/accept job
#1

Please help , I dont know how to make /accet job .
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#2

Hello instead of saying please help, Explain what should it do.
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#3

pawn Код:
CMD:accept(playerid, params[])
{
if(strcmp(params,"job", true) == 0)
{
//Your job code here.
}
else SendClientMessage(playerid, -1,"/accept [job/etc../etc..]");
return 1;
}
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#4

Код:
if(strcmp(cmd,"/accept",true)==0)
    {
        if(IsPlayerConnected(playerid))
	    {
			new x_job[128];
			x_job = strtok(cmdtext, idx);
			if(!strlen(x_job)) {
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /accept [name]");
				SendClientMessage(playerid, COLOR_GRAD1, "Available names: Job");
				return 1;

		    else if(strcmp(x_job,"job",true) == 0)
			{
			    if(GettingJob[playerid] > 0)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Congratulations with your new Job, type /help to see your new commands.");
			        PlayerInfo[playerid][pJob] = GettingJob[playerid];
			        GettingJob[playerid] = 0;
			        if(PlayerInfo[playerid][pJob] == 9)
			        {
			        	SendClientMessage(playerid, COLOR_WHITE, "HINT: You can find materials packages behind ammunations.");
			        }
			        if(PlayerInfo[playerid][pJob] == 17)
			        {
			        	SendClientMessage(playerid, COLOR_WHITE, "HINT: You can find drug crates at the drug factory in Blueberry.");
                        if(CP[playerid] == 0)
                        {
                        	SetPlayerCheckpoint(playerid, 51.9720,-292.6349,1.7031, 3.0); //drug factory
                        	CP[playerid] = 7;
                        }
			        }
			        return 1;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY, "   You haven't even been at a Job place yet!");
			        return 1;
			    }
			}
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