Need Very Small Help
#1

I want http://pastebin.com/AV0UaHuF codes from this Link of Pastebin .. but In my Country Pastebin Is Closed.. can someone give the codes to me? its very easy.. i will give REP to that Guy

{hope its not a wrong section}

Thank You

Regards,
Jarnu.
Reply
#2

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
    {
        case TELEPORTS:
        {
            if(!response) return 0;
            switch(listitem)
            {
                case 0: ShowPlayerDialog(playerid, TELEP1, DIALOG_STYLE_LIST, "Base Jump:", "Base Jump 1\nBase Jump 2\nBase Jump 3\nBase Jump 4\nBase Jump 5", "Teleport", "Close");
                case 1: ShowPlayerDialog(playerid, TELEP2, DIALOG_STYLE_LIST, "Stunts", "MiniStunt\nLas Venturas Stunt\nLos Santos Stunts\nCrazy Loop\nParkourMaddness\nMiniRollerCoster\nMount Chiliad Stunts\nMullholand\nPershing Square\nBay Side", "Teleport", "Close");
                case 2: ShowPlayerDialog(playerid, TELEP3, DIALOG_STYLE_LIST, "Hotspots", "Santa Maria Beach\nGroveStreet\nSaint Marks\nUnity Stations\nMaddogs Mansion", "Teleport", "Close");
                case 3: ShowPlayerDialog(playerid, TELEP4, DIALOG_STYLE_LIST, "Cities", "Los Santos\nLas Venturas\nSan Fierro", "Teleport", "Close");
                case 4: ShowPlayerDialog(playerid, TELEP5, DIALOG_STYLE_LIST, "Crazy Roads", "Crazy Loop\nDisco Road\nCrazy Glass Road\nLong Drive", "Teleport", "Close");
                case 5: ShowPlayerDialog(playerid, TELEP6, DIALOG_STYLE_LIST, "Interiors", "Saint Marks\nCity Hall\nBank\nHospital\nLVPD\nLSPD\nSFPD", "Teleport", "Close");
                case 6: ShowPlayerDialog(playerid, TELEP7, DIALOG_STYLE_LIST, "Derby", "Las Venturas Derby\nLos Santos Derby\nQuarry Derby\nSan Fierro Derby", "Teleport", "Close");
                case 7: ShowPlayerDialog(playerid, TELEP8, DIALOG_STYLE_LIST, "Drift", "Las Venturas Drift\nDrift\nSan Fierro Drift\nLos Santos Drift", "Teleport", "Close");
            }
        }
        case TELEP1:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    new str1[128], player2[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player2, sizeof(player2));
                    format(str1,sizeof(str1),"%s has been teleported to Base Jump 1(/bj1)",player2);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str1);
                    SetPlayerPos(playerid, 1666.7014,-1218.3112,233.3750);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 1");
                    GivePlayerWeapon(playerid, 46, 1);
                }
                case 1:
                {
                    new str2[128], player3[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player3, sizeof(player3));
                    format(str2,sizeof(str2),"%s has been teleported to Base Jump 2(/bj2)",player3);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str2);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, -1812.7672,559.2889,273.1258);
                    SendClientMessage(playerid, COLOR_YELLOW, "Welcome to BaseJump 2");
                    GivePlayerWeapon(playerid, 46, 1);
                }
                case 2:
                {
                    new str3[128], player4[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player4, sizeof(player4));
                    format(str3,sizeof(str3),"%s has been teleported to Base Jump 3 (/bj3)",player4);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str3);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,2067.9290,2437.1096,165.6172);
                    SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 3");
                    GivePlayerWeapon(playerid,46,1);
                }
                case 3:
                {
                    new str3[128], player4[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player4, sizeof(player4));
                    format(str3,sizeof(str3),"%s has been teleported to Base Jump 3 (/bj3)",player4);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str3);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,2067.9290,2437.1096,165.6172);
                    SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 3");
                    GivePlayerWeapon(playerid,46,1);
                }
                case 4:
                {
                    new str4[128], player5[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player5, sizeof(player5));
                    format(str4,sizeof(str4),"%s has been teleported to Base Jump 4 (/bj4)",player5);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str4);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,1670.7603,-1343.0720,158.4766);
                    SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 4");
                    GivePlayerWeapon(playerid,46,1);
                }
                case 5:
                {
                    new str5[128], player6[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player6, sizeof(player6));
                    format(str5,sizeof(str5),"%s has been teleported to Base Jump 5 (/bj5)",player6);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str5);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,-1280.4670,49.5875,70.5295);
                    SendClientMessage(playerid,COLOR_PINK, "Welcome to BaseJump 5");
                    GivePlayerWeapon(playerid,46,1);
                }
            }
        }
        case TELEP2:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to ministunt (/ministunt)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, 1733.5865,1224.1870,30.9031);
                    SendClientMessage(playerid, COLOR_BLUE, "Welcome to {FF0000}Miniature Stuntzone in VEGAS! {15D4ED}Map made by{FF0000} Ron ");
                    ResetPlayerWeapons(playerid);
                    SetPlayerInterior(playerid, 0);
                }
                case 1:
                {
                     //Las Venturas Stunts Missing Code ????
                }
                case 2:
                {
                    new str6[128], player7[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player7, sizeof(player7));
                    format(str6,sizeof(str6),"%s has been teleported to Los Santos Stunt (/lss)",player7);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str6);
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 1481.7937,-2633.9624,13.5469);
                    SendClientMessage(playerid, COLOR_GREEN,"Welcome to Los Santos Stunt");
                }
                case 3:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to CraZy LoOp (/crazyloop)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, 2878.6050,-1729.8108,11.0510);
                    SendClientMessage(playerid, COLOR_BLUE, "Welcome to {FF0000}Crazy loop! {15D4ED}Map made by{FF0000} Ron ");
                    SetPlayerInterior(playerid, 0);
                    ResetPlayerWeapons(playerid);
                }
                case 4:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Parkour Maddness (/parkourmaddness)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, 1033.8499,839.9431,11.1924);
                    SendClientMessage(playerid, COLOR_BLUE, "Welcome to {FF0000}Parkour Maddness!! {15D4ED}Map made by{FF0000} Ron ");
                }
                case 5:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to MiniRC (/minirc)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid,-2844.1570,2194.0347,176.2029);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessage(playerid, COLOR_LIGHTCOLOR_BLUE, "Welcome to {FF0000}Mini-Rollercoaster! {15D4ED}Map made by{FF0000} Ron ");
                    ResetPlayerWeapons(playerid);
                }
                case 6:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Mount Chilliad (/mc)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, -2351.7048,-1636.7334,483.7031);
                    ResetPlayerWeapons(playerid);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessage(playerid, COLOR_YELLOW,"Welcome To The Mount Chilliad Map by {FFFFFF}The Stunt Evolution Team");
                }
                case 7:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Mullhaland (/mullhaland)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    new rand = random(sizeof(MuRand));
                    SetPlayerPos(playerid, MuRand[rand][0], MuRand[rand][1], MuRand[rand][2]);
                    ResetPlayerWeapons(playerid);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessage(playerid, COLOR_YELLOW,"Welcome to The Mullhaland Stunt!");
                }
                case 8:
                {
                    //Pershing Square Missing Code ????
                }
                case 9:
                {
                    //Bayside Missing Missing Code ????
                }
            }
        }
        case TELEP3:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    //Santa Maria Beach Missing Code ???
                }
                case 1:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Grove Street (/grovestreet)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid,2512.9377,-1673.2351,13.5127);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessage(playerid, COLOR_LIGHTCOLOR_BLUE, "Welcome to {00FF00}Grove street! {15D4ED}Map made by {FF0000}ALFA_C");
                    ResetPlayerWeapons(playerid);
                }
                case 2:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Liberty City Saint Marks (/saintmarks)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid,-748.6292,496.7274,1372.1228);
                    SetPlayerInterior(playerid, 1);
                    SendClientMessage(playerid, COLOR_LIGHTCOLOR_BLUE, "Welcome to {FF0000}Liberty City:Saint Mark's! {15D4ED}Map made by{FF0000} TheYoungCapone ");
                    ResetPlayerWeapons(playerid);
                }
                case 3:
                {
                    //Unity Station Missing Code ????
                }
                case 4:
                {
                    //Maddog Mansion Missing Code ????
                }
            }
        }
        case TELEP4:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    new str9[128], player[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player, sizeof(player));
                    format(str9,sizeof(str9),"%s has been teleported to Los Santos (/ls)",player);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str9);
