05.03.2012, 14:17
Well, if you drive on a created object while using PlayAudioStreamForPlayer it seems like your FPS is dropping a lot, it gets a lot less smooth, however when you leave the object and is in the air, when jumping for example the FPS seems to be back to normal again.
[ame]http://www.youtube.com/watch?v=dW1s3shjFZY[/ame]
Can't really see the change of FPS much in the video but you'll understand my point, i should have included an FPS counter when recording but was stupid enough not to.
Addition to the bug, It only seems to happen if you're driving straight or someone straight and not if you're driving in for example a loop, steep slope or a wallride.
[ame]http://www.youtube.com/watch?v=dW1s3shjFZY[/ame]
Can't really see the change of FPS much in the video but you'll understand my point, i should have included an FPS counter when recording but was stupid enough not to.
Addition to the bug, It only seems to happen if you're driving straight or someone straight and not if you're driving in for example a loop, steep slope or a wallride.