[AJUDA] Velocimetro
#1

Ajuda Velocimetro

Bom

Hoje Achei um Velocimetro muito Bom [Creditos: BlueX]

So Que Ele cria TextDraw somente para um Player No Caso eu

Tem como colocar para Quando o Player No Veiculo, crie a dele Sem Interfirir No dos Outros Players ?

Code \/ P.s: Nao coloquei Na Pasterbin pois Danifica a Dentaзгo


Код:
#include <a_samp>

new Text:Textdraw0[MAX_PLAYERS];
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4[MAX_PLAYERS];
new Text:Textdraw5;

new Float:poskm [3];

new veiculos[][] ={
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
"Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto",
"Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
"Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
"RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
"Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
"PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
"Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina","Comet","BMX",
"Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
"Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
"RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
"Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
"Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona",
"FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
"Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
"Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
"Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
"Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
"BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
"Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)","Police Car (LVPD)","Police Ranger",
"Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
"Stair Trailer","Boxville","Farm Plow","Utility Trailer" };

public OnFilterScriptInit()
{
    print("Velocimetro by: BlueX");

    // Create the textdraws:
    for(new playerid; playerid < MAX_PLAYERS; ++playerid)
    {
        Textdraw0[playerid] = TextDrawCreate(517.000000, 324.000000, "Veloc: Km/h");
        TextDrawBackgroundColor(Textdraw0[playerid], -16776961);
        TextDrawFont(Textdraw0[playerid], 2);
        TextDrawLetterSize(Textdraw0[playerid], 0.280000, 1.000000);
        TextDrawColor(Textdraw0[playerid], -1);
        TextDrawSetOutline(Textdraw0[playerid], 0);
        TextDrawSetProportional(Textdraw0[playerid], 1);
        TextDrawSetShadow(Textdraw0[playerid], 1);

        Textdraw4[playerid] = TextDrawCreate(517.000000, 337.000000, "Veiculo:");
        TextDrawBackgroundColor(Textdraw4[playerid], -16776961);
        TextDrawFont(Textdraw4[playerid], 2);
        TextDrawLetterSize(Textdraw4[playerid], 0.280000, 1.000000);
        TextDrawColor(Textdraw4[playerid], -1);
        TextDrawSetOutline(Textdraw4[playerid], 0);
        TextDrawSetProportional(Textdraw4[playerid], 1);
        TextDrawSetShadow(Textdraw4[playerid], 1);
    }

    Textdraw1 = TextDrawCreate(640.000000, 329.000000, "_");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 3);
    TextDrawLetterSize(Textdraw1, 0.280000, 1.000000);
    TextDrawColor(Textdraw1, 16777215);
    TextDrawSetOutline(Textdraw1, 1);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawUseBox(Textdraw1, 1);
    TextDrawBoxColor(Textdraw1, 50);
    TextDrawTextSize(Textdraw1, 499.000000, 3.000000);

    Textdraw2 = TextDrawCreate(640.000000, 315.000000, "_");
    TextDrawBackgroundColor(Textdraw2, 255);
    TextDrawFont(Textdraw2, 3);
    TextDrawLetterSize(Textdraw2, 0.280000, 1.000000);
    TextDrawColor(Textdraw2, 16777215);
    TextDrawSetOutline(Textdraw2, 1);
    TextDrawSetProportional(Textdraw2, 1);
    TextDrawUseBox(Textdraw2, 1);
    TextDrawBoxColor(Textdraw2, 50);
    TextDrawTextSize(Textdraw2, 499.000000, 3.000000);

    Textdraw3 = TextDrawCreate(640.000000, 343.000000, "_");
    TextDrawBackgroundColor(Textdraw3, 255);
    TextDrawFont(Textdraw3, 3);
    TextDrawLetterSize(Textdraw3, 0.280000, 1.000000);
    TextDrawColor(Textdraw3, 16777215);
    TextDrawSetOutline(Textdraw3, 1);
    TextDrawSetProportional(Textdraw3, 1);
    TextDrawUseBox(Textdraw3, 1);
    TextDrawBoxColor(Textdraw3, 50);
    TextDrawTextSize(Textdraw3, 499.000000, 3.000000);

    Textdraw5 = TextDrawCreate(640.000000, 349.000000, "_");
    TextDrawBackgroundColor(Textdraw5, 255);
    TextDrawFont(Textdraw5, 3);
    TextDrawLetterSize(Textdraw5, 0.280000, 1.000000);
    TextDrawColor(Textdraw5, 16777215);
    TextDrawSetOutline(Textdraw5, 1);
    TextDrawSetProportional(Textdraw5, 1);
    TextDrawUseBox(Textdraw5, 1);
    TextDrawBoxColor(Textdraw5, 70);
    TextDrawTextSize(Textdraw5, 499.000000, 3.000000);

