[Map] LT - Aeroclub Bay Side - por.LucasTotola
#1

Tempo de Criaзгo: 3/4 Horas
Por que decidi criar esse mapa? Jogo no Server Brasil War Zone aonde participo de um clan la a FMB, o maior clan de samp '-', presentes a FAB, MB E EB, o Sargento Zyon da fab brincava que la era seu aeroclube, criei por que achei que ele iria gostar disso, e to disponibilizando para todos vcs
Observaзхes: A luz no meio da pista, a azul sу acende de noite.

faзa bom uso =)

[ame]http://www.youtube.com/watch?v=zeUZ-aHcupE[/ame]

pawn Код:
//Aeroclube Lucas Totola
    AddStaticVehicleEx(593,-2513.60009766,2541.50000000,24.20000076,276.00000000,-1,-1,15); //Dodo
    AddStaticVehicleEx(593,-2515.29980469,2554.59960938,24.20000076,275.99853516,-1,-1,15); //Dodo
    AddStaticVehicleEx(513,-2464.50000000,2559.80004883,26.50000000,185.99993896,-1,-1,15); //Stunt
    AddStaticVehicleEx(457,-2498.60009766,2536.60009766,23.39999962,4.00000000,1,1,15); //Caddy
    AddStaticVehicleEx(457,-2496.39990234,2536.69995117,23.39999962,3.99902344,1,1,15); //Caddy
    CreateObject(8947,-2445.30004883,2553.00000000,21.20000076,0.00000000,0.00000000,274.00000000); //object(vgelkup) (2)
    CreateObject(8947,-2421.19995117,2554.80004883,21.20000076,0.00000000,0.00000000,273.99902344); //object(vgelkup) (3)
    CreateObject(8947,-2396.89990234,2556.50000000,21.20000076,0.00000000,0.00000000,273.99902344); //object(vgelkup) (4)
    CreateObject(8947,-2372.69995117,2558.19995117,21.20000076,0.00000000,0.00000000,273.99902344); //object(vgelkup) (5)
    CreateObject(8947,-2349.19995117,2559.89990234,21.20000076,0.00000000,0.00000000,273.99902344); //object(vgelkup) (6)
    CreateObject(8947,-2325.10009766,2561.60009766,21.20000076,0.00000000,0.00000000,273.99902344); //object(vgelkup) (7)
    CreateObject(9126,-2319.39990234,2562.30004883,20.70000076,90.00000000,180.40341187,93.59680176); //object(cmtneon01) (1)
    CreateObject(9126,-2337.10009766,2560.80004883,20.79999924,90.00000000,179.59906006,94.39447021); //object(cmtneon01) (2)
    CreateObject(9126,-2354.50000000,2559.30004883,20.70000076,90.00000000,179.59906006,94.38894653); //object(cmtneon01) (3)
    CreateObject(9126,-2372.19995117,2558.39990234,20.70000076,90.00000000,180.40092468,93.58709717); //object(cmtneon01) (4)
    CreateObject(9126,-2391.10009766,2557.00000000,20.89999962,90.00000000,180.39543152,93.58709717); //object(cmtneon01) (5)
    CreateObject(9126,-2409.50000000,2555.89990234,20.89999962,90.00000000,180.39543152,93.58709717); //object(cmtneon01) (6)
    CreateObject(9126,-2427.69995117,2554.50000000,20.70000076,90.00000000,180.39550781,93.58703613); //object(cmtneon01) (7)
    CreateObject(18097,-2435.39990234,2560.50000000,25.29999924,0.00000000,0.00000000,0.00000000); //object(light_shard_07) (1)
    CreateObject(16093,-2361.00000000,2573.89990234,26.89999962,0.00000000,0.00000000,0.00000000); //object(a51_gatecontrol) (1)
    CreateObject(3361,-2354.59960938,2576.89941406,25.00000000,0.00000000,0.00000000,90.00000000); //object(cxref_woodstair) (1)
    CreateObject(3361,-2367.00000000,2570.19995117,25.00000000,0.00000000,0.00000000,270.00000000); //object(cxref_woodstair) (2)
    CreateObject(8947,-2469.09960938,2551.39941406,21.20000076,0.00000000,0.00000000,273.99353027); //object(vgelkup) (9)
    CreateObject(3268,-2511.00000000,2549.89990234,22.00000000,0.00000000,0.00000000,186.00000000); //object(mil_hangar1_) (1)
    CreateObject(8947,-2508.09960938,2541.19921875,19.60000038,0.00000000,0.00000000,273.99902344); //object(vgelkup) (10)
    CreateObject(8947,-2509.00000000,2555.19995117,19.60000038,0.00000000,0.00000000,273.99902344); //object(vgelkup) (11)
    CreateObject(3095,-2521.60009766,2555.50000000,20.50000000,0.00000000,270.00000000,5.99984741); //object(a51_jetdoor) (4)
    CreateObject(3095,-2520.69995117,2546.80004883,20.50000000,0.00000000,270.00000000,5.99859619); //object(a51_jetdoor) (13)
    CreateObject(3095,-2519.80004883,2538.60009766,20.50000000,0.00000000,269.99450684,5.99853516); //object(a51_jetdoor) (14)
    CreateObject(8947,-2492.30004883,2549.80004883,20.00000000,6.00000000,0.00000000,273.99353027); //object(vgelkup) (12)
    CreateObject(981,-2330.00000000,2572.19995117,23.00000000,0.00000000,0.00000000,4.00000000); //object(helix_barrier) (1)
    CreateObject(981,-2329.00000000,2551.00000000,23.00000000,0.00000000,0.00000000,4.00000000); //object(helix_barrier) (2)
    CreateObject(981,-2362.50000000,2548.60009766,23.00000000,0.00000000,0.00000000,3.99902344); //object(helix_barrier) (3)
    CreateObject(981,-2394.80004883,2546.30004883,22.60000038,0.00000000,0.00000000,3.99902344); //object(helix_barrier) (4)
