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#1

Hello

I got a question about this, is it possible with a command like "/pickmeup" and it creates a heli "cargobob with a NPC in" that you can enter and the NPC flies you a specific coords depending on what team you are in?

Something like this: ur somewhere in the map, you type /pickmeup and a heli lands 3 meters from you, you enter it and the NPC flies you to ur base.

Dream or possible?
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#2

NPCs can only follow pre-recorded paths, so yes, you could have for example a dialog list of destinations, but there's no NPCDriveTo or similar. You can't 'call' an NPC to land near you, unless to make a thousand different paths. Hopefully NPCs will be improved one day, but they haven't been touched at all since they were introduced.
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#3

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Originally Posted by MP2
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NPCs can only follow pre-recorded paths, so yes, you could have for example a dialog list of destinations, but there's no NPCDriveTo or similar. You can't 'call' an NPC to land near you, unless to make a thousand different paths. Hopefully NPCs will be improved one day, but they haven't been touched at all since they were introduced.
Then you should be able just to spawn a vehicle with that cmd, and at same time put a npc in that vehicle id, and then after like 10 sec, it "jumps" to a pre-recorded landing sequence ?
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#4

You can pause an NPC's playback and use SetVehiclePos (AFAIK).
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#5

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Originally Posted by MP2
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You can pause an NPC's playback and use SetVehiclePos (AFAIK).
What exactly do you mean bu pause? im not so good at NPCs at all..for now i just have recorded routs that players can enter to get back to their bases.
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