Limiting speedometer for cars
#1

How can I limit the speed it says for certain cars?

Like I don't want a BMX bike saying it goes 55 mph. and Maybe i'd like to make max speed like 180 or so. Is this possible? Thanks in advance. Yes I have a speedometer, and if some of the code is needed, feel free to say so.
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#2

Well get the vehicle model id's and then make the speedometer not show for them. Like OnPlayerStateChange when they get on the bike, just have it not show.

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    new
        vehicleid = GetPlayerVehicleID(playerid),
        modelid = GetPlayerVehicleModel(vehicleid);
    //
    if(modelid == /* bike id */ || /* another bike id*/ || /* and so fourth */)
        return TextDrawHideForPlayer(playerid, SpeedoTD[playerid]);
    /*
    The rest of your Speedo and OnPlayerStateChange code here. Hopefully you know what i
    mean.
    */

    return 1;
}
I know this isn't your exact coding but i hope it helps.
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#3

Alright thanks for that, for other question though, how can you limit speed on a vehicle? Like i want it to not pass 120 for like stratum or so.
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#4

http://*******/Vh4Nu

first result...

https://sampforum.blast.hk/showthread.php?tid=179089
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#5

I didn't ask for limiting speed literally, I want the number showing on the speedometer limited..
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#6

Quote:
Originally Posted by Abreezy
Посмотреть сообщение
I didn't ask for limiting speed literally, I want the number showing on the speedometer limited..
if(speed > 500.0)TextDrawSetString(td,"Your speed is 500");
else
TextDrawSetString(td,"Your speed is <GetPlayerSpeed>...");
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#7

Still not really want i wanted lol, Sorry If what i'm saying it complicated or not understandable.

Let's say i'm driving a sultan. I don't want the speedo to say anything faster then like 160 for it. Let's say I'm driving an infernus, I don't want it to say anything faster then like 185. If i'm driving a bobcat, I wouldn't want it to say anything faster then like 80, understand now?
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#8

pawn Код:
#include <a_samp>

enum Speedo_Veh
{
    Speedo_vehicleName[32],
    Float:Speedo_MaxSpeed
};

