11.04.2012, 03:25
Тla pessoal , eu vim aqui pra pedir uma coisa que pra muito de vcs e facil e simples , mais pra min й um bxo de 7 cabecas . . .
Тla eu gostei muito desse sisteminha aqui :
http://divulguegameplay.blogspot.com...-de-clans.html
de clan ...
agora eu so queria adcionar mais uma coisa nele , queria que , para um player criar um clan ter level 100 pra cima , so da pra criar quem tver de 100 level pra cima , e tabem que custa-se 100k pra criar o clan...
agradecido , e um simples +rep pra quem me der essa forca:
aaa e o codigo pra quem te preguica de baixar kkkkkkk aew уoh:
Vlw !
Тla eu gostei muito desse sisteminha aqui :
http://divulguegameplay.blogspot.com...-de-clans.html
de clan ...
agora eu so queria adcionar mais uma coisa nele , queria que , para um player criar um clan ter level 100 pra cima , so da pra criar quem tver de 100 level pra cima , e tabem que custa-se 100k pra criar o clan...
agradecido , e um simples +rep pra quem me der essa forca:
aaa e o codigo pra quem te preguica de baixar kkkkkkk aew уoh:
pawn Код:
#include <a_samp>
#include <zcmd>
#define MAX_GROUPS 100
enum ginfo
{
grname[75],
leader,
active
};
enum pginfo
{
gid,
order,
invited,
attemptjoin
};
new group[MAX_PLAYERS][pginfo];
new groupinfo[MAX_GROUPS][ginfo];
public OnFilterScriptInit()
{
for(new x; x<MAX_PLAYERS; x++)
{
group[x][gid] = -1;
group[x][order] = -1;
group[x][invited] = -1;
group[x][attemptjoin] = -1;
}
print(" Clan filterscript By [HiC] TheKiller e Weponz | Traduzido /ajudaclan e melhorado por: JuNinhoo_COLDPLAY! ");
return 1;
}
public OnPlayerConnect(playerid)
{
group[playerid][gid] = -1;
group[playerid][invited] = -1;
group[playerid][attemptjoin] = -1;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
LeaveGroup(playerid, 2);
return 1;
}
COMMAND:criarclan(playerid, params[])
{
if(group[playerid][gid] != -1) return SendClientMessage(playerid, 0xFF0000, "Deixe o seu Clгn com {FFFFFF}/sairclan{FF0000} Antes de criar um Novo!");
if(strlen(params) > 49 || strlen(params) < 3) return SendClientMessage(playerid, 0xFF0000, "Use: {FFFFFF}/criarclan{FF0000} (Nome do Clгn 3-50 Letras)!");
if(IsGroupTaken(params)) return SendClientMessage(playerid, 0xFF0000, "Nome do grupo jб estб em uso!");
CreateGroup(params, playerid);
return 1;
}
COMMAND:sairclan(playerid, params[])
{
if(group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo estб em um grupo para deixar um!");
LeaveGroup(playerid, 0);
return 1;
}
COMMAND:ajudaclan(playerid, params[])
{
SendClientMessage(playerid, 0x9400D3, "<===ajuda clan=By=JuNiNhoo_COLDPLAY===>");
SendClientMessage(playerid, 0xFF0000, "/criarclan (criar um clгn)");
SendClientMessage(playerid, 0xFF0000, "/clanconvidar (convidar alguem pro clan)");
SendClientMessage(playerid, 0xFF0000, "/passarlider (passar tua lideranзa para alguem)");
SendClientMessage(playerid, 0xFF0000, "/aceitarclan (aceitar algum clгn- ou pedir para entrar)");
SendClientMessage(playerid, 0xFF0000, "/expulsar (expulsar alguem do clan)");
SendClientMessage(playerid, 0xFF0000, "/ms (chat do clгn)");
SendClientMessage(playerid, 0xFF0000, "/clanlist (ver membros de um determinado clгn)");
SendClientMessage(playerid, 0xFF0000, "/clans (ver clгns criados eo ID)");
SendClientMessage(playerid, 0xFF0000, "/clanconvidar (convidar alguem pro clan)");
return 1;
}
COMMAND:clanconvidar(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo й o lнder do clan, vocк nгo pode convidar pessoas!");
