odd car pos
#1

my cars are placed in the wrong place even though i placed them were i wanted them to be
during mapping:

in-game:

they respawn in the right place but only on its first spawn its in the wrong place
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#2

it happens on all servers btw
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#3

Old SA:MP bug and confirmed. Happens sometimes when you exit from CJ's closet from the house. You could try this code:

pawn Code:
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    if((newinteriorid == 5 || newinteriorid == 2 || newinteriorid == 12) && GetPlayerVirtualWorld(playerid) == 0) SetPlayerVirtualWorld(playerid, 1);
    if((oldinteriorid == 5 || oldinteriorid == 2 || oldinteriorid == 12) && newinteriorid == 0 && GetPlayerVirtualWorld(playerid) == 1) SetPlayerVirtualWorld(playerid, 0);
    return 1;
}
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#4

Quote:
Originally Posted by Kalcor
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I think this is a rare SA-MP server streaming problem caused by the fact that the interior is right above Grove Street. The vehicles are streamed in while you are in the interior but the cols aren't loaded so they fall through the ground.

A fix could be scripted to change the player virtual world to non-0 when you are in an interior.
char

E: You're faster, sorry.
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#5

i'll just make cj spawn outside the johnson house instead
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