12.02.2012, 11:25
How do you be a payday of $ 90 - $ 300
Код:
public PayDay() { new string[128]; new coordstring[128]; new coordstring1[128]; new coordstring2[128]; new coordstring3[128]; new coordstring4[128]; new coordstring5[128]; new coordstring6[128]; new coordstring7[128]; new coordstring8[128]; new payday[512]; new account,interest; new rent = 0; foreach (Player, i) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor."); GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1); new rand = random(sizeof(gRandomJailSpawns)); SetPlayerPos(i, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]); PlayerInfo[i][pJailed] = 1; SafeResetPlayerWeapons(i); SafeResetPlayerMoney(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(string, sizeof(string), "Uhapseni ste na %d sekundi. Kaucija: Nedostupna", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_WHITE, string); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[i][pAccount]; new key = PlayerInfo[i][pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[i][pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "Iseljeni ste."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } if(PlayerInfo[i][pPayDay] >= 5) { Tax += TaxValue;//Should work for every player online PlayerInfo[i][pAccount] -= TaxValue; new checks = PlayerInfo[i][pPayCheck] / 5; if(PlayerInfo[i][pDonateRank] > 0) { new bonus = PlayerInfo[i][pPayCheck] / 10; checks += bonus; } new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]); account += checks; if(PlayerInfo[i][pAccount] > 0) { PlayerInfo[i][pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerInfo[i][pAccount] = account+interest; format(coordstring, sizeof(coordstring), " {00C0FF}Plata: {FFFFFF}$%d\n {00C0FF}Takse: {FFFFFF}-$%d\n", checks, TaxValue); if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255) { format(coordstring1, sizeof(coordstring1), " {00C0FF}Racun za struju: {FFFFFF}-$%d\n", ebill); } format(coordstring2, sizeof(coordstring2), " {00C0FF}Staro Stanje: {FFFFFF}$%d\n", account - checks); format(coordstring3, sizeof(coordstring3), " {00C0FF}Kamata: {FFFFFF}0.%d posto\n",tmpintrate); format(coordstring4, sizeof(coordstring4), " {00C0FF}Kamatni Interes: {FFFFFF}$%d\n", interest); format(coordstring5, sizeof(coordstring5), " {00C0FF}Novo stanje: {FFFFFF}$%d\n", PlayerInfo[i][pAccount]); format(coordstring6, sizeof(coordstring6), " {00C0FF}Renta: {FFFFFF}-$%d\n", rent); format(coordstring7, sizeof(coordstring7), " {00C0FF}Ukupan Kredit: {FFFFFF}$%d\n", PlayerInfo[i][pKredit]); if(PlayerInfo[i][pKredit] != 0) { format(coordstring8, sizeof(coordstring8), " {00C0FF}Rata: {FFFFFF}%d\n", PlayerInfo[i][pAccount]); PlayerInfo[i][pKredit] -= 500; PlayerInfo[i][pAccount] -= 500; } format(payday, 512,"%s%s%s%s%s%s%s%s%s",coordstring,coordstring1,coordstring2,coordstring3,coordstring4,coordstring5,coordstring6,coordstring7,coordstring8); ShowPlayerDialog(i, 667, DIALOG_STYLE_MSGBOX, "{00C0FF}Payday | Placa", payday , "Uredu", "Uredu"); format(string, sizeof(string), "~y~Placa"); GameTextForPlayer(i, string, 5000, 1); rent = 0; PlayerInfo[i][pPayDay] = 0; PlayerInfo[i][pPayCheck] = 0; PlayerInfo[i][pConnectTime] += 1; if(FarmerVar[i] == 0) { FarmerPickup[i][0] = 0; } if(DrugFarmerVar[i] == 0) { DrugFarmerPickup[i][0] = 0; } if(SmugglerWork[i] == 0) { PayDaySecure[i] = 0; } if(PlayerInfo[i][pDonateRank] > 0) { PlayerInfo[i][pPayDayHad] += 1; if(PlayerInfo[i][pPayDayHad] >= 5) { PlayerInfo[i][pExp]++; PlayerInfo[i][pPayDayHad] = 0; } } } else { SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu."); } } } SaveAccounts(); Checkprop(); return 1; }