new cid;
if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/convidarclan{FF0000} (player ID)");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "O jogador nгo estб Online!");
if(group[cid][gid] == group[playerid][gid]) return SendClientMessage(playerid, 0xFF0000, "Jogador jб estб em seu clгn!");
if(group[cid][invited] == group[playerid][gid]) return SendClientMessage(playerid, 0xFF0000, "Jogador jб foi convidado para o seu clгn!");
if(group[cid][attemptjoin] == group[playerid][gid]) return GroupJoin(cid, group[playerid][gid]);
group[cid][invited] = group[playerid][gid];
new string[125], pname[24];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "Vocк foi convidado para se juntar ao Clгn {FFFFFF}%s(%d){FFCC66} de {FFFFFF}%s(%d). /aceitarclan %d", groupinfo[group[playerid][gid]][grname], group[playerid][gid], pname, playerid, group[playerid][gid]);
SendClientMessage(cid, 0xFFCC66, string);
GetPlayerName(cid, pname, 24);
format(string, sizeof(string), "Vocк convidou {FFFFFF}%s(%d){FFCC66} para participar do seu Clгn!", pname, cid);
SendClientMessage(playerid, 0xFFCC66, string);
return 1;
}
COMMAND:passarlider(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo й o lнder do clгn, vocк nгo pode mudar o lнder!");
new cid;
if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Use: {FFFFFF}/passarlider{FF0000} (player ID)");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "O jogador nгo estб conectado!");
if(cid == playerid) return SendClientMessage(playerid, 0xFF0000, "Vocк jб й lнder do clгn, bobo.");
if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid, 0xFF0000, "O jogador nгo estб em seu clan!");
ChangeMemberOrder(group[playerid][gid], 1);
group[playerid][order] = GroupMembers(group[playerid][gid]);
return 1;
}
COMMAND:aceitarclan(playerid, params[])
{
if(group[playerid][gid] != -1) return SendClientMessage(playerid, 0xFF0000, "Vocк jб estб em um clan! Deixe o seu atual antes de se juntar a um outro!");
new grid;
if( (isnull(params) && group[playerid][invited] != -1 ) || ( strval(params) == group[playerid][invited] && group[playerid][invited] != -1) ) return GroupJoin(playerid, group[playerid][invited]);
if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Use para aceitar ou participar: {FFFFFF}/aceitarclan{FF0000} (clan ID)");
grid = strval(params);
if(!groupinfo[grid][active]) return SendClientMessage(playerid, 0xFF0000, "O clan que vocк tentou Participar nгo existe!");
group[playerid][attemptjoin] = grid;
new string[125], pname[24];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "Vocк pediu para entrar no clгn%s(ID:%d)", groupinfo[grid][grname], grid);
SendClientMessage(playerid, 0xFFCC66, string);
format(string, sizeof(string), "{FFFFFF}%s(%d) {FFCC66}pediu para participar do seu clгn. Use /aceitarclan %d para aceitar", pname, playerid, playerid);
SendMessageToLeader(grid, string);
return 1;
}
COMMAND:expulsar(playerid, params[])
{
if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo й o lнder de um clгn, vocк nгo pode expulsar!");
new cid;
if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/expulsar{FF0000} (player ID)");
cid = strval(params);
if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "O jogador nгo estб conectado!");
if(cid == playerid) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo pode expulsar a si mesmo, idiota.");
