27.05.2012, 11:03
well, I have some text draws but its personally for each player, but if I create Text:TextDraw[MAX_PLAYERS]; and I creating for each text draw, its makes some problems for me, like other text draw which are just Text:TextDraw1 not show when I use TextDrawShowForPlayer, what I should to do?
any idea? maybe there are a way to make for each player his textdraw or a other thing
pawn Код:
OnGameModeInit(){
for(new i =0; i<MAX_PLAYERS;i++)
{
TextDrawPos[i] = TextDrawCreate(632.000000, 423.000000, "my position");
TextDrawAlignment(TextDrawPos[i], 3);
TextDrawBackgroundColor(TextDrawPos[i], -16711681);
TextDrawFont(TextDrawPos[i], 3);
TextDrawLetterSize(TextDrawPos[i], 0.350000, 2.000000);
TextDrawColor(TextDrawPos[i], -1);
TextDrawSetOutline(TextDrawPos[i], 1);
TextDrawSetProportional(TextDrawPos[i], 1);
TextDrawFuel[i] = TextDrawCreate(520.0, 302.0,": 100 ");
TextDrawLetterSize(TextDrawFuel[i], 0.3, 1.0);
TextDrawSetOutline(TextDrawFuel[i], 1);
TextDrawBag[i] = TextDrawCreate(140.000000, 380.000000, "Slot 1:~n~Slot 2:~n~Slot 3:~n~Slot 4:~n~Slot 5:");
TextDrawBackgroundColor(TextDrawBag[i], 255);
TextDrawFont(TextDrawBag[i], 1);
TextDrawLetterSize(TextDrawBag[i], 0.370000, 1.000000);
TextDrawColor(TextDrawBag[i], -1);
TextDrawSetOutline(TextDrawBag[i], 0);
TextDrawSetProportional(TextDrawBag[i], 1);
TextDrawUseBox(TextDrawBag[i], 1);
TextDrawBoxColor(TextDrawBag[i], 0x000000AA);
TextDrawTextSize(TextDrawBag[i], 332.000000, 10.000000);
TextDrawSpeed[i] = TextDrawCreate(520.0, 312.0,": 100 ");
TextDrawLetterSize(TextDrawSpeed[i], 0.3, 1.0);
TextDrawSetOutline(TextDrawSpeed[i], 1);
pee[i] = CreateProgressBar(56.00, 335.00, 55.50, 3.20, -65281, 100.0);
}return 1}
public OnPlayerUpdate(playerid)
{
new string[256],old[256],bagitem1[1550],bagitem[5][250];
if(GetPlayerGCash(playerid) >999999999)
{
format(string,256,"%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >99999999)
{
format(string,256,"0%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >9999999)
{
format(string,256,"00%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >999999)
{
format(string,256,"000%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >99999)
{
format(string,256,"0000%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >9999)
{
format(string,256,"00000%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >999)
{
format(string,256,"000000%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >99)
{
format(string,256,"0000000%d",GetPlayerGCash(playerid));
}
else if(GetPlayerGCash(playerid) >9)
{
format(string,256,"00000000%d",GetPlayerGCash(playerid));
}
else
{
format(string,256,"000000000%d",GetPlayerGCash(playerid));
}
TextDrawSetString(TextDrawMoney,string);
if(PlayerInfo[playerid][pPee] < 50)
{
SetProgressBarColor(pee[playerid], 0xFFFFFFFF);
}
else
{
SetProgressBarColor(pee[playerid], 0xFFFF00FF);
}
SetProgressBarValue(pee[playerid], PlayerInfo[playerid][pPee]);
UpdateProgressBar(pee[playerid], playerid);
GetPlayer2DZone(playerid,old,sizeof(old));
if(ShitInfo[playerid][pBank] == 1)
{
format(old,sizeof(old),"LS Bank");
}
else if(ShitInfo[playerid][pJail] == 1)
{
format(old,sizeof(old),"Jail");
}
else if(ShitInfo[playerid][pAmmu] == 1)
{
format(old,sizeof(old),"Ammu-Nation");
}
else if(ShitInfo[playerid][pCity] == 1)
{
format(old,sizeof(old),"Job House");
}
TextDrawSetString(TextDrawPos[playerid],old);
format(bagitem[0], 250,"Slot 1: %s",ItemNames[Bags[playerid][0]]);
format(bagitem[1], 250,"Slot 2: %s",ItemNames[Bags[playerid][1]]);
format(bagitem[2], 250,"Slot 3: %s",ItemNames[Bags[playerid][2]]);
format(bagitem[3], 250,"Slot 4: %s",ItemNames[Bags[playerid][3]]);
format(bagitem[4], 250,"Slot 5: %s~n~",ItemNames[Bags[playerid][4]]);
format(bagitem1,sizeof(bagitem1),"%s~n~%s~n~%s~n~%s~n~%s",bagitem[0],bagitem[1],bagitem[2],bagitem[3],bagitem[4]);
TextDrawSetString(TextDrawBag[playerid],bagitem1);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new strgy[256];
if(GetPlayerSpeed(playerid,true) <= 60)
{
format(strgy,256,"Vehicle Speed:~g~%dKM/H",GetPlayerSpeed(playerid,true));
}
else if(GetPlayerSpeed(playerid,true) >60 && GetPlayerSpeed(playerid,true) <= 120)
{
format(strgy,256,"Vehicle Speed:~y~%dKM/H",GetPlayerSpeed(playerid,true));
}
else if(GetPlayerSpeed(playerid,true) >120)
{
format(strgy,256,"Vehicle Speed:~r~%dKM/H",GetPlayerSpeed(playerid,true));
}
TextDrawSetString(TextDrawSpeed[playerid],strgy);
BenzinUpdate(playerid);
}
}