08.04.2012, 20:16
I'm making some missions for the "pizza pony"
How could i define a checkpoint?
/Startmissions : CreateCheckpoint: Checkpoint Name: = Pizza 1 And on player enter checkpoint give him 100$ ?
How could i define a checkpoint?
/Startmissions : CreateCheckpoint: Checkpoint Name: = Pizza 1 And on player enter checkpoint give him 100$ ?