21.06.2012, 12:08
Having 4 errors in this can you fix it?
4 Errors are C:\DOCUME~1\MOSTWA~1\MYDOCU~1\DOWNLO~1\SAMP03~1\FI LTER~1\lolyman.pwn(471) : error 017: undefined symbol "dcmd_uncuff"
C:\DOCUME~1\MOSTWA~1\MYDOCU~1\DOWNLO~1\SAMP03~1\FI LTER~1\lolyman.pwn(472) : error 017: undefined symbol "dcmd_jail"
error 017: undefined symbol "dcmd_jail"
error 017: undefined symbol "dcmd_uncuff"
Can you fix this 4 errors, simply copy this pwn. and fix it and then give me it.
and in this pwn. Can you create only 1 level with timer, others i will create myself
I can't understand the tutorial
1 level timer: 1 hour, and when someone reaches 1 level then he gets a msg and he gets moneys 500.
Код:
/* DYNAMIC ORGANIZATIONS FILTERSCRIPT CODED FROM SCRATCH BY JAKKU COPYRIGHT © 2011 - 2012 RELEASE DATE: 15/12/2011 PLEASE REPORT ALL BUGS (If found) @ SA-MP FORUMS - https://sampforum.blast.hk/showthread.php?tid=303864 Feel free to edit this script, but DO NOT REMOVE THE CREDITS! I have used time to code this system and give it to you for FREE! It isn't much asked to keep the credits in it! */ /* Changelog v.2 - CreateOrganizationZone can be used to create coloured "gangzones" for orgs - IsPlayerInOrgZone(playerid, orgname) - SendClientMessageToOrg(orgname, color, message) - Fixed some small bugs, nothing serious - Added auto-save for player stats and org. leaders (45sec delay) - Added /decline command for leaders to decline incoming requests */ #include <a_samp> #include <Dini> #include <sscanf2> #include <zcmd> //Color defines #define COLOR_GREY 0xAFAFAFAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_RED 0xFF0000FF #define COLOR_GROVE 0x00FF00AA #define COLOR_BALLAS 0xC2A2DAAA #define COLOR_AZTECAS 0x0064FFAA #define COLOR_SAPD 0x2641FEAA #define COLOR_SAAF 0xFFFF00AA #define COLOR_SAH 0xFF0000FF #define LIGHTGREEN 0x38FF06FF #define LIGHTBLUE2 0xF6BB0AA #define LIGHTBLUE 0x0BBF6AA #define COLOR_GREEN 0x33AA33AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_PURPLE 0x800080AA #define COLOR_BLACK 0x000000AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREEN1 0x33AA33AA #define COLOR_BROWN 0xA52A2AAA #define blue 0x375FFFFF #define BlueMsg 0x0BBF6AA #define white 0xFFFFFFAA #define red 0xFF0000AA #define lightred 0xFB0000AA #define green 0x33FF33AA #define yellow 0xFFFF00AA #define grey 0xC0C0C0AA #define Green1 0x129E12FF #define Green2 0x53D212FF #define blue1 0x2641FEAA #define orange 0xFF9900AA #define black 0x2C2727AA //-------------- EDIT BELOW THIS LINE -------------- #define COLOR_KILLED 0x880000FF //The color, when a player gets killed by tazing #define COLOR_ERROR 0xFF0000AA //The color of the message, when an error occurs #define COLOR_MSG 0x00FFFFFF //Color of general messages #define STUNNED_TIME 4 //The time in seconds the stun lasts #define ANTISPAM 5 //The minimum allowed time between /taze commands //-----------------NO NEED TO EDIT BELOW THIS LINE --------------------- new Jail1[MAX_PLAYERS]; #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA // Defines #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 //============================================================================== //------------------DCMD--------------------- // new stunned[MAX_PLAYERS]; new tazetime[MAX_PLAYERS]; #define WAGE 1200 //Define the wage here #define MAX_ORGS 18 //Change only if you need more than 10 orgs #define MAX_ORG_WEAPONS 3 //Max amount of weapons for orgs #define ORG_NAME_LENGTH 64 //Max name length for organization and it's leader #define MAX_ORG_VEHICLES 10 #define MAX_ZONES_PER_ORG 3 #define SAVE_LEADERS_TO "org_leaders.txt" // Script configuration #define SPAWN_WITH_ORG_SKIN //Comment this line IF YOU DON'T WANT THE PLAYERS SPAWN WITH ORGANIZATION SKIN! //#define ENABLE_HQ_TELE //Comment this line IF YOU WANT TO DISABLE /teletohq // forward PayDay(); forward CheckArea(); forward AutoSave(); new OrgsCount; new ZoneCount; enum Orgs { Name[32], Leader[24], Skin, Float:X, Float:Y, Float:Z, Weapons[3], Ammo[3], Vehicles[MAX_ORG_VEHICLES], VehiclesCreated, Text3D:OrgLabel, Zones[MAX_ZONES_PER_ORG], Float:ZoneMinX[MAX_ZONES_PER_ORG], Float:ZoneMinY[MAX_ZONES_PER_ORG], Float:ZoneMaxX[MAX_ZONES_PER_ORG], Float:ZoneMaxY[MAX_ZONES_PER_ORG], ZoneColor[MAX_ZONES_PER_ORG], ZonesCreated, }; new Organization[MAX_ORGS][Orgs]; new PlayerOrg[MAX_PLAYERS]; new PlayerLeader[MAX_PLAYERS]; new PlayerRank[MAX_PLAYERS][28]; new Requesting[MAX_PLAYERS]; new CollectedWage[MAX_PLAYERS]; new name; new player1; new Grove; new Ballas; new Aztecas; new SAPD; new SAAF; new SAH; new lvpd1; new lvpd2; new lvpd3; public OnFilterScriptInit() { //---== Las Venturas Police Department (I made it in a 20-30min so its not so good lol) ==--- lvpd1 = CreateObject(969,2237.421,2449.144,9.838,0.0,0.0,90.000); // LVPD Outer Gate lvpd2 = CreateObject(971,2293.847,2498.374,5.768,0.0,0.0,-90.000); // LVPD Garage Gate #1 lvpd3 = CreateObject(971,2335.227,2443.460,8.261,0.0,0.0,59.688); // LVPD Garage Gate #2 CreateObject(1495,2293.849,2494.456,2.255,0.0,0.0,-90.859); print("\n--------------------------------------"); print("==Dynamic organization filterscript by Jakku - initialized!=="); print("==© 2011 - 2012=="); print("--------------------------------------\n"); CreatePickup(1239,1,2459.3740,-1690.8842,13.5464,0); CreatePickup(1239,1,1905.9891,-1113.5447,26.6641,0); CreatePickup(1239,1,1882.8102,-2016.0778,13.5469,0); CreatePickup(1239,1,1553.2577,-1675.4991,16.1953,0); CreatePickup(1239,1,213.4593,1869.0469,13.1406,0); CreatePickup(1239,1,-2650.2827,634.9139,14.4531,0); SetTimer("PayDay",1500000,1); //PayDay every 25 minutes SetTimer("CheckArea",1000,1); SetTimer("AutoSave",45000,1); /* ALWAYS add your organization BELOW the old one, otherwise the IDs will change = leaders mix up ! ! ! ! ! Syntax for CreateOrganization: CreateOrganization(name[32], skin, Float:x,Float:y,Float:z, wp1,a1,wp2,a2,wp3,a3) Syntax for CreateOrgVehicle: CreateOrgVehicle(orgname[32], modelid, Float:x,Float:y,Float:z,Float:rotation, color1,color2) Syntax for CreateOrganizationZone: CreateOrganizationZone(orgname[32], Float:minx,Float:miny,Float:maxx,Float:maxy, color) */ //Create ORGS here: Grove = CreateOrganization("GroveStreetFamilies", 106, 2459.3740,-1690.8842,13.5464, 5,1,22,200,28,200); Ballas = CreateOrganization("Ballas", 102, 1905.9891,-1113.5447,26.6641, 5,1,22,200,32,200); Aztecas = CreateOrganization("LosAztecas", 116, 1882.8102,-2016.0778,13.5469, 4,1,22,200,28,200); SAPD = CreateOrganization("SanAndreasPoliceDept.", 280, 1553.2577,-1675.4991,16.1953, 3,1,22,200,16,3); SAAF = CreateOrganization("SanAndreasArmedForces", 287, 213.4593,1869.0469,13.1406, 4,1,24,200,31,200); SAH = CreateOrganization("SanAndreasHospital", 274, -2650.2827,634.9139,14.4531, 4,1,22,200,17,5); // //Create ORG VEHICLES here: CreateOrgVehicle("GroveStreetFamilies", 567, 2486.3179,-1654.5002,13.4875,269.1353, 86,86); CreateOrgVehicle("GroveStreetFamilies", 567, 2493.2654,-1683.5913,13.5099,89.9716, 86,86); CreateOrgVehicle("GroveStreetFamilies", 536, 2443.1409,-1644.7314,13.5621,178.7729, 86,86); CreateOrgVehicle("GroveStreetFamilies", 412, 2458.8721,-1653.8367,13.4578,88.6591, 86,86); CreateOrgVehicle("GroveStreetFamilies", 475, 2469.2314,-1670.5446,13.4859,7.1732, 86,86); CreateOrgVehicle("GroveStreetFamilies", 482, 2473.4587,-1695.0333,13.6080,0.5430, 86,86); CreateOrgVehicle("Ballas", 566, 1910.6688,-1117.2758,25.7699,179.2417, 22,22); CreateOrgVehicle("Ballas", 567, 1896.1436,-1130.7200,24.3846,91.8288, 22,22); CreateOrgVehicle("Ballas", 536, 1916.8153,-1140.4926,24.9021,269.4394, 22,22); CreateOrgVehicle("Ballas", 482, 1948.4398,-1130.8833,25.6983,272.0282, 22,22); CreateOrgVehicle("Ballas", 475, 1898.3131,-1140.4404,24.4392,90.9452, 22,22); CreateOrgVehicle("LosAztecas", 536, 1878.0626,-2038.5837,13.5565,180.7777, 2,2); CreateOrgVehicle("LosAztecas", 482, 1866.7059,-2030.8900,13.6392,271.2329, 2,2); CreateOrgVehicle("LosAztecas", 468, 1897.9601,-2008.9556,13.6392,89.1157, 2,2); CreateOrgVehicle("LosAztecas", 468, 1898.0280,-2005.9056,13.6393,90.9175, 2,2); CreateOrgVehicle("LosAztecas", 475, 1887.8726,-2024.9139,13.5527,0.9749, 2,2); CreateOrgVehicle("LosAztecas", 536, 1887.4788,-2034.4155,13.5531,179.1819, 2,2); CreateOrgVehicle("LosAztecas", 482, 1902.1213,-2031.0815,13.6392,89.0179, 2,2); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1601.7631,-1684.0145,5.9830,91.3660, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1602.1550,-1695.9111,5.9830,88.9941, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 523, 1584.5035,-1671.5638,5.9853,269.7377, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 427, 1591.3566,-1711.5468,5.9829,358.8260, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1574.6061,-1710.6648,5.9830,359.9703, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1545.2388,-1663.0413,5.9830,87.9600, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 523, 1538.6840,-1644.4974,5.9829,178.6834, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 427, 1528.6517,-1683.7592,5.9829,270.7598, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1534.2266,-1658.3682,13.5520,179.6692, 0,1); CreateOrgVehicle("SanAndreasPoliceDept.", 596, 1534.1841,-1688.5201,13.5519,180.0468, 0,1); CreateOrgVehicle("SanAndreasArmedForces", 432, 275.6552,2023.3647,17.7329,273.4136, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 432, 273.4011,1988.5979,17.7331,271.9744, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 432, 274.1869,1956.0293,17.7329,267.7083, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 470, 226.8924,1888.5497,17.7330,3.3656, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 470, 201.0364,1893.0643,17.7385,358.9102, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 420, 275.2824,1931.1484,17.7330,268.6616, 0,0); CreateOrgVehicle("SanAndreasArmedForces", 433, 345.4694,1987.2467,17.7329,92.0023, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 425, 344.3755,1956.1711,17.7328,91.8767, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 433, 344.2848,1925.3082,17.7330,85.7764, 43,0); CreateOrgVehicle("SanAndreasArmedForces", 548, 306.1154,1894.5288,17.7330,179.9825, 43,0); CreateOrgVehicle("SanAndreasHospital", 416, -2619.5330,608.3016,14.5455,179.5224, 0,0); CreateOrgVehicle("SanAndreasHospital", 416, -2663.6960,636.3392,14.5454,180.7595, 0,0); CreateOrgVehicle("SanAndreasHospital", 416, -2681.2666,607.3167,14.5455,179.7717, 0,0); // //Create ORG ZONES here: CreateOrganizationZone("GroveStreetFamilies", 2370.7905,-1735.6218,2568.8491,-1615.8931, COLOR_GROVE); // LoadLeaders(); //This MUST BE executed AFTER the organizations are being created! new pcount = 0; for (new playerid = 0;playerid<MAX_PLAYERS;playerid++) { if (IsPlayerConnected(playerid)) { LoadPlayerOrgInfo(playerid); pcount++; } } if (pcount > 0) { printf("==Dynamic organization filterscript by Jakku reloaded!=="); printf("==Data loaded for %d connected players==", pcount); } return 1; } public PayDay() { for (new i=0;i<MAX_PLAYERS;i++) { if (IsPlayerConnected(i)) { if (PlayerOrg[i] != 0) { new string[80]; format(string, sizeof(string),"You have earned $%d from your org.", WAGE); SendClientMessage(i, COLOR_GREY, string); CollectedWage[i]+=WAGE; SavePlayerOrgInfo(i); } } } } public AutoSave() { for (new i=0;i<MAX_PLAYERS;i++) { if (IsPlayerConnected(i)) { SavePlayerOrgInfo(i); } } SaveLeaders(); } public CheckArea() { for (new i=0;i<MAX_PLAYERS;i++) { if (IsPlayerConnected(i)) { new count,name[32]; for (new c=1;c<OrgsCount+1;c++) { if (DoesOrgExist(GetOrgName©)) { for (new a=1;a<Organization[c][ZonesCreated]+1;a++) { if (IsPlayerInArea(i, Organization[c][ZoneMinX][a],Organization[c][ZoneMinY][a],Organization[c][ZoneMaxX][a],Organization[c][ZoneMaxY][a])) { count++; name = GetOrgName©; } } } } if (count != 0) { if (GetPVarInt(i, "IsInOrgZone") == 0) { new string[120]; if (PlayerOrg[i] == GetOrgID(name)) { format(string,sizeof(string),"Welcome to your organization's zone!"); } else { format(string,sizeof(string),"You are now in {5CB3FF}%s's{FFFFFF} zone!", name); } SendClientMessage(i, COLOR_WHITE, string); SetPVarInt(i, "IsInOrgZone", 1); return 1; } } else { SetPVarInt(i, "IsInOrgZone", 0); } } } return 1; } public OnFilterScriptExit() { print("Thank you for using Jakku's Dynamic organizations- filterscript"); print("© 2011 - 2012"); for (new i=1;i<OrgsCount+1;i++) { for (new a=0;a<MAX_ORG_VEHICLES;a++) { if (IsVehicleConnected(Organization[i][Vehicles][a])) { DestroyVehicle(Organization[i][Vehicles][a]); } } Delete3DTextLabel(Organization[i][OrgLabel]); } for (new playerid = 0;playerid<MAX_PLAYERS;playerid++) { if (IsPlayerConnected(playerid)) { SavePlayerOrgInfo(playerid); } } SaveLeaders(); return 1; } public OnPlayerConnect(playerid) { PlayerOrg[playerid] = 0; //Resetting player org PlayerLeader[playerid] = 0; //Resetting player org leader status Requesting[playerid] = 0; CollectedWage[playerid] = 0; PlayerRank[playerid] = "None"; if(!dini_Exists(PlayerPath(playerid))) //Creating file (check stock PlayerPath(playerid) ) { SendClientMessage(playerid, COLOR_ORANGE,"As this is your first visit here, we decided to tell you that this server is using Dynamic organization- script by Jakku"); dini_Create(PlayerPath(playerid)); } else { LoadPlayerOrgInfo(playerid); } return 1; } public OnPlayerDisconnect(playerid, reason) { SavePlayerOrgInfo(playerid); return 1; } public OnPlayerSpawn(playerid) { if (PlayerOrg[playerid] != 0) { if (GetPVarInt(playerid, "Dead") == 0) { new string[160]; new leader[4]; if (IsLeader(playerid)) leader = "Yes"; else leader = "No"; format(string,sizeof(string),"Organization: {5CB3FF}%s {FFFFFF}|| Leader: {5CB3FF}%s {FFFFFF}|| Rank: {5CB3FF}%s", GetOrgName(PlayerOrg[playerid]), leader, PlayerRank[playerid]); SendClientMessage(playerid, COLOR_WHITE, string); GiveOrgFeatures(playerid); } } SetPVarInt(playerid, "Dead", 0); for (new i=1;i<OrgsCount+1;i++) { for (new a=1;a<Organization[i][ZonesCreated]+1;a++) { GangZoneShowForPlayer(playerid, Organization[i][Zones][a], Organization[i][ZoneColor][a]); } } return 1; } public OnPlayerDeath(playerid, killerid, reason) { SetPVarInt(playerid, "Dead", 1); if(GetPlayerWantedLevel(playerid)) { SendClientMessage(playerid,COLOR_RED,"We don't care if you are dead by an accident or by a cop, but the cops caught you"); SendClientMessage(playerid,COLOR_RED,"(( We mean if you are dead by cop then you are caught absoulutely"); SendClientMessage(playerid,COLOR_RED,"(( but if you are death, you went to hospital and the cops just caught you))"); SetPlayerPos(playerid,0,0,0); Jail1[playerid] = SetTimerEx("Jail",180000,0, "i", playerid); } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(cuff, 4, cmdtext); dcmd(uncuff, 4, cmdtext); dcmd(jail, 4, cmdtext); dcmd(taze, 4, cmdtext); if (strcmp("/clvpd1", cmdtext, true) == 0) { MoveObject(lvpd1, 2237.421,2449.144,9.838, 5); SendClientMessage(playerid, COLOR_RED, "LVPD Gate Closed !"); return 1; } if (strcmp("/olvpd2", cmdtext, true) == 0) { MoveObject(lvpd2, 2293.847,2498.354,10.518, 5); SendClientMessage(playerid, COLOR_RED, "LVPD Gate Opened !"); return 1; } if (strcmp("/clvpd2", cmdtext, true) == 0) { MoveObject(lvpd2, 2293.847,2498.374,5.768, 5); SendClientMessage(playerid, COLOR_RED, "LVPD Gate Closed !"); return 1; } if (strcmp("/olvpd3", cmdtext, true) == 0) { MoveObject(lvpd3, 2335.170,2443.313,1.311, 5); SendClientMessage(playerid, COLOR_RED, "LVPD Gate Opened !"); return 1; } if (strcmp("/clvpd3", cmdtext, true) == 0) { MoveObject(lvpd3, 2335.227,2443.460,8.261, 5); SendClientMessage(playerid, COLOR_RED, "LVPD Gate Closed !"); return 1; } return 0; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if (dialogid == 756 && response) { switch (listitem) { case 0: { for (new i=1;i<OrgsCount+1;i++) { if (IsPlayerInRangeOfPoint(playerid, 3.0, Organization[i][X], Organization[i][Y],Organization[i][Z])) { new string[140]; format(string,sizeof(string),"{5CB3FF}Organization: {FFFFFF}%s\n{5CB3FF}Leader: {FFFFFF}%s", GetOrgName(i), Organization[i][Leader]); ShowPlayerDialog(playerid, 757, DIALOG_STYLE_MSGBOX, "Organization",string,"Close",""); return 1; } } } case 1: { if (CollectedWage[playerid] <= 0) return SendClientMessage(playerid, COLOR_RED, "You don't have any wage earned yet!"); new string[80]; format(string,sizeof(string),"You have collected $%d", CollectedWage[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); GivePlayerMoney(playerid, CollectedWage[playerid]); CollectedWage[playerid] = 0; SavePlayerOrgInfo(playerid); } } } return 1; } public OnPlayerStateChange(playerid,newstate,oldstate) { if (newstate == PLAYER_STATE_DRIVER) { for (new i=1;i<OrgsCount+1;i++) { for (new a=0;a<MAX_ORG_VEHICLES;a++) { new vehicleid = GetPlayerVehicleID(playerid); if (IsVehicleConnected(vehicleid)) { if (vehicleid == Organization[i][Vehicles][a] && PlayerOrg[playerid] != i) { if (DoesOrgExist(GetOrgName(i))) { new string[100]; format(string,sizeof(string),"This vehicle belongs to %s. You are not authorized to use it", GetOrgName(i)); SendClientMessage(playerid, COLOR_RED, string); RemovePlayerFromVehicle(playerid); } } } } } } return 1; } stock PlayerName(playerid) { new playername[24]; GetPlayerName(playerid, playername, 24); return playername; } stock CreateOrganization(name[32], skin, Float:x,Float:y,Float:z, wp1 = 0,a1 = 0,wp2 = 0,a2 = 0,wp3 = 0,a3 = 0) { OrgsCount++; if (OrgsCount >= MAX_ORGS) return printf("You have exceeded the MAX_ORGS- define! Aborted"); new id = OrgsCount; Organization[id][Name] = name; Organization[id][Skin] = skin; Organization[id][X] = x; Organization[id][Y] = y; Organization[id][Z] = z; Organization[id][Weapons][0] = wp1; Organization[id][Ammo][0] = a1; Organization[id][Weapons][1] = wp2; Organization[id][Ammo][1] = a2; Organization[id][Weapons][2] = wp3; Organization[id][Ammo][2] = a3; printf("Organization created: ID: %d || Name: %s",id, name); new string[100]; format(string,sizeof(string),"{5CB3FF}HQ:{FFFFFF} %s\nType {5CB3FF}/org{FFFFFF} for more information!",name); Organization[id][OrgLabel] = Create3DTextLabel(string, 0x008080FF, x, y, z, 25.0, 0); return 1; } stock PlayerPath(playerid) { new path[45]; format(path, sizeof(path),"Orginfo_%s.ini", PlayerName(playerid)); return path; } stock SaveLeaders() { new part[40]; if (!dini_Exists(SAVE_LEADERS_TO)) { dini_Create(SAVE_LEADERS_TO); } for (new i=1;i<OrgsCount+1;i++) { format(part,sizeof(part),"%d", i); dini_Set(SAVE_LEADERS_TO,part,Organization[i][Leader]); } } stock LoadLeaders() { new part[24]; new part2[40]; if (!dini_Exists(SAVE_LEADERS_TO)) { for (new i=1;i<OrgsCount+1;i++) { dini_Create(SAVE_LEADERS_TO); format(part,sizeof(part),"None"); Organization[i][Leader] = part; SaveLeaders(); } return 