01.04.2012, 22:44
pawn Code:
new
wTicks,
wHour, wMinute;
SetTimer("RotateTime", 1000, 1 );
stock RotateTime( )
{
wMinute ++;
if( wTicks == 360000 ) { wHour ++, wTicks = 0; }
for( new i; i < MAX_PLAYERS; i ++ )
{
SetPlayerTime( i, wHour, wMinute );
}
wTicks ++;
return true;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new hour, minute;
GetPlayerTime( playerid, hour, minute );
SetPlayerTime( playerid, hour-6, minute );
return 1;
}