[Ajuda] /Lider Nгo Salva
#1

Bom to com o gm do bps e quando eu dou /lider ele pega o lider normal mas quando dou gmx ou desligo o servidor o lider sai ! alguem ajuda ae please

Comando /lider

Код:
if(strcmp(cmd, "/lider", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [ID/Nome] [Numero(1-22)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 22 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "   Lider minimo 0, Maximo 21!"); return 1; }
			if (PlayerInfo[playerid][pAdminBMC] >= 1337)
			{
			        if(modoadmin[playerid] < 1)
		{
		SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб em modo de trabalho!");
		return 1;
		}
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			            if(PlayerInfo[para1][pMembro] > 0)
			            {
			                SendClientMessage(playerid, COLOR_GREY, "   Esse jogador ja possui uma ORG!");
			                return 1;
			            }
			            new ttext[100];
	            		if(level == 0) { ttext = "Civil"; }
                        else if(level == 1) { ttext = "Policia Militar"; }
		                else if(level == 2) { ttext = "BOPE"; }
	                    else if(level == 3) { ttext = "Exйrcito"; }
		                else if(level == 4) { ttext = "Mйdico"; }
		                else if(level == 5) { ttext = "Mafia Yakuza"; }
		                else if(level == 6) { ttext = "Al'Qaeda"; }
		                else if(level == 7) { ttext = "Prefeitura"; }
	                    else if(level == 8) { ttext = "Hitmans"; }
		                else if(level == 9) { ttext = "Repуrteres"; }
	                	else if(level == 10) { ttext = "Taxistas"; }
		                else if(level == 11) { ttext = "Cosa Nostra"; }
		                else if(level == 12) { ttext = "Groove Street"; }
		                else if(level == 13) { ttext = "Ballas"; }
		                else if(level == 14) { ttext = "Los Santos Vagos"; }
		                else if(level == 15) { ttext = "Varrio Los Aztecas"; }
                        else if(level == 16) { ttext = "Policia Federal"; }
                        else if(level == 17) { ttext = "Comando Vermelho"; }
                        else if(level == 18) { ttext = "PCC"; }
                        else if(level == 19) { ttext = "The Killers"; }
		                else if(level == 20) { ttext = "Guerrilheiros Israelitas"; }
		                else if(level == 21) { ttext = "Fast Furious"; }
		                else if(level == 22) { ttext = "Hells Angels"; }
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pLider] = level;
						format(string, sizeof(string), "Vocк foi promovido a lider da organizaзгo %s pelo admin %s", ttext,sendername);
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "Vocк promoveu %s a lider da organizaзгo %d (%s).", giveplayer,level,ttext);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						if(level == 0) { PlayerInfo[para1][pSkin] = 23; }
						else if(level == 1) { PlayerInfo[para1][pSkin] = 265; } //Police Force
						else if(level == 2) { PlayerInfo[para1][pSkin] = 285; } //PF/ATF
						else if(level == 3) { PlayerInfo[para1][pSkin] = 287; } //Exйrcito
						else if(level == 4) { PlayerInfo[para1][pSkin] = 228; } //Fire/Ambulance
						else if(level == 5) { PlayerInfo[para1][pSkin] = 294; } //Hamas
						else if(level == 6) { PlayerInfo[para1][pSkin] = 123; } //FARC
						else if(level == 7) { PlayerInfo[para1][pSkin] = 186; } //MaYou
						else if(level == 8) { PlayerInfo[para1][pSkin] = 294; } //Hitmans
						else if(level == 9) { PlayerInfo[para1][pSkin] = 227; } //noticias Reporters
						else if(level == 10) { PlayerInfo[para1][pSkin] = 61; } //Taxi Cab Company
						else if(level == 11) { PlayerInfo[para1][pSkin] = 120; } //Driving/Flying School
                        else if(level == 12) { PlayerInfo[para1][pSkin] = 270; } //Groove
                        else if(level == 13) { PlayerInfo[para1][pSkin] = 102; } //Ballas
                        else if(level == 14) { PlayerInfo[para1][pSkin] = 108; } //Vagos
                        else if(level == 15) { PlayerInfo[para1][pSkin] = 114; } //Varrios Los Aztecas
                        else if(level == 16) { PlayerInfo[para1][pSkin] = 59; } //Policia Federal
						else if(level == 17) { PlayerInfo[para1][pSkin] = 170; } //CV
						else if(level == 18) { PlayerInfo[para1][pSkin] = 47; } //PCC
                        else if(level == 19) { PlayerInfo[para1][pSkin] = 173; } //The Killers
						else if(level == 20) { PlayerInfo[para1][pSkin] = 113; } //GI
						else if(level == 21) { PlayerInfo[para1][pSkin] = 30; } //Fast Furious
						else if(level == 22) { PlayerInfo[para1][pSkin] = 248; } //Hells Angels
						gTeam[para1] = 11;
					    SetPlayerSpawn(para1);
					    PlayerInfo[para1][pCargo] = 6;
					    PlayerInfo[para1][pTeam] = 11;
					    SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
						if(level >= 1)
						{
   						format(string, sizeof(string), "•{FF0000} Existe um novo lнder da Org %s, use /lideres para mais informaзхes. •",NomeORG(para1));
						SendClientMessageToAll(GetPlayerColor(para1), string);
						}
					    if(PlayerInfo[playerid][pMembro] > 0)
					    {
					    	DemitirInfoOrg(para1);
					    }
					    if(PlayerInfo[playerid][pLider] > 0)
					    {
					    	DemitirInfoOrg(para1);
					    }
					    ConviteInfoOrg(para1, level, 6);
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Vocк nгo tem permissao para usar esse comando!");
			}
		}
		return 1;
	}
Reply
#2

Alguem Ajudaa .. Malz Double Posta Mas Ninguem Ajuda
Reply
#3

OnGameModeEXIT:

pawn Код:
for(new i=0; i<500; i++)
Guardar(i);

// Guardar e a variavel que voce usa para guardar as contas.
// Caso use outra, troque-a por ''Guardar''
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)