Object Path
#1

Hi,

I got a path for a boat to travel on, but I want the boat to move at the same speed at all times.
How to detect once a boat hits 1 point it goes to another one straight away at the same speed and without stuttering or some delay?
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#2

Use SetVehicleVelocity
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#3

Quote:
Originally Posted by Jeroen52
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Hi,

I got a path for a boat to travel on, but I want the boat to move at the same speed at all times.
How to detect once a boat hits 1 point it goes to another one straight away at the same speed and without stuttering or some delay?
You could use the moving ship filterscript that came with the server package and put your route in it. That makes the ship object move nice and smooth. and with that script it you can make it do a complete loop so the object is always taking your route.
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#4

If you mean a vehicle boat, i.e. a squallo, use an NPC.
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#5

Quote:
Originally Posted by nickdodd25
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You could use the moving ship filterscript that came with the server package and put your route in it. That makes the ship object move nice and smooth. and with that script it you can make it do a complete loop so the object is always taking your route.
Thanks, I never use the package except the NPC Record FS.
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