    SetTimer("Speed", 100, true);
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        Speed(playerid);
    }
    else if(oldstate == PLAYER_STATE_DRIVER)
    {
        TextDrawHideForPlayer(playerid, Textdraw0[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw1);
        TextDrawHideForPlayer(playerid, Textdraw2);
        TextDrawHideForPlayer(playerid, Textdraw3);
        TextDrawHideForPlayer(playerid, Textdraw4[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw5);
    }
    return 1;
}
Speed(playerid);
public Speed(playerid)
{
    new MySpeed[48];
    new MyCar[48];
    format(MySpeed,sizeof(MySpeed),"Veloc: %d Km/h",GetSpeed(playerid));
    format(MyCar,sizeof(MyCar),"Veiculo: %s",veiculos[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
    TextDrawSetString(Textdraw0[playerid], MySpeed);
    TextDrawSetString(Textdraw4[playerid], MyCar);
    TextDrawShowForPlayer(playerid, Textdraw0[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw5);
    return 1;
}
stock
    GetSpeed ( playerid , mode = 1 )
{
    GetVehicleVelocity ( GetPlayerVehicleID ( playerid ) , poskm [ 0 ] , poskm [ 1 ] , poskm [ 2 ] ) ;
    return IsPlayerInAnyVehicle ( playerid ) ? floatround ( ( ( floatsqroot ( ( ( poskm [ 0 ] * poskm [ 0 ] ) + ( poskm [ 1 ] * poskm [ 1 ] ) + ( poskm [ 2 ] * poskm [ 2 ] ) ) ) * ( !mode ? 105.0 : 170.0 ) ) ) * 1 ) : 0;
}
e Jб Evitando novo Topicou ou Double Post

Alguem tem um Link Para eu Baixar o TextDrawEditor Da Zamaroth Sem Ser da Soldfires << Ta Bugado

Desde jб Obrigado
Reply
#2

Nao Queria Double Post Mas Ninguem Me ajudou e Nao consigo arrumar

Jб Tentei ******
Reply
#3

pawn Код:
#include <a_samp>

new Text:Textdraw0[MAX_PLAYERS];
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4[MAX_PLAYERS];
new Text:Textdraw5;

new Float:poskm [3];

new veiculos[][] ={
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
"Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto",
"Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
"Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
"RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
"Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
"PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
"Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina","Comet","BMX",
"Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
"Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
"RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
"Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
"Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona",
"FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
"Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
"Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
"Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
"Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
"BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
"Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)","Police Car (LVPD)","Police Ranger",
"Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
"Stair Trailer","Boxville","Farm Plow","Utility Trailer" };

public OnFilterScriptInit()
{
    print("Velocimetro by: BlueX");

    // Create the textdraws:
    for(new playerid; playerid < MAX_PLAYERS; ++playerid)
    {
        Textdraw0[playerid] = TextDrawCreate(517.000000, 324.000000, "Veloc: Km/h");
        TextDrawBackgroundColor(Textdraw0[playerid], -16776961);
        TextDrawFont(Textdraw0[playerid], 2);
        TextDrawLetterSize(Textdraw0[playerid], 0.280000, 1.000000);
        TextDrawColor(Textdraw0[playerid], -1);
        TextDrawSetOutline(Textdraw0[playerid], 0);
        TextDrawSetProportional(Textdraw0[playerid], 1);
        TextDrawSetShadow(Textdraw0[playerid], 1);

        Textdraw4[playerid] = TextDrawCreate(517.000000, 337.000000, "Veiculo:");
        TextDrawBackgroundColor(Textdraw4[playerid], -16776961);
        TextDrawFont(Textdraw4[playerid], 2);
        TextDrawLetterSize(Textdraw4[playerid], 0.280000, 1.000000);
        TextDrawColor(Textdraw4[playerid], -1);
        TextDrawSetOutline(Textdraw4[playerid], 0);
        TextDrawSetProportional(Textdraw4[playerid], 1);
        TextDrawSetShadow(Textdraw4[playerid], 1);
    }

    Textdraw1[playerid] = TextDrawCreate(640.000000, 329.000000, "_");
    TextDrawBackgroundColor(Textdraw1[playerid], 255);
    TextDrawFont(Textdraw1[playerid], 3);
    TextDrawLetterSize(Textdraw1[playerid], 0.280000, 1.000000);
    TextDrawColor(Textdraw1[playerid], 16777215);
    TextDrawSetOutline(Textdraw1[playerid], 1);
    TextDrawSetProportional(Textdraw1[playerid], 1);
    TextDrawUseBox(Textdraw1[playerid], 1);
    TextDrawBoxColor(Textdraw1[playerid], 50);
    TextDrawTextSize(Textdraw1[playerid], 499.000000, 3.000000);

    Textdraw2[playerid] = TextDrawCreate(640.000000, 315.000000, "_");
    TextDrawBackgroundColor(Textdraw2[playerid], 255);
    TextDrawFont(Textdraw2[playerid], 3);
    TextDrawLetterSize(Textdraw2[playerid], 0.280000, 1.000000);
    TextDrawColor(Textdraw2[playerid], 16777215);
    TextDrawSetOutline(Textdraw2[playerid], 1);
    TextDrawSetProportional(Textdraw2[playerid], 1);
    TextDrawUseBox(Textdraw2[playerid], 1);
    TextDrawBoxColor(Textdraw2, 50);
    TextDrawTextSize(Textdraw2, 499.000000, 3.000000);

