Errors
#1

In my script I get errors when trying to make zones, and when you are in a zone it'll TextDrawString' a textdraw showing the location name.


ERRORS:
Код:
C:\Users\machine\Desktop\PCRPbeta\gamemodes\FCRP.pwn(514) : error 028: invalid subscript (not an array or too many subscripts): "ZoneText"
C:\Users\machine\Desktop\PCRPbeta\gamemodes\FCRP.pwn(514) : warning 215: expression has no effect
C:\Users\machine\Desktop\PCRPbeta\gamemodes\FCRP.pwn(514) : error 001: expected token: ";", but found "]"
C:\Users\machine\Desktop\PCRPbeta\gamemodes\FCRP.pwn(514) : error 029: invalid expression, assumed zero
C:\Users\machine\Desktop\PCRPbeta\gamemodes\FCRP.pwn(514) : fatal error 107: too many error messages on one line
pawn Код:
public update_zones() {
 new line1[10];
 new line2[10];

 for(new i=0; i<MAX_PLAYERS; i++) {
  if(IsPlayerConnected(i) && zoneupdates[i] == 1) {
   if(IsPlayerInZone(i,player_zone[i])) {  }
   else {

    new player_zone_before;
    player_zone_before = player_zone[i];
    player_zone[i] = -1;


    for(new j=0; j<sizeof(zones);j++) {
     if(IsPlayerInZone(i,j) && player_zone[i] == -1) {


      if(player_zone_before == -1){
        //GameTextForPlayer(i,zones[j][zone_name],1500,1);

        // TEXTDRAW
        // TextDrawShowForPlayer(i,ZoneText[i]);
        TextDrawSetString(ZoneText[i], zones[j][zone_name]); // - errors
        // END
        }
        else  if(strcmp(zones[j][zone_name],zones[player_zone_before][zone_name],true) != 0){
        //GameTextForPlayer(i,zones[j][zone_name],1500,1);

        // TEXTDRAW
        //TextDrawShowForPlayer(i,ZoneText[i]);
        TextDrawSetString(ZoneText[i], zones[j][zone_name]);
        // END
        }

      player_zone[i] = j;
      format(line1,10,"p%dzone",i);
      format(line2,10,"%d",j);
      PropertySet(line1,line2);


     }
    }



    if(player_zone[i] == -1) player_zone[i] = player_zone_before;
   }


  }
 }

}

IsPlayerInZone(playerid, zoneid) {
 if(zoneid == -1) return 0;
 new Float:x, Float:y, Float:z;
 GetPlayerPos(playerid,x,y,z);
 if(x >= zones[zoneid][zone_minx] && x < zones[zoneid][zone_maxx]
 && y >= zones[zoneid][zone_miny] && y < zones[zoneid][zone_maxy]
 && z >= zones[zoneid][zone_minz] && z < zones[zoneid][zone_maxz]
 && z < 900.0) return 1;
 return 0;
}
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#2

Show us the 514 line?
Reply
#3

TextDrawSetString(ZoneText[i], zones[j][zone_name]); // - errors
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