1; } for (new i=1;i<OrgsCount+1;i++) { format(part2,sizeof(part2),"%d", i); format(part,sizeof(part),dini_Get(SAVE_LEADERS_TO,part2)); if (strcmp(part," ", false) == 0) { part = "None"; } Organization[i][Leader] = part; } return 1; } stock SavePlayerOrgInfo(playerid) { if (!dini_Exists(PlayerPath(playerid))) { dini_Create(PlayerPath(playerid)); } //dini_Set(savef,"ContactName1",ContactNames[0][playerid]); dini_Set(PlayerPath(playerid),"Org",Organization[PlayerOrg[playerid]][Name]); dini_Set(PlayerPath(playerid),"Rank",PlayerRank[playerid]); dini_IntSet(PlayerPath(playerid),"CollectedWage",CollectedWage[playerid]); } stock LoadPlayerOrgInfo(playerid) { new string[45]; format(string,sizeof(string),"%s",dini_Get(PlayerPath(playerid),"Org")); PlayerOrg[playerid] = GetOrgID(string); new string2[28]; format(string2,sizeof(string2),"%s",dini_Get(PlayerPath(playerid),"Rank")); PlayerRank[playerid] = string2; CollectedWage[playerid] = dini_Int(PlayerPath(playerid), "CollectedWage"); if (strcmp(Organization[PlayerOrg[playerid]][Leader], PlayerName(playerid),true) == 0 && PlayerOrg[playerid] != 0) { PlayerLeader[playerid] = 1; } } stock GiveOrgFeatures(playerid) { new org = PlayerOrg[playerid]; if (!org) return 1; GivePlayerWeapon(playerid, Organization[org][Weapons][0],Organization[org][Ammo][0]); GivePlayerWeapon(playerid, Organization[org][Weapons][1],Organization[org][Ammo][1]); GivePlayerWeapon(playerid, Organization[org][Weapons][2],Organization[org][Ammo][2]); #if defined SPAWN_WITH_ORG_SKIN SetPlayerSkin(playerid, Organization[org][Skin]); #endif return 1; } stock GetOrgName(orgid) { new name[32]; format(name,sizeof(name),"%s",Organization[orgid][Name]); if (orgid == 0) format(name,sizeof(name),"None"); return name; } stock SendClientMessageToAllEx(exception, clr, const message[]) { for(new i; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(i != exception) { SendClientMessage(i, clr, message); } } } } stock ResetPlayerOrg(playerid) { if (PlayerOrg[playerid] == 0) return 1; printf("%s has been removed from %s", PlayerName(playerid), GetOrgName(PlayerOrg[playerid])); SetPlayerSkin(playerid, 0); ResetPlayerWeapons(playerid); PlayerOrg[playerid] = 0; Requesting[playerid] = 0; PlayerLeader[playerid] = 0; return 1; } CMD:imasu(playerid, params[]) { #pragma unused params if (PlayerOrg[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "You are not a member of an organization"); ShowPlayerDialog(playerid, 755, DIALOG_STYLE_MSGBOX, "{FFFFFF}Are you sure you want to resign?","{FFFFFF}Please {00FF00}confirm {FFFFFF}your resignation request","Resign","Cancel"); return 1; } CMD:oc(playerid, params[]) { if (PlayerOrg[playerid] == 0) return SendClientMessage(playerid, COLOR_RED,"You are not a member of an organization"); new text[100]; if (sscanf(params, "s[100]", text)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /ochat [message]"); new org = PlayerOrg[playerid]; new string[128]; format(string,sizeof(string),"{5CB3FF}(Org Chat) {FFFFFF}(%s): %s", PlayerName(playerid), text); SendClientMessageToOrg(GetOrgName(org), COLOR_WHITE, string); return 1; } CMD:teletohq(playerid, params[]) { #pragma unused params #if defined ENABLE_HQ_TELE if (PlayerOrg[playerid] == 0) return SendClientMessage(playerid, COLOR_RED,"You are not a member of an organization"); if (IsPlayerInRangeOfPoint(playerid, 10.0,Organization[PlayerOrg[playerid]][X],Organization[PlayerOrg[playerid]][Y],Organization[PlayerOrg[playerid]][Z])) { SendClientMessage(playerid, COLOR_RED,"You are already close to your HQ!"); return 1; } SetPlayerPos(playerid, Organization[PlayerOrg[playerid]][X],Organization[PlayerOrg[playerid]][Y],Organization[PlayerOrg[playerid]][Z]); SendClientMessage(playerid, COLOR_YELLOW,"You have teleported to your HQ"); #else SendClientMessage(playerid, COLOR_RED,"This feature has been disabled"); #endif return 1; } CMD:ovres(playerid, params[]) { #pragma unused params if (!IsLeader(playerid)) return SendClientMessage(playerid, COLOR_RED,"You are not the leader of an organization!"); new org = PlayerOrg[playerid]; if (Organization[org][VehiclesCreated] <= 0) return SendClientMessage(playerid, COLOR_RED,"There are no vehicles created for your org!"); SendClientMessage(playerid, COLOR_YELLOW,"You have respawned your org. vehicles!"); for (new i=0;i<MAX_ORG_VEHICLES;i++) { if (IsVehicleConnected(Organization[org][Vehicles][i])) { SetVehicleToRespawn(Organization[org][Vehicles][i]); } } return 1; } CMD:org(playerid, params[]) { #pragma unused params for (new i=1;i<OrgsCount+1;i++) { if (IsPlayerInRangeOfPoint(playerid, 3.0, Organization[i][X],Organization[i][Y],Organization[i][Z])) { new string[35]; new string2[80]; format(string, sizeof(string),"%s", GetOrgName(i)); format(string2, sizeof(string2),"Information"); if (PlayerOrg[playerid] == i) format(string2, sizeof(string2),"Information\nCollect Wage"); ShowPlayerDialog(playerid, 756, DIALOG_STYLE_LIST, string,string2,"Ok","Cancel"); return 1; } } SendClientMessage(playerid, COLOR_RED,"You are not close enough to an organization!"); return 1; } CMD:setmember(playerid, params[]) { if (!IsLeader(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not the leader of an organization"); new ID; if (sscanf(params, "u", ID)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /setmember [playerid]"); if (!IsPlayerConnected(ID) || ID == playerid) return 1; new org = PlayerOrg[playerid]; if (PlayerOrg[ID]) return SendClientMessage(playerid, COLOR_RED,"That player already belongs to an organization"); if (Requesting[ID] != org) return SendClientMessage(playerid, COLOR_RED,"That player is not requesting to join your organization!"); new string[120]; format(string,sizeof(string),"%s has set you as a member of %s", PlayerName(playerid), GetOrgName(org)); SendClientMessage(ID, COLOR_YELLOW, string); format(string,sizeof(string),"You have set %s a member of %s", PlayerName(ID), GetOrgName(org)); SendClientMessage(playerid, COLOR_YELLOW, string); PlayerOrg[ID] = org; GiveOrgFeatures(ID); Requesting[ID] = 0; return 1; } CMD:setleader(playerid, params[]) { if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"You must be logged into RCON to use this command!"); new ID,orgid; if (sscanf(params, "ud", ID,orgid)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /setleader [playerid] [orgid]"); if (!IsPlayerConnected(ID)) return 1; if (PlayerOrg[ID]) return SendClientMessage(playerid, COLOR_RED,"That player already belongs to an organization"); if (orgid < 1 || orgid > OrgsCount) return SendClientMessage(playerid, COLOR_RED,"Invalid org. ID!"); new string[140]; format(string,sizeof(string),"An admin %s has set you as the leader of %s", PlayerName(playerid), GetOrgName(orgid)); SendClientMessage(ID, COLOR_YELLOW, string); format(string,sizeof(string),"You have set %s the leader of %s", PlayerName(ID), GetOrgName(orgid)); SendClientMessage(playerid, COLOR_YELLOW, string); PlayerOrg[ID] = orgid; PlayerLeader[ID] = 1; Organization[orgid][Leader] = PlayerName(ID); SaveLeaders(); SavePlayerOrgInfo(ID); GiveOrgFeatures(ID); return 1; } CMD:setrank(playerid, params[]) { if (!IsLeader(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not the leader of an organization"); new ID, rank[28]; if (sscanf(params, "us[28]", ID, rank)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /setrank [playerid] [rank]"); if (strlen(rank) > 28) return SendClientMessage(playerid, COLOR_RED,"The maximum rank length is 28 characters!"); if (!IsPlayerConnected(ID)) return 1; new org = PlayerOrg[playerid]; if (PlayerOrg[ID] != org) return SendClientMessage(playerid, COLOR_RED,"That player does not belong to your organization"); new string[120]; format(string,sizeof(string),"Your leader %s has given you a rank: '%s'", PlayerName(playerid), rank); SendClientMessage(ID, COLOR_YELLOW, string); format(string,sizeof(string),"You have given a rank to %s (%s)", PlayerName(ID), rank); SendClientMessage(playerid, COLOR_YELLOW, string); PlayerRank[ID] = rank; SavePlayerOrgInfo(ID); return 1; } CMD:kickmember(playerid, params[]) { if (!IsLeader(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not the leader of an organization"); new ID; if (sscanf(params, "u", ID)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /kickmember [playerid]"); if (!IsPlayerConnected(ID) || ID == playerid) return 1; new org = PlayerOrg[playerid]; if (PlayerOrg[ID] != org) return SendClientMessage(playerid, COLOR_RED,"That player does not belong to your organization"); new string[130]; format(string,sizeof(string),"%s has kicked you from %s", PlayerName(playerid), GetOrgName(org)); SendClientMessage(ID, COLOR_YELLOW, string); format(string,sizeof(string),"You have kicked %s from %s", PlayerName(ID), GetOrgName(org)); SendClientMessage(playerid, COLOR_YELLOW, string); ResetPlayerOrg(ID); return 1; } CMD:pcmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 4) SendClientMessage(playerid,COLOR_RED,"/taze, /jail, /uncuff, /cuff, /olvpd1 , /olvpd2 , /olvpd3 , /clvpd1 , /clvpd2 , /clvpd3"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:gcmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 1) SendClientMessage(playerid,COLOR_RED,"/robbank, /tie, /rob, /rape, /untie (Important roleplay commands)"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:bcmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 2) SendClientMessage(playerid,COLOR_RED,"/robbank, /tie, /rob, /rape, /untie (Important roleplay commands)"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:acmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 3) SendClientMessage(playerid,COLOR_RED,"/robbank, /tie, /rob, /rape, /untie (Important roleplay commands)"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:saafcmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 5) SendClientMessage(playerid,COLOR_RED,"/taze, /jail, /uncuff, /cuff, /olvpd1 , /olvpd2 , /olvpd3 , /clvpd1 , /clvpd2 , /clvpd3"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:sahcmds(playerid, params[]) { if(PlayerOrg[playerid] > 0) { if(PlayerOrg[playerid] > 6) SendClientMessage(playerid,COLOR_RED,"Only 1 command /heal but made a good interior inside the ambulance"); SendClientMessage(playerid,COLOR_RED,"Other commands view from this, /orghelp"); } return 1; } CMD:request(playerid, params[]) { if (PlayerOrg[playerid] > 0) return SendClientMessage(playerid, COLOR_RED,"You already belong to an organization!"); if (Requesting[playerid] > 0) return SendClientMessage(playerid, COLOR_RED,"You are already requesting to join an organization!"); new ID; if (sscanf(params, "d", ID)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /request [org id]"); if (ID < 1 || ID > OrgsCount) return SendClientMessage(playerid,COLOR_RED,"Invalid organization ID! Type /orglist for a complete list"); if (!IsLeaderOnline(ID)) return SendClientMessage(playerid,COLOR_RED,"The leader of this organization is currently offline!"); new string[120]; format(string,sizeof(string),"%s is requesting to join the %s", PlayerName(playerid), GetOrgName(ID)); SendClientMessageToAllEx(playerid, COLOR_GREY, string); format(string,sizeof(string),"Your request to %s has been sent", GetOrgName(ID)); SendClientMessage(playerid, COLOR_YELLOW, string); Requesting[playerid] = ID; return 1; } CMD:decline(playerid, params[]) { #pragma unused params if (!IsLeader(playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not the leader of an organization"); new ID; if (sscanf(params, "u", ID)) return SendClientMessage(playerid,COLOR_WHITE,"Usage: /decline [playerid]"); if (!IsPlayerConnected(ID) || ID == playerid) return 1; new org = PlayerOrg[playerid]; if (Requesting[ID] != org) return SendClientMessage(playerid, COLOR_RED,"That player is not requesting to join your organization!"); new string[120]; format(string,sizeof(string),"Your request to %s has been declined by %s", GetOrgName(org), PlayerName(playerid)); SendClientMessage(ID, COLOR_GREY, string); format(string,sizeof(string),"You have successfully declined %s's request", PlayerName(ID)); SendClientMessage(playerid, COLOR_YELLOW, string); Requesting[ID] = 0; return 1; } CMD:orglist(playerid, params[]) { #pragma unused params new string[90]; if (OrgsCount == 0) return SendClientMessage(playerid, COLOR_RED,"Sorry, there are no organizations created at the moment!"); SendClientMessage(playerid, COLOR_WHITE, "Current organizations:"); for (new i=1;i<OrgsCount+1;i++) { format(string,sizeof(string),"ID: %d || Name: %s || Leader: %s", i, GetOrgName(i), Organization[i][Leader]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } CMD:members(playerid, params[]) { #pragma unused params if (!IsLeader(playerid)) return SendClientMessage(playerid, COLOR_RED,"You're not the leader of an organization"); new string[60]; new count = 0; SendClientMessage(playerid, COLOR_YELLOW,"Employees online"); for (new i=0;i<MAX_PLAYERS;i++) { if (IsPlayerConnected(i)) { if (PlayerOrg[i] == PlayerOrg[playerid] && i != playerid) { format(string,sizeof(string),"%s - %s", PlayerName(i), PlayerRank[i]); SendClientMessage(playerid, COLOR_WHITE, string); count++; } } } if (count == 0) { SendClientMessage(playerid, COLOR_YELLOW,"None of your employees are online"); } else { format(string,sizeof(string),"%d member(s) online", count); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; } CMD:myorg(playerid, params[]) { #pragma unused params if (PlayerOrg[playerid] == 0) return SendClientMessage(playerid, COLOR_RED,"You are not a member2of an organization"); new string[140]; format(string,sizeof(string),"{5CB3FF}Organization: {FFFFFF}%s\n{5CB3FF}Leader: {FFFFFF}%s", GetOrgName(PlayerOrg[playerid]), Organization[PlayerOrg[playerid]][Leader]); ShowPlayerDialog(playerid, 757, DIALOG_STYLE_MSGBOX, "My organization", string, "Ok", ""); return 1; } CMD:resigns(playerid, params[]) { new string[120]; format(string,sizeof(string),"You have resigned from %s", Organization[PlayerOrg[playerid]][Name]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string,sizeof(string),"**%s has resigned from %s", PlayerName(playerid), Organization[PlayerOrg[playerid]][Name]); SendClientMessageToAllEx(playerid, COLOR_GREY, string); if (IsLeader(playerid)) { new none[24]; format(none,sizeof(none),"None"); Organization[PlayerOrg[playerid]][Leader] = none; } ResetPlayerOrg(playerid); SavePlayerOrgInfo(playerid); return 1; } CMD:robbank(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid,0,0,0,0)) { if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 1) { GivePlayerMoney(playerid, 5000); SendClientMessage(playerid,COLOR_RED,"Keep doing this and get money till the cops comes"); if(PlayerOrg[playerid] == 2) { GivePlayerMoney(playerid, 5000); SendClientMessage(playerid,COLOR_RED,"Keep doing this and get money till the cops comes"); if(PlayerOrg[playerid] == 3) { GivePlayerMoney(playerid, 5000); SendClientMessage(playerid,COLOR_RED,"Keep doing this and get money till the cops comes"); } } } } } return 1; } CMD:tie(playerid, params[]) { new id; if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 1) { if(strlen(params)) { if(IsPlayerConnected(id)) { TogglePlayerControllable(id, 0); SendClientMessage(playerid,COLOR_RED,"You tied the player"); } if(PlayerOrg[playerid] == 2) { if(strlen(params)) { if(IsPlayerConnected(id)) { TogglePlayerControllable(id, 0); SendClientMessage(playerid,COLOR_RED,"You tied the player"); if(PlayerOrg[playerid] == 3) { GivePlayerMoney(playerid, 5000); SendClientMessage(playerid,COLOR_RED,"Keep doing this and get money till the cops comes"); } } } } } } } return 1; } CMD:untie(playerid, params[]) { new id; if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 1) { if(strlen(params)) { if(IsPlayerConnected(id)) { TogglePlayerControllable(id, 1); SendClientMessage(playerid,COLOR_RED,"You untied the player"); } if(PlayerOrg[playerid] == 2) { if(strlen(params)) { if(IsPlayerConnected(id)) { TogglePlayerControllable(id, 1); SendClientMessage(playerid,COLOR_RED,"You untied the player"); if(PlayerOrg[playerid] == 3) { if(strlen(params)) { if(IsPlayerConnected(id)) { TogglePlayerControllable(id, 1); SendClientMessage(playerid,COLOR_RED,"You untied the player"); } } } } } } } } } return 1; } CMD:rob(playerid, params[]) { new id; if(!IsPlayerInRangeOfPoint(id,8.0,playerid,playerid,playerid)) return SendClientMessage(playerid,COLOR_RED,"You are not near the person"); { if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 1) { if(strlen(params)) { if(IsPlayerConnected(id)) { if(GetPlayerMoney(playerid,1000)) { GivePlayerMoney(playerid,1000); GivePlayerMoney(id,-1000); SendClientMessage(id,COLOR_RED,"The player has robbed you"); } if(PlayerOrg[playerid] == 2) { { if(strlen(params)) { if(IsPlayerConnected(id)) { if(GetPlayerMoney(playerid,1000)) { GivePlayerMoney(playerid,1000); GivePlayerMoney(id,-1000); SendClientMessage(id,COLOR_RED, "The player has robbed you"); } if(PlayerOrg[playerid] == 3) { { if(strlen(params)) { if(IsPlayerConnected(id)) { if(GetPlayerMoney(playerid,1000)) { GivePlayerMoney(playerid,1000); GivePlayerMoney(id,-1000); SendClientMessage(id,COLOR_RED, "The player has robbed you"); } } } } } } } } } } } } } } return 1; } CMD:givnucash(playerid, params[]) { GivePlayerMoney(playerid,25000); return 1; } CMD:gskin(playerid, params[]) { if (PlayerOrg[playerid] == 1) SetPlayerColor(playerid, COLOR_GROVE); SetPlayerSkin(playerid, 106); GivePlayerWeapon(playerid, 5,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 28, 200); return 1; } CMD:bskin(playerid, params[]) { if (PlayerOrg[playerid] == 2) SetPlayerColor(playerid, COLOR_BALLAS); SetPlayerSkin(playerid, 102); GivePlayerWeapon(playerid, 5,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 32, 200); return 1; } CMD:askin(playerid, params[]) { if (PlayerOrg[playerid] == 3) SetPlayerColor(playerid, COLOR_AZTECAS); SetPlayerSkin(playerid, 116); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 28, 200); return 1; } CMD:sskin(playerid, params[]) { if (PlayerOrg[playerid] == 4) SetPlayerColor(playerid, COLOR_SAPD); SetPlayerSkin(playerid, 280); GivePlayerWeapon(playerid, 3,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 16, 50); return 1; } CMD:saafskin(playerid, params[]) { if (PlayerOrg[playerid] == 5) SetPlayerColor(playerid, COLOR_SAAF); SetPlayerSkin(playerid, 287); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 24,200); GivePlayerWeapon(playerid, 31, 200); return 1; } CMD:sahskin(playerid, params[]) { if (PlayerOrg[playerid] == 6) SetPlayerColor(playerid, COLOR_SAH); SetPlayerSkin(playerid, 274); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 17, 5); return 