivePlayerWeapon(playerid,28,150);
        
SetPlayerPos(playerid,-1674.9299,1334.6108,7.1875);
        
SetPlayerFacingAngle(playerid,221.6657);
        
SetCameraBehindPlayer(playerid);
    }
    else if(
gTeam[playerid] >= 9)
    {
        
SendClientMessage(playerid,COLOR_WHITE,"CIVILIAN INFORMATION:");
        
SendClientMessage(playerid,COLOR_WHITE,"Please choose a skill from the menu below.");
        
CanChooseSkill[playerid] =1;
        
ShowMenuForPlayer(SkillMenu,playerid);
        
TogglePlayerControllable(playerid,0);
        new 
rnd random(sizeof(SpawnPoints));
        
SetPlayerPos(playerid,SpawnPoints[rnd][0],SpawnPoints[rnd][1],SpawnPoints[rnd][2]);
        
SetPlayerFacingAngle(playerid,SpawnPoints[rnd][3]);
        
SetCameraBehindPlayer(playerid); 
PHP код:
public SetPlayerToTeamColour(playerid)
{
    if(
gTeam[playerid] == TEAM_COP)
    {
        
SetPlayerColor(playerid,COLOR_BLUE);
    }
    if(
gTeam[playerid] == TEAM_ARMY)
    {
        
SetPlayerColor(playerid,COLOR_FORESTGREEN);
    }
    if(
gTeam[playerid] == TEAM_CIA)
    {
        
SetPlayerColor(playerid,COLOR_WHITE);
    }
    if(
gTeam[playerid] == TEAM_MEDIC)
    {
        
SetPlayerColor(playerid,COLOR_FORESTGREEN);
    }
    if(
gTeam[playerid] == TEAM_CARFIX)
    {
        
SetPlayerColor(playerid,COLOR_WHITE);
    }
    if(
gTeam[playerid] == TEAM_DRIVER)
    {
        
SetPlayerColor(playerid,COLOR_DARKOLIVEGREEN);
    }
    if(
gTeam[playerid] >= 9)
    {
        
SetPlayerColor(playerid,COLOR_WHITE);
    }
    return 
1;

PHP код:
public OnPlayerRequestClass(playeridclassid)
{
    if(
IsPlayerNPC(playerid)) return 1;
    
//Set up the class selection
    
SetPlayerInterior(playerid,0);
    
SetPlayerPos(playerid,-1753.6743,885.2703,295.8750);
    
SetPlayerCameraPos(playerid,-1753.6849,892.0016,295.8750);
    
SetPlayerCameraLookAt(playerid,-1753.6743,885.2703,295.8750);
    
SetPlayerFacingAngle(playerid,0.6323);
    
    
//Do things to the player
    
SetPlayerColor(playerid,COLOR_DEADCONNECT);
    
SetPlayerTeamFromClass(playerid,classid);
    
PlayerPlaySound(playerid,1185,418.1829,2533.8340,16.5637);//to play the sound
    
    
switch (classid)
    {
        case 
0,1,2,3,4,5:
         {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~CITY OFFICER"30005);
        }
        case 
6:
          {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~SWAT"30005);
        }
        case 
7:
        {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~FBI"30005);
        }
        case 
8:
        {
            
GameTextForPlayer(playerid"~p~SF ARMY OFFICER~n~~w~DEADLY FORCE SQUAD"30005);
        }
        case 
9:
        {
            
GameTextForPlayer(playerid"~y~CIA~n~~w~CENTRAL INTELLIGENCE AGENCY"30005);
        }
        case 
10:
        {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~CASUAL OFFICER"30005);
        }
        case 
11:
        {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~AIR SUPPORT"30005);
        }
        case 
12:
        {
            
GameTextForPlayer(playerid"~b~POLICE OFFICER~n~~w~MARINE SUPPORT"30005);
        }
        case 
13:
        {
            
GameTextForPlayer(playerid"~g~MEDIC~n~~w~CITY SERVICE"30005);
        }
        case 
14:
        {
            
GameTextForPlayer(playerid"~w~CAR MECHANIC"30005);
        }
        case 
15,16:
        {
            
GameTextForPlayer(playerid"~g~TAXI DRIVER"30005);
        }
        case 
17,18,19,20,21,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,48,49,50,51,52,53,54,55,56,57,58,59,60:
        {
            
