30.05.2012, 03:28
Olб, estou precisando da ajuda de vocкs creio que em um simples probleminha que pra mim ta se tornando imenso. Criei novo organizaзгo no meu GameMode 'GF' e nгo estou conseguindo promover um player a lнder, mas eu consigo virar lнder usando o comando /liderex, segue os dois comandos !
Код:
if(strcmp(cmd, "/darlider", true) == 0 || strcmp(cmd, "/lider", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USE: /darlider [id] [Numero(1-24)]"); return true; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level == 0) { SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /limparlider"); return true; } if(level > 24 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Orgs de 1 a 24"); return true; } GetPlayerName(playerid, sendername, 256); if (PlayerInfo[playerid][pAdmin] >= 1337) { if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342) { SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)"); return true; } if(PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0) { SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!"); return true; } if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if(strcmp(InfoOrg[level][Lider],"Ninguem",true)==0) { ConviteInfoOrg(PlayerName(para1), level, 6); } else { SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider"); return true; } if(level == 1) { PlayerInfo[para1][pSkin] = 265; }//Policia Militar else if(level == 2) { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV else if(level == 20) { PlayerInfo[para1][pSkin] = 248; }//Sons of Anarchy else if(level == 21) { PlayerInfo[para1][pSkin] = 292; }//Drifters else if(level == 22) { PlayerInfo[para1][pSkin] = 117; }//Triads else if(level == 23) { PlayerInfo[para1][pSkin] = 111; }//FARC else if(level == 24) { PlayerInfo[para1][pSkin] = 59 ; }//DETRAN GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pLider] = level; if(admtrampando[playerid] == 1 && admhide[playerid] == 1) { SendClientMessage(para1, COLOR_LIGHTBLUE, " Vocк foi promovido a lider pelo admin Boot"); } else { format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", PlayerName(playerid)); SendClientMessage(para1, COLOR_LIGHTBLUE, string); } SendClientMessage(para1, COLOR_LIGHTBLUE," Promovido Com sucesso !!"); format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "ADMIN: %s deu lнder da org:[%s] para %s.", sendername, NomeORG(level), giveplayer); LideresLog(string); MedicBill[para1] = 0; gTeam[para1] = 11; PlayerInfo[para1][pTeam] = 11; PlayerInfo[para1][pCargo] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pSkin]); SetPlayerSpawn(para1); } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo esta autorizado a usar este comando!"); } } return true; }
Creio que seja esse PARA1 ou Level, mais nгo sei como resolver !
/LIDEREREX
Код:
if(strcmp(cmd, "/liderex", true) == 0 && PlayerInfo[playerid][pAdmin] >= 1340) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USE: /liderex [id] [Numero(1-18)]"); return true; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 27 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 0 a 27"); return true; } if(PlayerInfo[para1][pLider] != 0 && PlayerInfo[para1][pMembro] != 0) { SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!"); return true; } if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if(level == 1) { PlayerInfo[para1][pSkin] = 283; }//Policia Militar else if(level == 2) { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV else if(level == 20) { PlayerInfo[para1][pSkin] = 248; }//Sons of Anarchy else if(level == 21) { PlayerInfo[para1][pSkin] = 292; }//Drifters else if(level == 22) { PlayerInfo[para1][pSkin] = 279; }//Triads else if(level == 23) { PlayerInfo[para1][pSkin] = 111; }//FARC else if(level == 24) { PlayerInfo[para1][pSkin] = 59; }//DETRAN GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pLider] = level; format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", PlayerName(playerid)); SendClientMessage(para1, COLOR_LIGHTBLUE, string); SendClientMessage(para1, COLOR_LIGHTBLUE," Promovido Com sucesso !!"); format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); MedicBill[para1] = 0; gTeam[para1] = 11; PlayerInfo[para1][pTeam] = 11; PlayerInfo[para1][pCargo] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pSkin]); SetPlayerSpawn(para1); } }//not connected } return true; }
OBS: O id da organizaзгo й 24.