25.10.2011, 11:45
I am working on an anti ammo hack, which will also detect if a player is facing and standing against a wall or player, to prevent false ammo hack warnings. But I have no idea how.
So my question is:
How can I detect if a player faces the wall (if he presses the fire key. You know if you face the wall and you try to shoot it won't shoot ofcourse), and how can I detect if a player faces another player (You know if you face a player and you try to shoot, it will punch him/her).
Thanks
So my question is:
How can I detect if a player faces the wall (if he presses the fire key. You know if you face the wall and you try to shoot it won't shoot ofcourse), and how can I detect if a player faces another player (You know if you face a player and you try to shoot, it will punch him/her).
Thanks