20.12.2011, 16:27
Hi!
Few days ago i was playing on my movie server on windows. Everything was okay with all commands which checked if player is connected. (!IsPlayerConnected), but when i started this server on linux everything crashed. I don't know if this is problem with sscanf, which divides 'd' player board, or something has changed in IsPlayerConnected function. I have the newest version of this plugin.
Server sent information, that player is not connected, but he, or she is connected and this is not me!
Thanks in advance for quick reply.
Few days ago i was playing on my movie server on windows. Everything was okay with all commands which checked if player is connected. (!IsPlayerConnected), but when i started this server on linux everything crashed. I don't know if this is problem with sscanf, which divides 'd' player board, or something has changed in IsPlayerConnected function. I have the newest version of this plugin.
Server sent information, that player is not connected, but he, or she is connected and this is not me!
Thanks in advance for quick reply.