Posts: 552
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Joined: Jul 2011
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show the code which opens your door.
Posts: 5
Threads: 1
Joined: Feb 2012
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public CloseCourtGate1()
{
MoveDynamicObject(courtgates[0],2138.00000000,1316.72106934,7698.23632812,4);
return 1;
}
public CloseCourtGate2()
{
MoveDynamicObject(courtgates[1],2138.00292969,1290.96386719,7698.24169922,4);
return 1;
}
public CloseWestLobby()
{
MoveDynamicObject(westlobby1,239.71582031,116.0917 9688,1002.21502686,4);
MoveDynamicObject(westlobby2,239.67968750,119.0996 0938,1002.21502686,4);
return 1;
}
public CloseEastLobby()
{
MoveDynamicObject(eastlobby1,253.14941406,110.5996 0938,1002.21502686,4);
MoveDynamicObject(eastlobby2,253.18457031,107.5996 0938,1002.21502686,4);
return 1;
}
public CloseBlastDoor()
{
MoveDynamicObject(blastdoor[0],-764.11816406,2568.81445312,10021.5,2);
return 1;
}
public CloseBlastDoor2()
{
MoveDynamicObject(blastdoor[1],-746.02636719,2535.19433594,10021.5,2);
return 1;
}
public CloseBlastDoor3()
{
MoveDynamicObject(blastdoor[2],-765.26171875,2552.31347656,10021.5,2);
return 1;
}
public CloseCage()
{
MoveDynamicObject(cage,-773.52050781,2545.62109375,10022.29492188,2);
return 1;
}
public CloseLocker()
{
Posts: 159
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Joined: Aug 2011
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You gotta update your streamer plugin and include for samp 0.3d and then re-compile your gamemode.
This problem has happened with almost everybody :P
+rep me if I helped.
Posts: 5
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so download the streamer plugin 2.6? and put it the rigths maps then re-compile?
Posts: 159
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Yeah, that's all you're gonna do. Just download the plugin and the include, then recompile, that's all. And don't forget the include :P
Posts: 381
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Joined: Oct 2011
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It happend since 0.3d started door bugs gate bugs :P
Posts: 400
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Joined: Jul 2011
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Your streamer on the server is a different version from what you're complying