24.12.2011, 16:23
Well I'm just curious. Does it make sense to set a vehicleid to 0 when the vehicle gets destroyed?
Example:
Example:
pawn Код:
for(new i=0; i<8; i++)
{
DestroyVehicle(OrgInfo[orgid][Vehicle][i]);
OrgInfo[orgid][Vehicle][i] = 0;
}