[Map] Montgomery Gas
#1





Code
pawn Код:
CreateObject(8417,1276.99414062,114.01562500,20.33956718,0.00000000,179.99450684,67.74719238); //object(bballcourt01_lvs) (1)
CreateObject(8417,1240.12304688,129.21484375,18.23955345,353.99597168,179.99450684,67.74719238); //object(bballcourt01_lvs) (2)
CreateObject(10789,1273.69824219,121.35449219,22.90857124,0.00000000,0.00000000,336.74194336); //object(xenonroof_sfse) (1)
CreateObject(8417,1313.96691895,98.89959717,18.93956566,4.00000000,179.99450684,67.74755859); //object(bballcourt01_lvs) (1)
CreateObject(8417,1292.55297852,152.04075623,17.28961372,0.00000000,171.49450684,247.74719238); //object(bballcourt01_lvs) (1)
CreateObject(8417,1255.01171875,166.46139526,13.18961906,351.42724609,168.35925293,337.73815918); //object(bballcourt01_lvs) (1)
CreateObject(13591,1308.49963379,126.38364410,20.65473557,359.00000000,0.00000000,356.74987793); //object(kickcar28) (1)
CreateObject(13591,1310.44006348,124.01741028,20.17973137,351.50000000,359.99447632,252.74716187); //object(kickcar28) (2)
CreateObject(13591,1309.53002930,125.21279144,19.90473557,358.99475098,0.00000000,346.74804688); //object(kickcar28) (3)
CreateObject(3594,1306.14526367,123.27433014,21.01589203,357.37023926,17.01846313,260.80459595); //object(la_fuckcar1) (1)
CreateObject(8417,1224.55407715,91.77249146,16.11458206,354.02893066,186.02737427,158.37707520); //object(bballcourt01_lvs) (2)
CreateObject(8417,1261.26452637,76.05249023,18.33965111,0.00000000,185.49453735,247.49722290); //object(bballcourt01_lvs) (1)
CreateObject(1686,1263.66137695,113.32525635,20.47170639,0.00000000,0.00000000,245.99487305); //object(petrolpumpnew) (1)
CreateObject(1686,1265.72460938,112.42517090,20.47170639,0.00000000,0.00000000,245.98937988); //object(petrolpumpnew) (2)
CreateObject(1686,1267.77148438,111.55387115,20.47170639,0.00000000,0.00000000,245.98937988); //object(petrolpumpnew) (3)
CreateObject(1686,1270.53417969,110.25193024,20.47170639,0.00000000,0.00000000,245.98937988); //object(petrolpumpnew) (4)
CreateObject(1686,1272.54357910,109.37626648,20.47170639,0.00000000,0.00000000,245.98937988); //object(petrolpumpnew) (5)
CreateObject(1686,1274.53295898,108.50278473,20.47170639,0.00000000,0.00000000,245.98937988); //object(petrolpumpnew) (6)
CreateObject(1676,1270.94555664,120.34040833,22.02527046,0.00000000,0.00000000,156.00000000); //object(washgaspump) (1)
CreateObject(1676,1268.16113281,121.53648376,22.05028152,0.00000000,0.00000000,156.49487305); //object(washgaspump) (2)
CreateObject(1676,1277.81494141,117.31164551,22.05028152,0.00000000,0.00000000,156.49487305); //object(washgaspump) (3)
CreateObject(1676,1275.26110840,118.47698975,22.05028152,0.00000000,0.00000000,156.74487305); //object(washgaspump) (4)
CreateObject(973,1272.80249023,108.34813690,20.82618332,0.00000000,0.00000000,156.75000000); //object(sub_roadbarrier) (1)
CreateObject(973,1265.02880859,111.67712402,20.82618332,0.00000000,0.00000000,156.99462891); //object(sub_roadbarrier) (2)
CreateObject(973,1268.58874512,120.34972382,20.82618332,0.00000000,0.00000000,156.74462891); //object(sub_roadbarrier) (3)
CreateObject(973,1276.50061035,116.94628906,20.82618332,0.00000000,0.00000000,156.99462891); //object(sub_roadbarrier) (4)
CreateObject(973,1273.54345703,109.96625519,20.82618332,0.00000000,0.00000000,336.49462891); //object(sub_roadbarrier) (5)
CreateObject(973,1265.68615723,113.36253357,20.82618332,0.00000000,0.00000000,336.74194336); //object(sub_roadbarrier) (6)
CreateObject(973,1269.29943848,121.92851257,20.82618332,0.00000000,0.00000000,336.74194336); //object(sub_roadbarrier) (7)
CreateObject(973,1277.08630371,118.61832428,20.82618332,0.00000000,0.00000000,336.99194336); //object(sub_roadbarrier) (8)
