02.01.2012, 01:31
So, this works.
but this doesnt
Tried to use restream likeso:
Thinking that maybe the streamer wasnt updating each player when deleting the object, but that didnt work either.
Any help?
Код:
public DestroyObjects() { DestroyDynamicObject(Thruster1); DestroyDynamicObject(Thruster2); DestroyDynamicObject(Thruster3); DestroyDynamicObject(Thruster4); DestroyDynamicObject(Thruster5); DestroyDynamicObject(Thruster6); //DestroyDynamicObject(Cap1); //DestroyDynamicObject(Cap2); //DestroyDynamicObject(Cap3); //DestroyDynamicObject(Cap4); DestroyDynamicObject(Cap5); DestroyDynamicObject(Cap6); DestroyDynamicObject(Cap7); DestroyDynamicObject(Cap8); DestroyDynamicObject(Cap9); DestroyDynamicObject(Cap10); DestroyDynamicObject(Cap11); DestroyDynamicObject(Cap12); DestroyDynamicObject(Cap13); DestroyDynamicObject(Cap14); DestroyDynamicObject(Cap15); DestroyDynamicObject(Cap16); DestroyDynamicObject(Cap17); DestroyDynamicObject(Cap18); DestroyDynamicObject(Cap19); DestroyDynamicObject(Cap20); DestroyDynamicObject(Cap21); DestroyDynamicObject(Cap22); DestroyDynamicObject(Cap23); DestroyDynamicObject(Cap24); DestroyDynamicObject(Cap25); DestroyDynamicObject(Cap26); DestroyDynamicObject(Cap27); DestroyDynamicObject(Cap28); DestroyDynamicObject(Cap29); DestroyDynamicObject(Cap30); DestroyDynamicObject(Cap31); DestroyDynamicObject(Cap32); DestroyDynamicObject(Cap33); DestroyDynamicObject(Cap34); DestroyDynamicObject(Cap35); DestroyDynamicObject(Cap36); DestroyDynamicObject(Cap37); DestroyDynamicObject(Cap38); DestroyDynamicObject(Cap39); DestroyDynamicObject(Cap40); DestroyDynamicObject(Cap41); DestroyDynamicObject(Cap42); DestroyDynamicObject(Cap43); DestroyDynamicObject(Cap44); DestroyDynamicObject(Cap4); DestroyDynamicObject(Cap50); DestroyDynamicObject(Cap51); DestroyDynamicObject(Cap52); DestroyDynamicObject(Cap53); DestroyDynamicObject(Cap54); DestroyDynamicObject(Cap55); DestroyDynamicObject(Cap56); DestroyDynamicObject(Cap57); DestroyDynamicObject(Cap58); DestroyDynamicObject(Cap59); DestroyDynamicObject(Cap60); DestroyDynamicObject(Cap61); DestroyDynamicObject(Cap62); DestroyDynamicObject(Cap63); DestroyDynamicObject(Cap64); Restream(); }
Код:
if(IsPlayerInRangeOfPoint(playerid,50,30.74976349,1584.64514160,24.30331230)) { if(GetPVarInt(playerid, "CLoggedIn") == 1) { DestroyDynamicObject(Cap1); Restream(); return 1; }
Код:
public Restream() { for(new i = 0; i < MAX_PLAYERS; i++) { Streamer_Update(i); } }
Any help?