new Speedo_aVehicleNS[212][Speedo_Veh] = {
    {"Landstalker",200.0},
    {"Bravura",200.0},
    {"Buffalo",200.0},
    {"Linerunner",200.0},
    {"Perrenial",200.0},
    {"Sentinel",200.0},
    {"Dumper",200.0},
    {"Firetruck",200.0},
    {"Trashmaster",200.0},
    {"Stretch",200.0},
    {"Manana",200.0},
    {"Infernus",200.0},
    {"Voodoo",200.0},
    {"Pony",200.0},
    {"Mule",200.0},
    {"Cheetah",200.0},
    {"Ambulance",200.0},
    {"Leviathan",200.0},
    {"Moonbeam",200.0},
    {"Esperanto",200.0},
    {"Taxi",200.0},
    {"Washington",200.0},
    {"Bobcat",200.0},
    {"Mr Whoopee",200.0},
    {"BF Injection",200.0},
    {"Hunter",200.0},
    {"Premier",200.0},
    {"Enforcer",200.0},
    {"Securicar",200.0},
    {"Banshee",200.0},
    {"Predator",200.0},
    {"Bus",200.0},
    {"Rhino",200.0},
    {"Barracks",200.0},
    {"Hotknife",200.0},
    {"Trailer 1",200.0},
    {"Previon",200.0},
    {"Coach",200.0},
    {"Cabbie",200.0},
    {"Stallion",200.0},
    {"Rumpo",200.0},
    {"RC Bandit",200.0},
    {"Romero",200.0},
    {"Packer",200.0},
    {"Monster",200.0},
    {"Admiral",200.0},
    {"Squalo",200.0},
    {"Seasparrow",200.0},
    {"Pizzaboy",200.0},
    {"Tram",200.0},
    {"Trailer 2",200.0},
    {"Turismo",200.0},
    {"Speeder",200.0},
    {"Reefer",200.0},
    {"Tropic",200.0},
    {"Flatbed",200.0},
    {"Yankee",200.0},
    {"Caddy",200.0},
    {"Solair",200.0},
    {"Berkley's RC Van",200.0},
    {"Skimmer",200.0},
    {"PCJ-600",200.0},
    {"Faggio",200.0},
    {"Freeway",200.0},
    {"RC Baron",200.0},
    {"RC Raider",200.0},
    {"Glendale",200.0},
    {"Oceanic",200.0},
    {"Sanchez",200.0},
    {"Sparrow",200.0},
    {"Patriot",200.0},
    {"Quad",200.0},
    {"Coastguard",200.0},
    {"Dinghy",200.0},
    {"Hermes",200.0},
    {"Sabre",200.0},
    {"Rustler",200.0},
    {"ZR-350",200.0},
    {"Walton",200.0},
    {"Regina",200.0},
    {"Comet",200.0},
    {"BMX",200.0},
    {"Burrito",200.0},
    {"Camper",200.0},
    {"Marquis",200.0},
    {"Baggage",200.0},
    {"Dozer",200.0},
    {"Maverick",200.0},
    {"News Chopper",200.0},
    {"Rancher",200.0},
    {"FBI Rancher",200.0},
    {"Virgo",200.0},
    {"Greenwood",200.0},
    {"Jetmax",200.0},
    {"Hotring",200.0},
    {"Sandking",200.0},
    {"Blista Compact",200.0},
    {"Police Maverick",200.0},
    {"Boxville",200.0},
    {"Benson",200.0},
    {"Mesa",200.0},
    {"RC Goblin",200.0},
    {"Hotring Racer A",200.0},
    {"Hotring Racer B",200.0},
    {"Bloodring Banger",200.0},
    {"Rancher",200.0},
    {"Super GT",200.0},
    {"Elegant",200.0},
    {"Journey",200.0},
    {"Bike",200.0},
    {"Mountain Bike",200.0},
    {"Beagle",200.0},
    {"Cropdust",200.0},
    {"Stunt",200.0},
    {"Tanker",200.0},
    {"Roadtrain",200.0},
    {"Nebula",200.0},
    {"Majestic",200.0},
    {"Buccaneer",200.0},
    {"Shamal",200.0},
    {"Hydra",200.0},
    {"FCR-900",200.0},
    {"NRG-500",200.0},
    {"HPV1000",200.0},
    {"Cement Truck",200.0},
    {"Tow Truck",200.0},
    {"Fortune",200.0},
    {"Cadrona",200.0},
    {"FBI Truck",200.0},
    {"Willard",200.0},
    {"Forklift",200.0},
    {"Tractor",200.0},
    {"Combine",200.0},
    {"Feltzer",200.0},
    {"Remington",200.0},
    {"Slamvan",200.0},
    {"Blade",200.0},
    {"Freight",200.0},
    {"Streak",200.0},
    {"Vortex",200.0},
    {"Vincent",200.0},
    {"Bullet",200.0},
    {"Clover",200.0},
    {"Sadler",200.0},
    {"Firetruck LA",200.0},
    {"Hustler",200.0},
    {"Intruder",200.0},
    {"Primo",200.0},
    {"Cargobob",200.0},
    {"Tampa",200.0},
    {"Sunrise",200.0},
    {"Merit",200.0},
    {"Utility",200.0},
    {"Nevada",200.0},
    {"Yosemite",200.0},
    {"Windsor",200.0},
    {"Monster A",200.0},
    {"Monster B",200.0},
    {"Uranus",200.0},
    {"Jester",200.0},
    {"Sultan",200.0},
    {"Stratum",200.0},
    {"Elegy",200.0},
    {"Raindance",200.0},
    {"RC Tiger",200.0},
    {"Flash",200.0},
    {"Tahoma",200.0},
    {"Savanna",200.0},
    {"Bandito",200.0},
    {"Freight Flat",200.0},
    {"Streak Carriage",200.0},
    {"Kart",200.0},
    {"Mower",200.0},
    {"Duneride",200.0},
    {"Sweeper",200.0},
    {"Broadway",200.0},
    {"Tornado",200.0},
    {"AT-400",200.0},
    {"DFT-30",200.0},
    {"Huntley",200.0},
    {"Stafford",200.0},
    {"BF-400",200.0},
    {"Newsvan",200.0},
    {"Tug",200.0},
    {"Trailer 3",200.0},
    {"Emperor",200.0},
    {"Wayfarer",200.0},
    {"Euros",200.0},
    {"Hotdog",200.0},
    {"Club",200.0},
    {"Freight Carriage",200.0},
    {"Trailer 3",200.0},
    {"Andromada",200.0},
    {"Dodo",200.0},
    {"RC Cam",200.0},
    {"Launch",200.0},
    {"Police Car (LSPD)",200.0},
    {"Police Car (SFPD)",200.0},
    {"Police Car (LVPD)",200.0},
    {"Police Ranger",200.0},
    {"Picador",200.0},
    {"S.W.A.T. Van",200.0},
    {"Alpha",200.0},
    {"Phoenix",200.0},
    {"Glendale",200.0},
    {"Sadler",200.0},
    {"Luggage Trailer A",200.0},
    {"Luggage Trailer B",200.0},
    {"Stair Trailer",200.0},
    {"Boxville",200.0},
    {"Farm Plow",200.0},
    {"Utility Trailer",200.0}
};

public OnFilterScriptInit()
{
    new vehiclemodelid = 411;
    printf("The vehicle %s has a speed limit of %f",GetVehicleName(vehiclemodelid),GetVehicleMaxSpeed(vehiclemodelid));
    //TD update code
    new Float:CurrentVehicleSpeed = 55.0;
    new TDstring[32];
    new Text:SpeedoTD = Text:INVALID_TEXT_DRAW;
    //get the speed etc blablabla
    if(GetVehicleMaxSpeed(vehiclemodelid) > CurrentVehicleSpeed)
    {
        format(TDstring,32,"Vehicle Speed: %.f",GetVehicleMaxSpeed(vehiclemodelid));
    }
    else
    {
        format(TDstring,32,"Vehicle Speed: %.f",CurrentVehicleSpeed);
    }
    TextDrawSetString(SpeedoTD,TDstring);
    return 1;
}

stock GetVehicleName(modelid)
{
    return Speedo_aVehicleNS[modelid-400][Speedo_vehicleName];
}

forward Float:GetVehicleMaxSpeed(modelid);
stock Float:GetVehicleMaxSpeed(modelid)
{
    return Speedo_aVehicleNS[modelid-400][Speedo_MaxSpeed];
}
should do the trick.
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