1; } CMD:oskin(playerid, params[]) { if(PlayerOrg[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"You are not in any organization, so stop using this command"); { if (!IsPlayerInRangeOfPoint(playerid, 3.0,2459.3740,-1690.8842,13.5464)) return SendClientMessage(playerid,COLOR_RED,"You are not at the GSF Headquater"); { if (PlayerOrg[playerid] == 1) { SetPlayerColor(playerid, Green1); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 107); if(!IsLeader(playerid)) { SetPlayerSkin(playerid,106); GivePlayerWeapon(playerid, 5,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 28, 200); } if (!IsPlayerInRangeOfPoint(playerid, 3.0,1905.9891,-1113.5447,26.6641)) return SendClientMessage(playerid,COLOR_RED,"You are not at the Ballas Headquater"); { if (PlayerOrg[playerid] == 2) { SetPlayerColor(playerid, COLOR_PURPLE); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 102); if(!IsLeader(playerid)) { SetPlayerSkin(playerid,103); GivePlayerWeapon(playerid, 5,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 32, 200); } if (!IsPlayerInRangeOfPoint(playerid, 3.0,1882.8102,-2016.0778,13.5469)) return SendClientMessage(playerid,COLOR_RED,"You are not at the Los Aztecas Headquater"); { if (PlayerOrg[playerid] == 3) { SetPlayerColor(playerid, blue1); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 116); if(!IsLeader(playerid)) { SetPlayerSkin(playerid, 115); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 28, 200); } if (!IsPlayerInRangeOfPoint(playerid, 3.0,1553.2577,-1675.4991,16.1953)) return SendClientMessage(playerid,COLOR_RED,"You are not at the SAPD Headquater"); { if (PlayerOrg[playerid] == 4) { SetPlayerColor(playerid, COLOR_BLUE); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 280); if(!IsLeader(playerid)) { SetPlayerSkin(playerid, 281); GivePlayerWeapon(playerid, 3,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 16, 50); } if (!IsPlayerInRangeOfPoint(playerid, 3.0,213.4593,1869.0469,13.1406)) return SendClientMessage(playerid,COLOR_RED,"You are not at the SAAF Headquater"); { if (PlayerOrg[playerid] == 5) { SetPlayerColor(playerid, Green2); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 287); if(!IsLeader(playerid)) { SetPlayerSkin(playerid,286); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 24,200); GivePlayerWeapon(playerid, 31, 200); } if (!IsPlayerInRangeOfPoint(playerid, 3.0, -2650.2827,634.9139,14.4531)) return SendClientMessage(playerid,COLOR_RED,"You are not at the SAH Headquater"); { if (PlayerOrg[playerid] == 6) { SetPlayerColor(playerid, red); if(IsLeader(playerid)) { SetPlayerSkin(playerid, 274); if(!IsLeader(playerid)) { SetPlayerSkin(playerid, 275); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 22,200); GivePlayerWeapon(playerid, 17, 5); } } } } } } } } } } } } } } } } } } } } return 1; } CMD:orghelp(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_YELLOW, "Dynamic Organizations by Jakku"); SendClientMessage(playerid, COLOR_WHITE, "/orglist || /myorg || /request || /resign || /org || /oc"); if (IsPlayerAdmin(playerid)) SendClientMessage(playerid, COLOR_WHITE,"RCON- Admin commands: /setleader"); if (IsLeader(playerid)) SendClientMessage(playerid, COLOR_WHITE,"Leader commands: /setmember || /kickmember || /setrank || /members || /ovres || /decline"); return 1; } stock GetOrgID(name[]) { if (strlen(name) <= 0) return 0; for (new i=1;i<OrgsCount+1;i++) { if (strcmp(name,Organization[i][Name],true) == 0) return i; } return 0; } stock CreateOrgVehicle(org[32], model, Float:x,Float:y,Float:z,Float:rot, clr1,clr2) { if (!DoesOrgExist(org)) return printf("You are attempting to create org. vehicles for an org. which does not exist!"); new orgid = GetOrgID(org); new freeslot = Organization[orgid][VehiclesCreated]; if (freeslot >= MAX_ORG_VEHICLES) return printf("Error: %s cannot handle more vehicles! Aborted", org); Organization[orgid][Vehicles][freeslot] = CreateVehicle(model, x,y,z,rot,clr1,clr2,900); printf("Added org. vehicle: %d to slot %d for %s",model,freeslot+1, org); Organization[orgid][VehiclesCreated]++; return 1; } stock IsLeaderOnline(org) { for (new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { if (PlayerOrg[i] == org && PlayerLeader[i] == 1) return true; } } return false; } stock IsLeader(playerid) { if (PlayerOrg[playerid] != 0 && PlayerLeader[playerid] == 1) return 1; return 0; } stock IsVehicleConnected(vehicleid) { new Float:x1,Float:y1,Float:z1; GetVehiclePos(vehicleid,x1,y1,z1); if(x1==0.0 && y1==0.0 && z1==0.0) { return 0; } return 1; } stock DoesOrgExist(orgname[32]) { for (new i=1;i<OrgsCount+1;i++) { if (strcmp(Organization[i][Name], orgname, true) == 0) return 1; } return 0; } stock CreateOrganizationZone(orgname[32], Float:minx,Float:miny,Float:maxx,Float:maxy, color) { if (!DoesOrgExist(orgname)) return printf("Error: You are attempting to create a gangzone for '%s' which does not exist", orgname); new orgid = GetOrgID(orgname); Organization[orgid][ZonesCreated]++; if (Organization[orgid][ZonesCreated] >= MAX_ZONES_PER_ORG) return printf("Error: You are attempting to create more than %d zones for %s", MAX_ZONES_PER_ORG, orgname); new id = Organization[orgid][ZonesCreated]; Organization[orgid][ZoneMinX][id] = minx; Organization[orgid][ZoneMinY][id] = miny; Organization[orgid][ZoneMaxX][id] = maxx; Organization[orgid][ZoneMaxY][id] = maxy; Organization[orgid][ZoneColor][id] = hexToDec(color); Organization[orgid][Zones][id] = GangZoneCreate(minx, miny, maxx, maxy); ZoneCount++; return ZoneCount; } stock hexToDec(hex) { new out[11]; format(out, 11, "%i", hex); return strval(out); } stock IsPlayerInArea(playerid, Float:MinX, Float:MinY, Float:MaxX, Float:MaxY) { new Float:AX, Float:AY, Float:AZ; GetPlayerPos(playerid, AX, AY, AZ); if (AX > MinX && AX < MaxX && AY > MinY && AY < MaxY) return true; else return false; } stock IsPlayerInOrgZone(playerid, orgname[32]) { new orgid = GetOrgID(orgname); if (DoesOrgExist(orgname)) { for (new i=1;i<ZoneCount+1;i++) { if (Organization[orgid][ZoneMinX][i] != 0.0) { if (IsPlayerInArea(playerid, Organization[orgid][ZoneMinX][i],Organization[orgid][ZoneMinY][i],Organization[orgid][ZoneMaxX][i],Organization[orgid][ZoneMaxY][i])) { return 1; } } } } return 0; } stock