                    SetPlayerPos(playerid, 1107.6791,-1796.6454,16.5938);
                    SendClientMessage(playerid, COLOR_GREEN,"Welcome to Los Santos");
                }
                case 1:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Las Venturas (/lv)",player8);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, 2020.0333,1918.3666,12.3409);
                    SendClientMessage(playerid, COLOR_GREEN,"Welcome to Las Venturas");
                }
                case 2:
                {
                    new str8[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str8,sizeof(str8),"%s has been teleported to San Fierro (/sf)",player8);
                    SetPlayerInterior(playerid, 0);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str8);
                    SetPlayerPos(playerid, -1939.9095,556.5318,35.1719);
                    SendClientMessage(playerid, COLOR_GREEN,"Welcome to San Fierro");
                }
            }
        }
        case TELEP5:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to CraZy LoOp (/crazyloop)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, 2878.6050,-1729.8108,11.0510);
                    SendClientMessage(playerid, COLOR_BLUE, "Welcome to {FF0000}Crazy loop! {15D4ED}Map made by{FF0000} Ron ");
                    SetPlayerInterior(playerid, 0);
                    ResetPlayerWeapons(playerid);
                }
                case 1:
                {
                    //Disco Road Missing Code ????
                }
                case 2:
                {
                   //Crazy Glass Road Missing Code ????
                }
                case 3:
                {
                   //Long Drive Missing Code ????
                }
            }
        }
        case TELEP6:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Liberty City Saint Marks (/saintmarks)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid,-748.6292,496.7274,1372.1228);
                    SetPlayerInterior(playerid, 1);
                    SendClientMessage(playerid, COLOR_LIGHTCOLOR_BLUE, "Welcome to {FF0000}Liberty City:Saint Mark's! {15D4ED}Map made by{FF0000} TheYoungCapone ");
                    ResetPlayerWeapons(playerid);
                }
                case 1:
                {
                    new str7[128], player8[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, player8, sizeof(player8));
                    format(str7,sizeof(str7),"%s has been teleported to Liberty City City Hall (/cityhall)",player8);
                    SendClientMessageToAll(COLOR_LIGHTCOLOR_BLUE,str7);
                    SetPlayerPos(playerid, -1277.5984,459.3486,1337.8470);
                    SetPlayerInterior(playerid, 1);
                    SendClientMessage(playerid, COLOR_LIGHTCOLOR_BLUE, "Welcome to {FF0000}Liberty City: City hall! {15D4ED}Map made by{FF0000} TheYoungCapone ");
                    ResetPlayerWeapons(playerid);
                }
                case 2:
                {
                    //Bank Missing Code ????
                }
                case 3:
                {
                    //Hospital Missing Code ????
                }
                case 4:
                {
                   //LVPD Missing Code ????
                }
                case 5:
                {
                }
                case 6:
                {
                   //SFPD Missing Code ????
                }
            }
        }
        case TELEP7:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                   //Missing Code ????
                }
                case 1:
                {
                   //Missing Code ????
                }
                case 2:
                {
                   //Missing Code ????
                }
                case 3:
                {
                   //Missing Code ????
                }
            }
        }
        case TELEP8:
        {
            if(!response) return ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
            switch(listitem)
            {
                case 0:
                {
                   //Missing Code ????
                }
                case 1:
                {
                   //Missing Code ????
                }
                case 2:
                {
                   //Missing Code ????
                }
                case 3:
                {
                   //Missing Code ????
                }
            }
        }
    }
    return 0;
}

CMD:tele(playerid, params[])
{
    if(IsPlayerInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Use /exitdm before using /tele!");
    SendClientMessage(playerid, -1, "Teleport Dialog | Made by Kakashi");
    ShowPlayerDialog(playerid, TELEPORTS, DIALOG_STYLE_LIST, "Teleports credits to Kakashi:", "Base Jump\nStunts\nHotspots\nCities\nCrazy Roads\nInteriors\nDerby\nDrift", "Select", "Cancel");
    return 1;
}
EDIT: Pastebin is blocked in India?
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#3

yes it Is.. btw Thanks For posting the Codes +REP.
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