CreateObject(1215,1261.18688965,114.32318878,21.00094986,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1264.81201172,122.90451050,21.05094910,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1280.97778320,115.99012756,21.07594872,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1277.33410645,107.35334778,21.05094910,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(7313,1262.50500488,129.83731079,23.62587357,0.00000000,0.00000000,248.75000000); //object(des_swtstairs1) (2)
CreateObject(9192,1264.36474609,135.46839905,23.78476524,0.00000000,0.00000000,337.00000000); //object(vgegassgn01_lvs) (1)
CreateObject(11472,1271.59082031,137.60261536,20.53557396,0.00000000,0.00000000,66.75000000); //object(des_swtstairs1) (4)
CreateObject(3029,1265.77905273,139.58297729,20.35551262,0.00000000,0.00000000,156.75000000); //object(cr1_door) (1)
CreateObject(1278,1269.43029785,111.32565308,10.15486336,0.25000000,0.00000000,156.75000000); //object(sub_floodlite) (1)
CreateObject(1278,1273.11206055,119.92103577,10.15486336,0.24719238,0.00000000,156.74743652); //object(sub_floodlite) (2)
CreateObject(1660,1248.98132324,146.09381104,16.08517456,345.50207520,49.59902954,273.39099121); //object(ramp) (1)
CreateObject(1214,1264.69421387,112.84999084,20.49648857,0.00000000,0.00000000,5.00000000); //object(bollard) (1)
CreateObject(1214,1266.70544434,111.96041870,20.49648857,0.00000000,0.00000000,5.99877930); //object(bollard) (2)
CreateObject(1214,1271.54333496,109.77491760,20.47148895,0.00000000,0.00000000,5.99853516); //object(bollard) (3)
CreateObject(1214,1273.54296875,108.89397430,20.47148895,0.00000000,0.00000000,5.24853516); //object(bollard) (4)
CreateObject(1278,1268.98608398,110.40124512,10.15486336,0.24719238,0.00000000,336.24743652); //object(sub_floodlite) (3)
CreateObject(1278,1272.70227051,119.00828552,10.15486336,0.24719238,0.00000000,336.24206543); //object(sub_floodlite) (4)
CreateObject(1372,1292.77490234,128.12277222,20.48244476,0.00000000,0.00000000,68.24987793); //object(cj_dump2_low) (2)

/*
Objects converted: 48
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish 0.35 micro-fortnights have passed!
*/
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#2

Not bad but to easy to make in 10seconds
1/10
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#3

Quote:
Originally Posted by AdvancedMapper
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Not bad but to easy to make in 10seconds
1/10
Look at the objects and not at the screenshots.. i don't think he made it in 10 seconds.. and aint u
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#4

0/10sufit de prendre une station !
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#5

Sorry for the inconvenience, this only is gas station in a town, no is castle in Mordor
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#6

Nice... map 8/10 you'r work skill is good.. keep it up.
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#7

good Work :
1/10
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#8

Instead of trolling and repeating others give them some useful information.

This map is good (7/10), and I'd rate it 8.5/10 if you could delete the sign over there.
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#9

Good Job.10/10
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#10

Quote:
Originally Posted by Saleem
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good Work :
1/10
I think that's a Bit harsh maybe? Its a Good map, Dont hate, Just Congratulate.
__________________________________________
Its a Nice mapping, Good job Keep em' coming!
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