GameTextForPlayer(playerid"~w~CIVILIAN~n~~r~CHOOSE A JOB WHEN YOU SPAWN"30005);
        }
    }
    return 
1;

PHP код:
SetPlayerTeamFromClass(playeridclassid)
{
     if(
classid == || classid == || classid == || classid == || classid == || classid == || classid == || classid == || classid == 10 || classid == 11 || classid == 12)
    {
        
gTeam[playerid] = TEAM_COP;
    }
    else if(
classid == 8)
    {
        
gTeam[playerid] = TEAM_ARMY;
    }
    else if(
classid == 9)
    {
        
gTeam[playerid] = TEAM_CIA;
    }
    else if(
classid == 13)
    {
        
gTeam[playerid] = TEAM_MEDIC;
     }
     else if(
classid == 14)
     {
        
gTeam[playerid] = TEAM_CARFIX;
    }
    else if(
classid == 15 || classid == 16)
    {
        
gTeam[playerid] = TEAM_DRIVER;
     }
    else if(
classid >= 17)
    {
        
gTeam[playerid] = TEAM_CIVIL;
    }

Please help me
Reply
#2

pawn Код:
case 17,18,19,20,21,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,48,49,50,51,52,53,54,55,56,57,58,59,60
//to:
case 17 .. 60:

classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6 || classid == 7 || classid == 10 || classid == 11 || classid == 12

//to:

classid > 0 && classid < 12
Reply
#3

Still the same thing
i put skins and they go as a cop

look



and when i spawn it spawn as civil but i want it to say civil and it says cop
Reply
#4

Use SetPlayerSkin in this part

pawn Код:
{
        case 0,1,2,3,4,5:
         {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~CITY OFFICER", 3000, 5);
        }
        case 6:
          {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~SWAT", 3000, 5);
        }
        case 7:
        {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~FBI", 3000, 5);
        }
        case 8:
        {
            GameTextForPlayer(playerid, "~p~SF ARMY OFFICER~n~~w~DEADLY FORCE SQUAD", 3000, 5);
        }
        case 9:
        {
            GameTextForPlayer(playerid, "~y~CIA~n~~w~CENTRAL INTELLIGENCE AGENCY", 3000, 5);
        }
        case 10:
        {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~CASUAL OFFICER", 3000, 5);
        }
        case 11:
        {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~AIR SUPPORT", 3000, 5);
        }
        case 12:
        {
            GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~MARINE SUPPORT", 3000, 5);
        }
        case 13:
        {
            GameTextForPlayer(playerid, "~g~MEDIC~n~~w~CITY SERVICE", 3000, 5);
        }
        case 14:
        {
            GameTextForPlayer(playerid, "~w~CAR MECHANIC", 3000, 5);
        }
        case 15,16:
        {
            GameTextForPlayer(playerid, "~g~TAXI DRIVER", 3000, 5);
        }
        case 17,18,19,20,21,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,48,49,50,51,52,53,54,55,56,57,58,59,60:
        {
            GameTextForPlayer(playerid, "~w~CIVILIAN~n~~r~CHOOSE A JOB WHEN YOU SPAWN", 3000, 5);
        }
    }
    return 1;
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#5

i did but still same
Reply
#6

Quote:
Originally Posted by UserName31
Посмотреть сообщение
i did but still same
Show me that part of the code please,
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#7

thanks alot guys you are on my rep+++ list and i figure it out my self but thanks for your support
i hadded to couse the skin and i count them there were 60

so i change this

Quote:

case 17 .. 60:
{
GameTextForPlayer(playerid, "~w~CIVILIAN~n~~r~CHOOSE A JOB WHEN YOU SPAWN", 3000, 5);
}

to
this


i put 12 more skins and 12 + 60 = 72
Quote:

case 17 .. 72:
{
GameTextForPlayer(playerid, "~w~CIVILIAN~n~~r~CHOOSE A JOB WHEN YOU SPAWN", 3000, 5);
}

and now it works great thanks to you guys who gave me the idea and yaa really help alot and remember u are on my repp++ list cuzz when i bee one of those good scripter i have yaa back and you will get Rep++ i can promise you guys that
Reply
#8

I don't understand how that should fix it unless you had the OnPlayerRequestClass part wrong,

but it works, so whatever
Reply
#9

Lol i know lol it dont make seance but for some reason it work it most be maybe 0.3e
but again thanks
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