16.10.2011, 10:47
(
Последний раз редактировалось Phantomkiller; 16.10.2011 в 10:59.
Причина: Nobody answers
)
My Gamemode:GF
Problem: Need cmd which moves house objects (btw in sript is /houseentrance but it doesent work)
Here is the script:
Problem: Need cmd which moves house objects (btw in sript is /houseentrance but it doesent work)
Here is the script:
Код:
if(strcmp(cmd, "/houseentrance", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] != 6) { return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "SYNTAX: /houseentrance [houseid] - Moves a house to you"); return 1; } new proplev = strval(tmp); if(proplev > sizeof(HouseInfo) || proplev < 0) { SendClientMessage(playerid,COLOR_WHITE,"House ID must be above 0 and below 33"); return 1; } else { new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid,X,Y,Z); format(string,sizeof(string),"Entrance of House %d to %f - %f - %f",proplev,X,Y,Z); ABroadCast(COLOR_YELLOW,string,5); HouseInfo[proplev][hEntrancex] = X; HouseInfo[proplev][hEntrancey] = Y; HouseInfo[proplev][hEntrancez] = Z; OnPropUpdate(); return 1; } } } if(strcmp(cmd, "/houseexit", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] != 6) { return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "SYNTAX: /houseexit [houseid] - Moves a house to you"); return 1; } new proplev = strval(tmp); if(proplev > sizeof(HouseInfo) || proplev < 0) { SendClientMessage(playerid,COLOR_WHITE,"House ID must be above 0 and below 33"); return 1; } else { new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid,X,Y,Z); format(string,sizeof(string),"Exit of House %d to %f - %f - %f",proplev,X,Y,Z); ABroadCast(COLOR_YELLOW,string,5); HouseInfo[proplev][hExitx] = X; HouseInfo[proplev][hExity] = Y; HouseInfo[proplev][hExitz] = Z; HouseInfo[proplev][hInt] = GetPlayerInterior(playerid); OnPropUpdate(); return 1; } } return 1; }