05.04.2012, 16:43
So hey guys, just needin' a bit of help again.
I have the include 'cop-tools' And when I compile my game mode I get the following errors;
Here's what's in my cop-tools.inc (Red lines are the ones with errors;
Thanks in advance.
I have the include 'cop-tools' And when I compile my game mode I get the following errors;
Quote:
cop-tools.inc(45) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" cop-tools.inc(45) : error 017: undefined symbol "RemovePlayerAttachedObject" cop-tools.inc(46) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" cop-tools.inc(46) : error 017: undefined symbol "RemovePlayerAttachedObject" cop-tools.inc(43) : warning 203: symbol is never used: "playerid" cop-tools.inc(43 -- 51) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" cop-tools.inc(43 -- 51) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. |
Quote:
#include <a_samp> /* ////////////////////////////// //////////CopTools//////////// //////////by Geso///////////// ////////////////////////////// These functions can be used with i.e.: public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/arm", cmdtext, true, 10) == 0) { PutRiotShieldOnArm(playerid); return 1; } if (strcmp("/back", cmdtext, true, 10) == 0) { PutRiotShieldOnBack(playerid); return 1; } if (strcmp("/light", cmdtext, true, 10) == 0) { GiveFlashLight(playerid); return 1; } if (strcmp("/tazer", cmdtext, true, 10) == 0) { GiveTazer(playerid); return 1; } if (strcmp("/removeitems", cmdtext, true, 10) == 0) { if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1); if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2); return 1; } return 0; } */ RemoveItems(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1); if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2); } PutRiotShieldOnBack(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1); SetPlayerAttachedObject(playerid, 1 , 18637, 1, 0, -0.1, 0.18, 90, 0, 272, 1, 1, 1); } PutRiotShieldOnArm(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1); SetPlayerAttachedObject(playerid, 1, 18637, 4, 0.3, 0, 0, 0, 170, 270, 1, 1, 1); } GiveFlashLight(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2); SetPlayerAttachedObject(playerid, 2,18641, 5, 0.1, 0.02, -0.05, 0, 0, 0, 1, 1, 1); } GiveTazer(playerid) { if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2); SetPlayerAttachedObject(playerid, 2,18642, 5, 0.12, 0.02, -0.05, 0, 0, 45,1,1,1); } |