    CreateObject(981,-2360.80004883,2570.19995117,23.29999924,0.00000000,0.00000000,3.99902344); //object(helix_barrier) (6)
    CreateObject(981,-2391.39990234,2568.30004883,22.70000076,0.00000000,0.00000000,3.99902344); //object(helix_barrier) (7)
    CreateObject(8947,-2466.89990234,2566.19995117,21.20000076,0.00000000,0.00000000,273.99353027); //object(vgelkup) (9)
    CreateObject(12929,-2483.39990234,2533.00000000,17.10000038,0.00000000,0.00000000,90.00000000); //object(sw_shed06) (1)
    CreateObject(8613,-2472.39990234,2539.69995117,20.89999962,0.00000000,0.00000000,4.00000000); //object(vgssstairs03_lvs) (1)
    CreateObject(1499,-2479.50000000,2536.36010742,17.60000038,0.00000000,0.00000000,94.00000000); //object(gen_doorint05) (1)
    CreateObject(1499,-2479.69995117,2539.39990234,17.60000038,0.00000000,0.00000000,273.99902344); //object(gen_doorint05) (2)
    CreateObject(10150,-2479.50000000,2541.50000000,19.00000000,0.00000000,0.00000000,0.00000000); //object(fdorsfe) (1)
    CreateObject(974,-2475.30004883,2538.69995117,20.20000076,0.00000000,0.00000000,90.00000000); //object(tall_fence) (1)
    CreateObject(974,-2475.30004883,2532.19995117,20.20000076,0.00000000,0.00000000,90.00000000); //object(tall_fence) (2)
    CreateObject(974,-2475.30004883,2527.30004883,20.20000076,0.00000000,0.00000000,90.00000000); //object(tall_fence) (3)
    CreateObject(8947,-2482.50000000,2536.19995117,14.50000000,0.00000000,0.00000000,0.00000000); //object(vgelkup) (9)
    CreateObject(991,-2476.50000000,2524.00000000,19.60000038,0.00000000,90.00000000,0.00000000); //object(bar_barriergate1) (2)
    CreateObject(991,-2478.39990234,2524.50000000,19.60000038,0.00000000,90.00000000,338.00000000); //object(bar_barriergate1) (3)
    CreateObject(9362,-2484.89990234,2537.89990234,18.29999924,0.00000000,0.00000000,180.00000000); //object(boatoffice2_sfn) (1)
    CreateObject(1723,-2486.19995117,2532.69995117,17.60000038,0.00000000,0.00000000,90.00000000); //object(mrk_seating1) (1)
    CreateObject(1723,-2486.19995117,2529.50000000,17.60000038,0.00000000,0.00000000,90.00000000); //object(mrk_seating1) (2)
    CreateObject(1723,-2486.19995117,2526.30004883,17.60000038,0.00000000,0.00000000,90.00000000); //object(mrk_seating1) (3)
    CreateObject(1723,-2480.69995117,2528.39990234,17.60000038,0.00000000,0.00000000,270.00000000); //object(mrk_seating1) (4)
    CreateObject(1723,-2480.69995117,2531.60009766,17.60000038,0.00000000,0.00000000,269.99450684); //object(mrk_seating1) (5)
    CreateObject(1723,-2480.80004883,2534.89990234,17.60000038,0.00000000,0.00000000,269.99450684); //object(mrk_seating1) (6)
    CreateObject(2048,-2483.39990234,2540.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(cj_flag2) (1)
    CreateObject(2510,-2493.97265625,2563.79199219,24.87136459,0.00000000,0.00000000,0.00000000); //object(model_plane_big2) (1)
    CreateObject(3761,-2478.30004883,2528.30004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(industshelves) (1)
    CreateObject(2315,-2483.30004883,2527.50000000,17.60000038,0.00000000,0.00000000,90.00000000); //object(cj_tv_table4) (1)
    CreateObject(2315,-2483.39990234,2531.69995117,17.60000038,0.00000000,0.00000000,90.00000000); //object(cj_tv_table4) (2)
    CreateObject(2511,-2484.39990234,2524.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(model_plane_big1) (1)
    CreateObject(2472,-2483.60009766,2528.00000000,18.10000038,0.00000000,0.00000000,80.00000000); //object(model_planes_1) (1)
    CreateObject(2472,-2483.69995117,2532.19995117,18.10000038,0.00000000,0.00000000,79.99694824); //object(model_planes_1) (2)
    CreateObject(10757,-2507.00000000,2542.10009766,31.39999962,0.00000000,0.00000000,92.00000000); //object(airport_04_sfse) (2)
Reply
#2

Eu Gostei 9/10 @OFF Vocк Poderia Colocar e um pouco mais para caber os aviхes maiores mas eu vу utilizar como sabe aйrea militar
Reply
#3

serio q vc demoro 6 horas pra fazer isso?
Reply
#4

nгo, confundi com outro projeto, vou editar '-' demorie 3 horas nesse

@edit
nгo coloquei maior, por que logo atras tinha arvores, e ficaria estranho la no meio, atй tentei, й mais uma pista de pouso e decolagem =)
Reply
#5

Interesante 5/10
Reply
#6

Coco, nao falei com o mattos, esse vai para meu servidor, ta meio mal feito, nгo conheco mtas luzes, aonde ficam, dps melhoro =)
Reply
#7

Parabйns, vocк tem muito jeito para mapas detalhados, continue assim.
Reply
#8

Bom mapa.

Mais eu acho que da pra melhorar, e muito aн em.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)