    Textdraw3[playerid] = TextDrawCreate(640.000000, 343.000000, "_");
    TextDrawBackgroundColor(Textdraw3[playerid], 255);
    TextDrawFont(Textdraw3[playerid], 3);
    TextDrawLetterSize(Textdraw3[playerid], 0.280000, 1.000000);
    TextDrawColor(Textdraw3[playerid], 16777215);
    TextDrawSetOutline(Textdraw3[playerid], 1);
    TextDrawSetProportional(Textdraw3[playerid], 1);
    TextDrawUseBox(Textdraw3[playerid], 1);
    TextDrawBoxColor(Textdraw3[playerid], 50);
    TextDrawTextSize(Textdraw3[playerid], 499.000000, 3.000000);

    Textdraw[playerid]5 = TextDrawCreate(640.000000, 349.000000, "_");
    TextDrawBackgroundColor(Textdraw5[playerid], 255);
    TextDrawFont(Textdraw5[playerid], 3);
    TextDrawLetterSize(Textdraw5[playerid], 0.280000, 1.000000);
    TextDrawColor(Textdraw5[playerid], 16777215);
    TextDrawSetOutline(Textdraw5[playerid], 1);
    TextDrawSetProportional(Textdraw5[playerid], 1);
    TextDrawUseBox(Textdraw5[playerid], 1);
    TextDrawBoxColor(Textdraw5[playerid], 70);
    TextDrawTextSize(Textdraw5[playerid], 499.000000, 3.000000);

    SetTimer("Speed", 100, true);
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        Speed(playerid);
    }
    else if(oldstate == PLAYER_STATE_DRIVER)
    {
        TextDrawHideForPlayer(playerid, Textdraw0[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw2[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw3[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw4[playerid]);
        TextDrawHideForPlayer(playerid, Textdraw5[playerid]);
    }
    return 1;
}
Speed(playerid);
public Speed(playerid)
{
    new MySpeed[48];
    new MyCar[48];
    format(MySpeed,sizeof(MySpeed),"Veloc: %d Km/h",GetSpeed(playerid));
    format(MyCar,sizeof(MyCar),"Veiculo: %s",veiculos[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
    TextDrawSetString(Textdraw0[playerid], MySpeed);
    TextDrawSetString(Textdraw4[playerid], MyCar);
    TextDrawShowForPlayer(playerid, Textdraw0[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw3[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw4[playerid]);
    TextDrawShowForPlayer(playerid, Textdraw5[playerid]);
    return 1;
}
stock
    GetSpeed ( playerid , mode = 1 )
{
    GetVehicleVelocity ( GetPlayerVehicleID ( playerid ) , poskm [ 0 ] , poskm [ 1 ] , poskm [ 2 ] ) ;
    return IsPlayerInAnyVehicle ( playerid ) ? floatround ( ( ( floatsqroot ( ( ( poskm [ 0 ] * poskm [ 0 ] ) + ( poskm [ 1 ] * poskm [ 1 ] ) + ( poskm [ 2 ] * poskm [ 2 ] ) ) ) * ( !mode ? 105.0 : 170.0 ) ) ) * 1 ) : 0;
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#4

No Seu Deu esse Erro:

Код:
C:\Documents and Settings\Murilo de sousa\Desktop\BRASIL RPG 2012\filterscripts\Speed.pwn(62) : error 028: invalid subscript (not an array or too many subscripts): "Textdraw1"
C:\Documents and Settings\Murilo de sousa\Desktop\BRASIL RPG 2012\filterscripts\Speed.pwn(62) : error 017: undefined symbol "playerid"
C:\Documents and Settings\Murilo de sousa\Desktop\BRASIL RPG 2012\filterscripts\Speed.pwn(62) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Murilo de sousa\Desktop\BRASIL RPG 2012\filterscripts\Speed.pwn(62) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
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#5

manda a linha.
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#6

Sу uma dica Velocimetros da causa lag no server se tiver muitos Players olhe quantos Timers vai ativar
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#7

Por Favor

por que Tipo o Velocimetro й Basico e Contem apenas Velocidade e Modelo do Veiculo

Se Alguem Me ajudar Fico grato

+ UP
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#8

Й sу vocк colocar um loop e resolvera tudo
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#9

Quote:
Originally Posted by Schocc
Посмотреть сообщение
Й sу vocк colocar um loop e resolvera tudo
Hun .. To comeзando a Intender se nao me Engano loop e o que Faz Criar a TextDraw para Cada Player on Neh ?

Tem Como Colocar no Codigo Que postei lб Encima ?

@OFF Ainda sou Meio Novato e Tendo ajudar no que sei mais Peзa mais ajuda do que ajudo rsrsrs


Desde jб Obrigado ae
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