Pickup problem
#1

When I do this code:
pawn Код:
WantedStars[WantedStarsCreated] = CreateDynamicPickup(1247,2,SpawnX,SpawnY,SpawnZ,0);
2 = respawn after some time
But it doesn't destroy after I pick it up.
Like I want it to do, when he picks it up, it gets deleted, then after sometime the player can see it again...
But it just stays there, like the model 23... <.<
pawn Код:
for(new i; i < WantedStarsCreated; i++)
    {
        if(pickupid == WantedStars[i])
        {
            if(GetPlayerWantedLevel(playerid) == 0) return 0;
            SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid)-1);
        }
    }
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