24.03.2012, 01:31
(
Последний раз редактировалось LuisGraph; 24.03.2012 в 04:06.
)
I show L_ProgressBar which will help them create bar loaders as in windows, great for adding effects to functions that require load.
Functions
SetPlayerProgressBar(playerid, Float:X, Float:Y, interval, name[]);
-playerid: Id player that will create a bar
-Float:X and Float:Y: Coordinates of the screen location
-interval: velocity to be charged in milliseconds
-name:Name to display the bar
DestroyBarToPlayer(playerid);
The bar will destroy a player
IsPlayerBarCharged(playerid);
Check if the player already loaded bar
Test
[ame="http://www.youtube.com/watch?v=skH8xKRbY18"]http://www.youtube.com/watch?v=skH8xKRbY18[/ame]
Functions
pawn Код:
SetPlayerProgressBar(playerid, Float:X, Float:Y, interval, name[]);
DestroyBarToPlayer(playerid);
IsPlayerBarCharged(playerid);
SetPlayerProgressBar(playerid, Float:X, Float:Y, interval, name[]);
-playerid: Id player that will create a bar
-Float:X and Float:Y: Coordinates of the screen location
-interval: velocity to be charged in milliseconds
-name:Name to display the bar
DestroyBarToPlayer(playerid);
The bar will destroy a player
IsPlayerBarCharged(playerid);
Check if the player already loaded bar
Test
[ame="http://www.youtube.com/watch?v=skH8xKRbY18"]http://www.youtube.com/watch?v=skH8xKRbY18[/ame]