[Ajuda] 3 Errors
#1

Quote:

G:\VirtualstreeT.pwn(123) : error 001: expected token: ";", but found "enum"
G:\VirtualstreeT.pwn(29839) : error 006: must be assigned to an array
G:\VirtualstreeT.pwn(29845) : error 035: argument type mismatch (argument 1)

Linha do erro :

pawn Код:
//
enum OInfo
Code completo :

pawn Код:
//
enum OInfo
{
    ModelID,
    ObjectID[MAX_PLAYERS],
    Float:ox,
    Float:oy,
    Float:oz,
    Float:orx,
    Float:ory,
    Float:orz,
    Float:ovdist,
    bool:ObjectCreated[MAX_PLAYERS],
}
--------------------------------
Linha do erro :

pawn Код:
//
            tempo = strtok(cmdtext, idx);
Code completo :

pawn Код:
//
    if(strcmp(cmd, "/cadeia", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            tempo = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USE: /cadeia [id] [ Tempo ]");
                return 1;
            }
            if(!strlen(tempo))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USE: /cadeia [id] [ Tempo ]");
                return 1;
            }
            if(PlayerInfo[giveplayerid][pAdmin] >= 1339 && PlayerInfo[playerid][pAdmin] < 1338)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo pode dar carandiru para um Admin Dono !");
                return 1;
            }
            if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
                return 1;
            }
            new playa;
            new money;
            playa = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            money = strval(tmp);
            if (PlayerInfo[playerid][pAdmin] >= 2)
            {
                if(IsPlayerConnected(playa))
                {
                    if(playa != INVALID_PLAYER_ID)
                    {
                        GetPlayerName(playa, giveplayer, sizeof(giveplayer));
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        format(string, sizeof(string), "* Voce prendeu %s.", giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTRED, string);
                        format(string, sizeof(string), "* Voce foi preso pelo Admin %s.", sendername);
                        SendClientMessage(playa, COLOR_LIGHTRED, string);
                        ResetPlayerWeapons(playa);
//                      WantedPoints[playa] = 0;
                        PlayerInfo[playa][pJailed] = 1;
                        PlayerInfo[playa][pJailTime] = money*60;
                        SetPlayerInterior(playa, 6);
                        SetPlayerPos(playa, 1172.9497070313,-1179.8718261719,86.65015411377);
                        format(string, sizeof(string), "Voce foi preso por %d minutos.   Fianca: Desabilitada", money);
                        SendClientMessage(playa, COLOR_LIGHTBLUE, string);
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   Voce nao tem permissao para usar esse comando!");
            }
        }
        return 1;
    }
--------------------------------
Linha do erro :

pawn Код:
//
            if(!strlen(tempo))
Code completo :

pawn Код:
/*
Mesma coisa
do outro
error , o
code comple-
to '-'*\
--------------------------------
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#2

Quote:
Originally Posted by Laercio
Посмотреть сообщение
Linha do erro :

pawn Код:
//
enum OInfo
Code completo :

pawn Код:
//
enum OInfo
{
    ModelID,
    ObjectID[MAX_PLAYERS],
    Float:ox,
    Float:oy,
    Float:oz,
    Float:orx,
    Float:ory,
    Float:orz,
    Float:ovdist,
    bool:ObjectCreated[MAX_PLAYERS],
}
Tenta
pawn Код:
enum OInfo
{
    ModelID,
    ObjectID[MAX_PLAYERS],
    Float:ox,
    Float:oy,
    Float:oz,
    Float:orx,
    Float:ory,
    Float:orz,
    Float:ovdist,
    bool:ObjectCreated[MAX_PLAYERS]
};

EDIT: Se nгo der, poste o que tem em cima da enum!
Reply
#3

Coloque isso " }; " no final do seu enum sem aspas.
Reply
#4

Quote:
Originally Posted by humildadeforever
Посмотреть сообщение
Tenta
pawn Код:
enum OInfo
{
    ModelID,
    ObjectID[MAX_PLAYERS],
    Float:ox,
    Float:oy,
    Float:oz,
    Float:orx,
    Float:ory,
    Float:orz,
    Float:ovdist,
    bool:ObjectCreated[MAX_PLAYERS]
};

EDIT: Se nгo der, poste o que tem em cima da enum!
Se Passo a mesma coisa que tem , ja

Encima do Enum tem isso :

pawn Код:
new pban[MAX_PLAYERS];
new v[6];
new shifthour;
new cdivulgar[MAX_PLAYERS];
//================================================//
new tempo
//==============[STREAMER DE OBJETOS]=============//
/*
native Thiago_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:vdist=0.0);  //creates an object.
native Thiago_DestroyObject(objectid);                                                                          //destroys an object.
native Thiago_PlayerObjectUpdate(playerid, Float:x, Float:y, Float:z);                                          //update objects for a player in a certain position.
native Thiago_MoveObject(objectid, Float:x, Float:y, Float:z, Float:speed);                                     //moves an object.
native Thiago_StopObject(objectid);                                                                             //stops an object from moving.
native Thiago_IsValidObject(objectid);                                                                          //returns 1 if object is valid, returns 0 if object is invalid.
native Thiago_SetObjectPos(objectid, Float:x, Float:y, Float:z);                                                //sets the position of an object.
native Thiago_GetObjectPos(objectid, &Float:x, &Float:y, &Float:z);                                             //gets the position of an object in x, y and z.
native Thiago_SetObjectRot(objectid, Float:rx, Float:ry, Float:rz);                                             //sets the rotation of an object.
native Thiago_GetObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz);                                          //gets the rotation of an object in rx, ry and rz.
native Thiago_RefreshObjects(playerid);                                                                         //recreates (refreshes) a certain player's objects. (useful to recreate broken objects like glass, boxes, barrels, ...)
native Thiago_ObjectUpdateForAll();                                                                             //instantly updates the objects for all players.
*/

//Configuration//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//the player's object view range, doesn't need to be changed because objects only start showing at 350 distance.
//#pragma dynamic               30000   //increse value if you have problems with stach/heap size.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
enum OInfo
Quote:
Originally Posted by whiXґ
Посмотреть сообщение
Coloque isso " }; " no final do seu enum sem aspas.
Deu 18 Errors '-'
Reply
#5

pawn Код:
enum OInfo
{
    ModelID,
    ObjectID[MAX_PLAYERS],
    Float:ox,
    Float:oy,
    Float:oz,
    Float:orx,
    Float:ory,
    Float:orz,
    Float:ovdist,
    bool:ObjectCreated[MAX_PLAYERS]
};
pawn Код:
new tempo[128];
Reply
#6

Te Amo s2 '-'

+REP
Reply
#7

Disponha (: , O humildadeforever disse a mesma coisa com outras palavras, REP pra ele tambйm...
Reply
#8

Adc msn ? laercio_gm@hotmail.com (:

Ou Skype : laercio147
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