SendClientMessageToOrg(orgname[32], clr, msg[]) { if (!DoesOrgExist(orgname)) return 0; for (new a=0;a<MAX_PLAYERS;a++) { if (IsPlayerConnected(a)) { if (PlayerOrg[a] == GetOrgID(orgname)) { SendClientMessage(a, clr, msg); } } } return 1; } forward Jail(playerid); public Jail(playerid) { SetPlayerPos(playerid,0,0,0); return 1; } // CMDS dcmd_cuff(playerid,params[]) { new id; if(!IsPlayerInRangeOfPoint(id,8.0,playerid,playerid,playerid)) return SendClientMessage(playerid,COLOR_RED,"The player is not near you"); { if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 4) if(PlayerOrg[playerid] == 5) if(strlen(params)) { if(IsPlayerConnected(id)) { SetPlayerAttachedObject(id, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000); SetPlayerSpecialAction(id,SPECIAL_ACTION_CUFFED); SetCameraBehindPlayer(id); GameTextForPlayer(id,"~r~Cuffed!!",1000,6); GameTextForPlayer(playerid,"~r~Cuffed them",1000,6); } else { SendClientMessage(playerid,COLOR_LIGHTRED,"[Server]: Player not found, or invalid id."); } } else { SendClientMessage(playerid,COLOR_LIGHTRED,"[Server-Usage]: (/cuff [playerid])"); } } return 1; } dcmd_jail(playerid, params[]) { new id; if(!IsPlayerInRangeOfPoint(playerid,8.0,0,0,0)) return SendClientMessage(playerid,COLOR_RED,"You cant jail the player at this location"); if(!IsPlayerInRangeOfPoint(id,8.0,0,0,0)) return SendClientMessage(playerid,COLOR_RED,"The player you want to jail is not at the same position at which you are"); { if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 4) if(PlayerOrg[playerid] == 5) if(strlen(params)) { if(IsPlayerConnected(id)) { SetPlayerPos(playerid,0,0,0); SendClientMessage(playerid,COLOR_RED,"You have jailed the criminal"); } } } } return 1; } // dcmd_uncuff(playerid, params[]) { if(!IsPlayerInRangeOfPoint(id,8.0,playerid,playerid,playerid)) return SendClientMessage(playerid,COLOR_RED,"The player is not near you"); { if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 4) if(PlayerOrg[playerid] == 5) if(strlen(params)) { if(IsPlayerConnected(id)) { RemovePlayerAttachedObject(id,0); SetPlayerSpecialAction(id,SPECIAL_ACTION_NONE); SetCameraBehindPlayer(id); GameTextForPlayer(id,"~r~Cuffed!!",1000,6); GameTextForPlayer(playerid,"~r~Cuffed them",1000,6); } else { SendClientMessage(playerid,COLOR_LIGHTRED,"[Server]: Player not found, or invalid id."); } } else { SendClientMessage(playerid,COLOR_LIGHTRED,"[Server-Usage]: (/cuff [playerid])"); } } } } return 1; } // stocks stock ReturnPlayerName(ID) { new name[25]; GetPlayerName(ID, name, 25); return name; } stock Float:GetDistanceBetweenPlayers(p1,p2) { new Float:x1,Float:y1,Float:z1,Float:x3,Float:y3,Float:z3; if (!IsPlayerConnected(p1) || !IsPlayerConnected(p2)) { return -1.00; } GetPlayerPos(p1,x1,y1,z1); GetPlayerPos(p2,x3,y3,z3); return floatsqroot(floatpower(floatabs(floatsub(x3,x1)),2)+floatpower(floatabs(floatsub(y3,y1)),2)+floatpower(floatabs(floatsub(z3,z1)),2)); } forward stuntimer(taze); forward tazetimer(i); dcmd_taze(playerid, params[]) { new taze = strval(params); if(PlayerOrg[playerid] == 0) { if(PlayerOrg[playerid] == 4) if(PlayerOrg[playerid] == 5) if(!strlen(params)) { SendClientMessage(playerid, COLOR_ERROR, "USAGE: /taze [ID]"); } else { if(IsPlayerConnected(taze)) { if(GetDistanceBetweenPlayers(playerid, taze) <= 6) { if(tazetime[playerid] == 0) { new tehtaze = random(5); if(tehtaze == 1 || tehtaze == 2 || tehtaze == 3 || tehtaze == 4) { new string[256], Float:thlth; format(string, sizeof(string), "%s (%i) has tazed you.",ReturnPlayerName(playerid), playerid); SendClientMessage(taze, COLOR_MSG, string); format(string, sizeof(string), "You have tazed %s (%i).",ReturnPlayerName(taze), taze); SendClientMessage(playerid, COLOR_MSG, string); GetPlayerHealth(taze, thlth); new Float:tehtaze3 = thlth-15-random(30); SetPlayerHealth(taze, tehtaze3); if(thlth < tehtaze3) { format(string, sizeof(string), "%s (%i) has been tazed to death", ReturnPlayerName(taze), taze); SendClientMessageToAll(COLOR_KILLED, string); } else { SendClientMessage(taze, COLOR_MSG, "You are stunned for a while."); TogglePlayerControllable(taze, 0); stunned[taze] = 1; tazetime[playerid] = 1; SetTimerEx("tazetimer", ANTISPAM*1000, 0, "i", playerid); SetTimerEx("stuntimer", STUNNED_TIME*1000, 0, "i", taze); } } else { new string[256], Float:phlth; format(string, sizeof(string), "%s (%i) has accidentally held the tazer the wrong way and tazed himself",ReturnPlayerName(playerid), playerid); SendClientMessage(taze, COLOR_MSG, string); SendClientMessage(playerid, COLOR_MSG, "You accidentally held the tazer the wrong way and tazed yourself"); GetPlayerHealth(playerid, phlth); new Float:tehtaze2 = phlth-25-random(30); SetPlayerHealth(playerid, tehtaze2); if(phlth < tehtaze2) { format(string, sizeof(string), "%s (%i) has been tazed to death",ReturnPlayerName(playerid), playerid); SendClientMessageToAll(COLOR_KILLED, string); } else { SendClientMessage(playerid, COLOR_MSG, "You are stunned for a while."); TogglePlayerControllable(playerid, 0); stunned[playerid] = 1; SetTimerEx("stuntimer", STUNNED_TIME*1000, 0, "i", playerid); SetTimerEx("tazetimer", ANTISPAM*1000, 0, "i", playerid); tazetime[playerid] = 1; } } } else { SendClientMessage(playerid, COLOR_MSG, "Please wait before tazing someone again!"); } } else { new string[256]; format(string, sizeof(string), "%s (%i) is not close enough to taze!", ReturnPlayerName(taze), taze); } } else { SendClientMessage(playerid, COLOR_MSG, "That player is not connected!"); } } } return 1; } // stocks public stuntimer(taze) { stunned[taze] = 0; TogglePlayerControllable(taze, 1); SendClientMessage(taze, COLOR_MSG, "You have recovered from the tazer-shock"); } public tazetimer(i) { tazetime[i] = 0; }
C:\DOCUME~1\MOSTWA~1\MYDOCU~1\DOWNLO~1\SAMP03~1\FI LTER~1\lolyman.pwn(472) : error 017: undefined symbol "dcmd_jail"
error 017: undefined symbol "dcmd_jail"
error 017: undefined symbol "dcmd_uncuff"
Can you fix this 4 errors, simply copy this pwn. and fix it and then give me it.
and in this pwn. Can you create only 1 level with timer, others i will create myself
I can't understand the tutorial
1 level timer: 1 hour, and when someone reaches 1 level then he gets a msg and he gets moneys 500.