if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid, 0xFF0000, "O jogador nгo estб em seu clгn!");
LeaveGroup(cid, 1);
return 1;
}
COMMAND:clanmensagem(playerid, params[])
{
if(group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "Vocк nгo estб em um clan, nгo pode mandar mensagem!");
if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/ms{FF0000} (mesagem)");
new pname[24], string[140+24];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "%s(%d): %s", pname, playerid, params);
SendMessageToAllGroupMembers(group[playerid][gid], string);
return 1;
}
COMMAND:clanlist(playerid, params[])
{
if(isnull(params) && group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "Use: {FFFFFF}/clanlist{FF0000} (CLГN ID)");
if(isnull(params))
{
DisplayGroupMembers(group[playerid][gid], playerid);
return 1;
}
new grid = strval(params);
if(!groupinfo[grid][active]) return SendClientMessage(playerid, 0xFF0000, "O ID do clan que vocк digitou nгo estб ativo!");
DisplayGroupMembers(grid, playerid);
return 1;
}
COMMAND:clans(playerid, params[])
{
ListGroups(playerid);
return 1;
}
COMMAND:src(playerid, params[])
return cmd_sairclan(playerid, params);
COMMAND:aclan(playerid, params[])
return cmd_ajudaclan(playerid, params);
COMMAND:crc(playerid, params[])
return cmd_criarclan(playerid, params);
COMMAND:cvc(playerid, params[])
return cmd_clanconvidar(playerid, params);
COMMAND:plider(playerid, params[])
return cmd_passarlider(playerid, params);
COMMAND:acc(playerid, params[])
return cmd_aceitarclan(playerid, params);
COMMAND:exp(playerid, params[])
return cmd_expulsar(playerid, params);
COMMAND:ms(playerid, params[])
return cmd_clanmensagem(playerid, params);
COMMAND:cllist(playerid, params[])
return cmd_clanlist(playerid, params);
stock DisplayGroupMembers(groupid, playerid)
{
new amount[2], string[200], shortstr[55], pname[24];
format(string, sizeof(string), "<-- Membros do CLГN --> %s(ID:%d)", groupinfo[groupid][grname], groupid);
SendClientMessage(playerid, 0x0000CD, string);
string = "";
for(new x; x<MAX_PLAYERS; x++)
{
if(group[x][gid] == groupid)
{
amount[0] ++;
amount[1] ++;
GetPlayerName(x, pname, 24);
if(groupinfo[groupid][leader] != x) format(shortstr, sizeof(shortstr), "%s(%d),", pname, x);
if(groupinfo[groupid][leader] == x) format(shortstr, sizeof(shortstr), "[LIDER DO CLГN]%s(%d),", pname, x);
if(amount[1] == 1) format(string, sizeof(string), "%s", shortstr);
if(amount[1] != 1) format(string, sizeof(string), "%s %s", string, shortstr);
if(amount[0] == 6)
{
strdel(string, strlen(string)-1, strlen(string));
SendClientMessage(playerid, 0xFFCC66, string);
string = "";
amount[0] = 0;
}
}
}
strdel(string, strlen(string)-1, strlen(string));
if(amount[0] != 0) SendClientMessage(playerid, 0xFFCC66, string);
return 1;
}
stock ListGroups(playerid)
{
new amount[2], string[200], shortstr[55];
SendClientMessage(playerid, 0xFF0000, "Clгns atuais:");
for(new x=0; x<MAX_GROUPS; x++)
{
if(groupinfo[x][active])
{
amount[0] ++;
amount[1] ++;
format(shortstr, sizeof(shortstr), "%s(ID:%d)", groupinfo[x][grname], x);
if(amount[1] == 1) format(string, sizeof(string), "%s", shortstr);
if(amount[1] != 1) format(string, sizeof(string), "%s %s", string, shortstr);
if(amount[0] == 4)
{
SendClientMessage(playerid, 0xFFCC66, string);
string = "";
amount[0] = 0;
}
}
}
