[Ajuda]Gm SampForever Urgente
#1

Estiver editando o GM depois de um tempo paro de funciona digita comando /pedircontas parece como se nгo tiver escrito nada nгo aparece nem uma mensagem nem um erro
Eu Usei /Darlider e /lider para dar lider de org
GM SampForever , do Ken_xD/rjjj/Bruno_Tadeu

GM ORIGINAL -> forum.sa-mp.com/showthread.php?t=244215&highlight=SampForever


Код:
 if(strcmp(cmd, "/lider", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [ id ] [Number(1-45)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 45 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 0 a 45"); return 1; }
			if (PlayerInfo[playerid][pAdmin] >= 1337)
			{
			    if(admadministrando[playerid] < 1)
				{
				SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/administrar)");
				return 1;
				}
			    if(IsPlayerConnected(para1))
			    {
			        if(PlayerInfo[para1][pAdmin] > 0)
			        {
				        if(para1 != INVALID_PLAYER_ID)
				        {
				            if(PlayerInfo[para1][pMembro] > 0)
				            {
				                SendClientMessage(playerid, COLOR_GREY, "   O Player Ja tem uma Emprego/Lideranзa !");
				                return 1;
				            }
				            if(level == 30 || level == 31 || level == 26 || level == 13 || level == 14 || level == 28 || level == 29 || level == 34 || level == 12 || level == 32)
				            {
				                SendClientMessage(playerid, COLOR_GREY, "Organizaзгo bloqueada no momento.");
				                return 1;
							}
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							PlayerInfo[para1][pLider] = level;
							format(string, sizeof(string), "   Vocк foi promovido a lider pelo admin %s", sendername);
							SendClientMessage(para1, COLOR_LIGHTBLUE, string);
							SendClientMessage(para1, COLOR_LIGHTBLUE,"Promovido Com sucesso !!");
							if(level == 0) { PlayerInfo[para1][pChar] = 0; }
							else if(level == 1) { PlayerInfo[para1][pChar] = 265; SetPlayerSpawn(para1); } //Policia Militar
							else if(level == 2) { PlayerInfo[para1][pChar] = 285; SetPlayerSpawn(para1); } //ROTAM
							else if(level == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSpawn(para1); } //Exйrcito
							else if(level == 4) { PlayerInfo[para1][pChar] = 228; SetPlayerSpawn(para1); } //Fire/Ambulance
							else if(level == 5) { PlayerInfo[para1][pChar] = 114; SetPlayerSpawn(para1); } //Varrios Los Aztecas
							else if(level == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSpawn(para1); } //Guerrilheiros israelitas
							else if(level == 7) { PlayerInfo[para1][pChar] =  147; SetPlayerSpawn(para1); } //Prefeito
							else if(level == 8) { PlayerInfo[para1][pChar] = 294; SetPlayerSpawn(para1); } //Hitmans
							else if(level == 9) { PlayerInfo[para1][pChar] = 227; SetPlayerSpawn(para1); } //Reporter
							else if(level == 10) { PlayerInfo[para1][pChar] = 61; SetPlayerSpawn(para1); } //Taxistas
							else if(level == 11) { PlayerInfo[para1][pChar] = 171; SetPlayerSpawn(para1); } //Driving/Flying School
							else if(level == 15) { PlayerInfo[para1][pChar] = 270; SetPlayerSpawn(para1); } //Groove
							else if(level == 16) { PlayerInfo[para1][pChar] = 123; SetPlayerSpawn(para1); } //ALQaeda
	                        else if(level == 17) { PlayerInfo[para1][pChar] = 59; SetPlayerSpawn(para1); } //Policia Civil
	                        else if(level == 18) { PlayerInfo[para1][pChar] = 102; SetPlayerSpawn(para1); } //Ballas
	                        else if(level == 19) { PlayerInfo[para1][pChar] = 108; SetPlayerSpawn(para1); } //Vagos
	                        else if(level == 20) { PlayerInfo[para1][pChar] = 117; SetPlayerSpawn(para1); } //Mбfia Yakuza
	                        else if(level == 13) { PlayerInfo[para1][pChar] = 162; SetPlayerSpawn(para1); } //Caipiras
	                        else if(level == 21) { PlayerInfo[para1][pChar] = 98; SetPlayerSpawn(para1); } //PCC
