15.01.2012, 01:24
i want to if you entred in the zone (in pawno) you captured
some one help me please
becuase if i entred in the zone she is no't work help please
some one help me please
becuase if i entred in the zone she is no't work help please
Quote:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> main() { print("\n----------------------------------"); print(" MoustahSsen BlacKxOps"); print("----------------------------------\n"); } #include <dini> #include <dudb> #include <gl_common> #include <foreach> #include <a_zones> #define TEAM_Latino 1 #define TEAM_Souviet 2 #define TEAM_Arabian 3 #define TEAM_USA 4 #define TEAM_Europian 5 #define TEAM_Japan 6 #define TEAM_Taliban 7 #define TEAM_Latino_COLOR 0x00F3FFAF #define TEAM_Souviet_COLOR 0xCA0000FF #define TEAM_Arabian_COLOR 0xD70000FF #define TEAM_USA_COLOR 0x1400C3FF #define TEAM_Europian_COLOR 0x005E0089 #define TEAM_Japan_COLOR 0xFAFAFFFF #define TEAM_Taliban_COLOR 0xFFFFFFFF new gTeam[MAX_PLAYERS]; new EnteredArea5[MAX_PLAYERS]; new CapturedBy1; // 0 ( none ) 1 ( USA ) 2 ( Germany ) new T1[MAX_PLAYERS]; new IfCapture[2]; new uscore; new gscore; new A; new AU; new AG; public AreaCheck() { foreach(Player, i) { if(IsPlayerInArea(i ,105.1009, 1775.037, 373.692, 1950.205)) { if(EnteredArea5[i] == 0) // if he hasn't entered before { if(gTeam[i] == TEAM_USA && CapturedBy1 == 1 || gTeam[i] == TEAM_Japan && CapturedBy1 == 2 || gTeam[i] == TEAM_Japan && CapturedBy1 == 3 || gTeam[i] == TEAM_USA && CapturedBy1 == 4) { SendClientMessage(i,0x23FF00FF, "This area has already been captured by your team!"); EnteredArea5[i] = 1; } else { EnteredArea5[i] = 1; // He has entered SendClientMessage(i,0x23FF00FF, "Stay In here for 30 seconds to take over the area!"); T1[i] = SetTimer("TakeOver",30000,0); SendClientMessageToAll(0x23FF00FF, "Area 69 is being taken over!"); } } } else { EnteredArea5[i] = 0; // When he leaves, he's no longer in the area KillTimer(T1[i]); } } return 1; } public TakeOver() { foreach(Player, i) { if(IsPlayerInArea(i, 1105.1009, 1775.037, 373.692, 1950.205) && gTeam[i] == TEAM_USA) { if(CapturedBy1 != 1) { if( IfCapture[1] == 1 ) return 1; IfCapture[1] = 0; dini_IntSet("/Variables/Variables.ini", "CapturedBy1", 1); //SetTimer("ScoreText", 5000, 0); uscore++; SetPlayerScore(i, GetPlayerScore(i) + 2); CapturedBy1 = 1; if(CapturedBy1 != 2)SendClientMessageToAll(0xEBFF00FF, "NEWS: Team USA have captured area 69!"); GangZoneHideForAll(A); GangZoneShowForAll(AU, 0xFF00C3FF); GangZoneHideForAll(AG); dini_IntSet("/scriptfiles/Variables/Variables.ini", "uscore", uscore); } } else if(IsPlayerInArea(i, 105.1009, 1775.037, 373.692, 1950.205) && gTeam[i] == TEAM_Japan) { if(CapturedBy1 != 2) { if( IfCapture[1] == 1 ) return 1; IfCapture[1] = 0; dini_IntSet("/Variables/Variables.ini", "CapturedBy5", 2); gscore++; //SetTimer("ScoreText", 5000, 0); SetPlayerScore(i, GetPlayerScore(i) + 2); CapturedBy1 = 2; if(CapturedBy1 != 1)SendClientMessageToAll(0xEBFF00FF, "NEWS: Team GERMANY have captured area 69!"); GangZoneHideForAll(A); GangZoneShowForAll(AG, 0xFF00C3FF); GangZoneHideForAll(AU); dini_IntSet("/Variables/Variables.ini", "gscore", gscore); } } } return 1; } public OnGameModeInit() { UsePlayerPedAnims(); AddPlayerClass(108,1091.8289,1892.5746,10.8203,181 .3648,0,0,0,0,0,0); //Latino (0) AddPlayerClass(206,1544.0514,-1675.7766,13.5577,98.0974,0,0,0,0,0,0); //Souviet (1) AddPlayerClass(179,1544.0514,-1675.7766,13.5577,98.0974,0,0,0,0,0,0); //Arabian(2) AddPlayerClass(287,1544.0514,-1675.7766,13.5577,98.0974,0,0,0,0,0,0); //USA (3) AddPlayerClass(285,-148.1873,1142.0114,19.7422,16.0408,0,0,0,0,0,0); //Europian(4) AddPlayerClass(188,1544.0514,-1675.7766,13.5577,98.0974,0,0,0,0,0,0); //Japan (5). AddPlayerClass(163,1544.0514,-1675.7766,13.5577,98.0974,0,0,0,0,0,0); //Taliban(6) SetGameModeText("Blank Script"); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid,1984.4445,157.9501,55.9384); SetPlayerCameraPos(playerid,1984.4445,160.9501,55. 9384); SetPlayerCameraLookAt(playerid,1984.4445,157.9501, 55.9384); SetPlayerTeamFromClass(playerid, classid); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerToTeamColor(playerid); return 1; } SetPlayerTeamFromClass(playerid, classid) { if (classid == 0) { gTeam[playerid] = TEAM_Latino; } else if (classid == 1) { gTeam[playerid] = TEAM_Souviet; } else if (classid == 2) { gTeam[playerid] = TEAM_Arabian; } else if (classid == 3) { gTeam[playerid] = TEAM_USA; } else if (classid == 4) { gTeam[playerid] = TEAM_Europian; } else if (classid == 5) { gTeam[playerid] = TEAM_Japan; } else if (classid == 6) { gTeam[playerid] = TEAM_Taliban; } } SetPlayerToTeamColor(playerid) { if (gTeam[playerid] == TEAM_Latino) { SetPlayerColor(playerid, TEAM_Latino_COLOR); } else if (gTeam[playerid] == TEAM_Souviet) { SetPlayerColor(playerid, TEAM_Souviet_COLOR); } else if (gTeam[playerid] == TEAM_Arabian) { SetPlayerColor(playerid, TEAM_Arabian_COLOR); } else if (gTeam[playerid] == TEAM_USA) { SetPlayerColor(playerid, TEAM_USA_COLOR); } else if (gTeam[playerid] == TEAM_Europian) { SetPlayerColor(playerid, TEAM_Europian_COLOR); } else if (gTeam[playerid] == TEAM_Japan) { SetPlayerColor(playerid, TEAM_Japan_COLOR); } else if (gTeam[playerid] == TEAM_Taliban) { SetPlayerColor(playerid, TEAM_Taliban_COLOR); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } stock IsPlayerInArea(playerid,Float:min_x,Float:min_y,Fl oat:max_x,Float:max_y) { new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X, Y, Z); if((X <= max_x && X >= min_x) && (Y <= max_y && Y >= min_y)) return 1; return 0; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } |