19.11.2011, 18:30
Hey.. i'm using GF script.. and..
When player using /changeclothes in his HQ he get to screen with the faction skins and he can write 'next' to next one or 'done' anyway.. for some reason..
it jump to the first skin of the next faction and the first skin of the faction is gone..
anyway..
I hope I explained it well.. and someone will give me a good idea how to fix it
When player using /changeclothes in his HQ he get to screen with the faction skins and he can write 'next' to next one or 'done' anyway.. for some reason..
it jump to the first skin of the next faction and the first skin of the faction is gone..
anyway..
pawn Код:
case 5: //Mafia SKINS
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[25][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[25][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[26][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[26][0]; }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[27][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[27][0]; }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[28][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[28][0]; }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[29][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[29][0]; }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[30][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[30][0]; }
}
case 6: //Triads SKINS
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[32][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[32][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[33][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[33][0]; }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[34][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[34][0]; }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[35][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[35][0]; }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[36][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[36][0]; }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[37][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[37][0]; }
}
![Smiley](images/smilies/smile.png)