							else if(level == 22) { PlayerInfo[para1][pChar] = 112; SetPlayerSpawn(para1); } //The Triads
							else if(level == 23) { PlayerInfo[para1][pChar] = 142; SetPlayerSpawn(para1);} //Comando Vermelho
							else if(level == 24) { PlayerInfo[para1][pChar] = 292; SetPlayerSpawn(para1); } //Turma do Asfalto
							else if(level == 25) { PlayerInfo[para1][pChar] = 286; SetPlayerSpawn(para1); } //FBI
							else if(level == 26) { PlayerInfo[para1][pChar] = 240; SetPlayerSpawn(para1); } //CIA by Bruno Tadeu & Dark_Fox
							else if(level == 27) { PlayerInfo[para1][pChar] = 280; SetPlayerSpawn(para1); } //PF by Bruno Tadeu & Dark_Fox
							else if(level == 28) { PlayerInfo[para1][pChar] = 228; SetPlayerSpawn(para1); } //Rede Globo by Bruno Tadeu & Dark_Fox
							else if(level == 29) { PlayerInfo[para1][pChar] = 46; SetPlayerSpawn(para1); } //Playssons by Bruno Tadeu & Dark_Fox
							else if(level == 30) { PlayerInfo[para1][pChar] = 49; SetPlayerSpawn(para1); } //Mafia Chineza by Bruno Tadeu & Dark_Fox
							else if(level == 31) { PlayerInfo[para1][pChar] = 68; SetPlayerSpawn(para1); } //Mafia N-C by Bruno Tadeu & Dark_Fox
							else if(level == 32) { PlayerInfo[para1][pChar] = 223; SetPlayerSpawn(para1); } //PUNK by Bruno Tadeu & Dark_Fox
							else if(level == 33) { PlayerInfo[para1][pChar] = 287; SetPlayerSpawn(para1); } //FAB by Bruno Tadeu & Dark_Fox
							else if(level == 35) { PlayerInfo[para1][pChar] = 270; SetPlayerSpawn(para1); } //Groove SF
							else if(level == 36) { PlayerInfo[para1][pChar] = 114; SetPlayerSpawn(para1); } //Aztecas SF
							else if(level == 37) { PlayerInfo[para1][pChar] = 102; SetPlayerSpawn(para1); } //Ballas SF
	                        else if(level == 38) { PlayerInfo[para1][pChar] = 108; SetPlayerSpawn(para1); } //Vagos SF
	                        else if(level == 39) { PlayerInfo[para1][pChar] = 143; SetPlayerSpawn(para1);} //Comando Vermelho SF
							else if(level == 40) { PlayerInfo[para1][pChar] = 98; SetPlayerSpawn(para1); } //PCC SF
							else if(level == 41) { PlayerInfo[para1][pChar] = 265; SetPlayerSpawn(para1); } //Policia Militar SF
							else if(level == 42) { PlayerInfo[para1][pChar] = 61; SetPlayerSpawn(para1); } //Taxistas SF
							else if(level == 43) { PlayerInfo[para1][pChar] =  147; SetPlayerSpawn(para1); } //Prefeito SF
							else if(level == 44) { PlayerInfo[para1][pChar] = 228; SetPlayerSpawn(para1); } //Medicos SF
							else if(level == 45) { PlayerInfo[para1][pChar] = 227; SetPlayerSpawn(para1); } //San Fierro News
							gTeam[para1] = 11;
						    PlayerInfo[para1][pTeam] = 11;
						    PlayerInfo[para1][pCargo] = 6;
						    SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
						    if(PlayerInfo[para1][pLider] != 0 && PlayerInfo[para1][pMembro] != 0)
							{
							    SendClientMessage(playerid, COLOR_GRAD1, "   Me desculpe mais este player jб e lider!");
							    return 1;
							}
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GRAD1, "Este comando sу pode ser usado em admins !");
					}
				}//not connected
			}
Код:
 if(strcmp(cmd, "/pedircontas", true) == 0)
	{
		if(gPlayerLogged[playerid] == 1)
		{
            new NomeTraidor[MAX_PLAYER_NAME];
            GetPlayerName(playerid, NomeTraidor, sizeof(NomeTraidor));
            new orgpd;
            if(GetPlayerOrg(playerid) < 1)  { SendClientMessage(playerid, COLOR_GRAD1, "Voce nгo pode pedir contas, pois nгo faz parte de uma organizaзгo."); return 1; }
 			DemitirInfoOrg(GetName(playerid));
			gTeam[playerid] = 3;
			if(PlayerInfo[playerid][pMembro] >= 1)
            {
                 orgpd = PlayerInfo[playerid][pMembro];
            }
            if(PlayerInfo[playerid][pLider] >= 1)
            {
                 orgpd = PlayerInfo[playerid][pLider];
            }