if(amount[1] == 0) SendClientMessage(playerid, 0xFFFF00, "Atualmente nгo hб clгns ativos!");
if(amount[1] != 0) SendClientMessage(playerid, 0xFFCC66, string);
return 1;
}
stock SendMessageToLeader(groupi, message[])
return SendClientMessage(groupinfo[groupi][leader], 0xFFCC66, message);
stock GroupJoin(playerid, groupi)
{
group[playerid][gid] = groupi;
group[playerid][order] = GroupMembers(groupi);
group[playerid][attemptjoin] = -1;
group[playerid][invited] = -1;
new pname[24], string[130];
GetPlayerName(playerid, pname, 24);
format(string, sizeof(string), "%s juntou ao seu clгn!", pname);
SendMessageToAllGroupMembers(groupi, string);
format(string, sizeof(string), "Vocк entrou em um clгn %s(ID:%d)", groupinfo[groupi][grname] ,groupi);
SendClientMessage(playerid, 0xFFCC66, string);
return 1;
}
stock FindNextSlot()
{
new id;
while(groupinfo[id][active]) id ++;
return id;
}
stock IsGroupTaken(grpname[])
{
for(new x; x<MAX_GROUPS; x++) if(!strcmp(grpname, groupinfo[x][grname], true) && strlen(groupinfo[x][grname]) != 0) return 1;
return 0;
}
stock GroupInvite(playerid, groupid)
return group[playerid][invited] = groupid;
stock CreateGroup(grpname[], owner)
{
new slotid = FindNextSlot();
groupinfo[slotid][leader] = owner;
format(groupinfo[slotid][grname], 75, "%s", grpname);
groupinfo[slotid][active] = 1;
group[owner][gid] = slotid;
group[owner][order] = 1;
new string[120];
format(string, sizeof(string), "Vocк criou o clгn %s(ID:%d)", grpname, slotid);
SendClientMessage(owner, 0xFFCC66, string);
return slotid;
}
stock LeaveGroup(playerid, reason)
{
new groupid = group[playerid][gid], orderid = group[playerid][order], string[100], pname[24];
group[playerid][gid] = -1;
group[playerid][order] = -1;
GroupCheck(groupid, orderid);
GetPlayerName(playerid, pname, 24);
if(reason == 0)
{
format(string, sizeof(string), "{FFFFFF}%s(%d){FFCC66} deixou o seu clгn!", pname, playerid);
SendClientMessage(playerid, 0xFFCC66, "You have left your group");
}
if(reason == 1)
{
format(string, sizeof(string), "{FFFFFF}%s(%d){FFCC66} deixou o seu clгn (Expulso pelo lнder)!", pname, playerid);
SendClientMessage(playerid, 0xFFCC66, "You have been kicked from your group!");
}
if(reason == 2) format(string, sizeof(string), "{FFFFFF}%s(%d){FFCC66} deixou o seu clгn (Desconectado)!", pname, playerid);
SendMessageToAllGroupMembers(groupid, string);
return 1;
}
stock GroupCheck(groupid, orderid)
{
new gmems = GroupMembers(groupid);
if(!gmems) groupinfo[groupid][active] = 0;
if(gmems != 0) ChangeMemberOrder(groupid, orderid);
return 1;
}
stock GroupMembers(groupid)
{
if(!groupinfo[groupid][active]) return 0;
new groupmembers;
for(new i; i<MAX_PLAYERS; i++) if(group[i][gid] == groupid) groupmembers++;
return groupmembers;
}
stock ChangeMemberOrder(groupid, orderid)
{
for(new x; x<MAX_PLAYERS; x++)
{
if(group[x][gid] != groupid || group[x][order] < orderid) continue;
group[x][order] --;
if(group[x][order] == 1)
{
groupinfo[groupid][leader] = x;
new string[128], pname[24];
GetPlayerName(x, pname, 24);
format(string, sizeof(string), "{FFFFFF}%s(%d){FFCC66} foi promovido a lнder do novo clгn!", pname, x);
SendMessageToAllGroupMembers(groupid, string);
}
}
return 1;
}
stock SendMessageToAllGroupMembers(groupid, message[])
{
if(!groupinfo[groupid][active]) return 0;
for(new x; x<MAX_PLAYERS; x++) if(group[x][gid] == groupid) SendClientMessage(x, 0xFFCC66, message);
return 1;
}