02.01.2012, 07:49
Hi. Found some hidden/secret paintjobs there non presented in wiki. There are deleted for some reason topic here and some old here. Problem is there ID`s not working for me. I`m trying to use this:
Were there ID`s/textures are removed from SA-MP 0.3d? On the russian page of paintjobs there are still some hidden ID`s and ID`s "that crash server", but when I`m using there ID`s, my server still running and no crash or paintjob/color change appears.
For those who thinks it`s just a custom paintjobs - It`s not! I seen it in previous versions like a bug or something when the vehicle is destroyed for others and driveable for me and colored with this "hidden" paintjob.
P.S. Sorry for my bad English.
P.P.S. Some SA-MP specifications
Code:
if(strcmp(cmd, "/покраска", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Используйте: /покраска [0,1,2,4,8,-2,-3,-4,-6,-8,-9,-10,-11,-12,-13,-14,-15,-16,-17,-19,-20]"); return 1; } new pjob = strval(tmp); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid), pjob); } return 1; }
For those who thinks it`s just a custom paintjobs - It`s not! I seen it in previous versions like a bug or something when the vehicle is destroyed for others and driveable for me and colored with this "hidden" paintjob.
P.S. Sorry for my bad English.
P.P.S. Some SA-MP specifications
Quote:
1) 0.3d R2 2) Windows 7 Ultimate (Максимальная) x64 SP1 3) Radeon HD 2600 Pro 4) 217.76.183.76:7777 5) No crashing 6) No crashing 7) gta3.img is compressed with GTAShrinker 0.3 stream.ini string memory and devkit_memory changed to 5000 |