			if(strcmp(NomeTraidor,InfoOrg[orgpd][Leader],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd liderorg");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][SubLeader],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd sub");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro1],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 1");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro2],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 2");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro3],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 3");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro4],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 4");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro5],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 5");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro6],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 6");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro7],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 7");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro8],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 8");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro9],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 9");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro10],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 10");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        /*if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro11],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 11");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro12],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 12");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro13],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 13");
       	         OnPlayerCommandText(playerid,string);
  	        }
  	        if(strcmp(NomeTraidor,InfoOrg[orgpd][Membro14],true)==0)
  	        {
 		         format(string,sizeof(string),"/ken_lvagapd 14");
       	         OnPlayerCommandText(playerid,string);
  	        }*/
  	        SetPlayerHealth(playerid, 0);
			PlayerInfo[playerid][pTeam] = 3;
			PlayerInfo[playerid][pMembro] = 0;
			PlayerInfo[playerid][pCargo] = 0;
			PlayerInfo[playerid][pLider] = 0;
			PlayerInfo[playerid][pFMember] = 255;
			SetPlayerColor(playerid, COLOR_WHITE);
			SetPlayerHealth(playerid, 0);
			SetPlayerHealth(playerid, 0);
			if(PlayerInfo[playerid][pSex] == 1)
			{
				SetPlayerSkin(playerid, 101);
				PlayerInfo[playerid][pChar] = 101;
				PlayerInfo[playerid][pModel] = 101;
				SetPlayerHealth(playerid, 0);
			}
			else if(PlayerInfo[playerid][pSex] == 2)
			{
				SetPlayerSkin(playerid, 13);
				PlayerInfo[playerid][pChar] = 13;
				PlayerInfo[playerid][pModel] = 13;
				SetPlayerHealth(playerid, 0);
			}
			SendClientMessage(playerid, COLOR_BLUEGANG, "Contas Pedidas, vocк saiu da sua organizaзгo.");
		}
		return 1;
	}
Reply
#2

Quando tu compila da que erro? warn?
Reply
#3

sem erros ou warning
Reply
#4

esse cmd /lider e para dar lider so para adms jogarem ja o /darlider e para dar lideres mesmo aparecendo no infoorg e tudo.Tenta recolocar esses dois cmds como eles vieram no gm
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#5

ok ja tentei isso nao adiantou , mais vo tentar dinovo , sv cheio de bugs bruno voзe й dos unicos que pode ajuda 212.124.118.109:7770 EUA Dedicado 200slot quem queiser tem vaga para scripter
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#6

й velho nao deu parace que os 2 й esse cmd /lider e para dar lider so para adms jogarem ja o
/pedircontas nгo aparece nada nem erro nem nada
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#7

alguem ajuda AE ?? On
Reply
#8

Uma sugestгo

GM MUITO BUGADO = Baixe outro, ou tente realizar um ..
Reply
#9

concordo plenamente com o Sampizito .
Reply
#10

ae vamo ajuda Po !!!! ajudem ae !!
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