15.10.2011, 08:19
So i think ive messed up here somewhere and ive tried editing GivePlayerMoney to Setplayermoney but it says it in undefined. Here is what i have right now what causes the players money to double everytime they spawn.
Here is on spawn
And dialog for when you log in.
Here is on spawn
Код:
public OnPlayerSpawn(playerid) { if( PVar[ playerid ][ pLastX ] == 0.0 && PVar[ playerid ][ pLastY ] == 0.0 ) { new RPos = random( sizeof ( RandSpawns ) ); SetPlayerPos( playerid, RandSpawns[ RPos ][ 0 ], RandSpawns[ RPos ][ 1 ], RandSpawns[ RPos ][ 2 ] ); } else SetPlayerPos( playerid, PVar[ playerid ][ pLastX ], PVar[ playerid ][ pLastY ], PVar[ playerid ][ pLastZ ] ); GivePlayerMoney( playerid, PVar[ playerid ][ pMoney ] ); return 1; }
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new File[50]; format(File, sizeof(File), PFiles, pName(playerid)); switch(dialogid) { case LOGIN: { if(response) { if(strlen(inputtext) == 0) { new iStr[128]; format(iStr, sizeof(iStr), ""#CBLUE"Welcome back: "#CDGREEN"%s(%d)\n"#CBLUE"Enter your password to login:", pName(playerid), playerid); return ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, ""#CBLUE"Login", iStr, "Login", "Leave"); } if(strcmp(inputtext, dj(File, "Password", 40), true) == 0) { SendClientMessage(playerid, COLOR_LIGHTGREEN, "You are now logged in!"); GivePlayerMoney( playerid, PVar[ playerid ][ pMoney ] ); PVar[playerid][pKills] = djInt (File, "Kills"); PVar[playerid][pMoney] = djInt (File, "Money"); PVar[playerid][pDeaths] = djInt (File, "Deaths"); PVar[playerid][pLevel] = djInt (File, "Level"); PVar[playerid][pMuted] = djInt (File, "Muted"); format(PVar[playerid][pMutedReason], 52, "%s", dj(File, "MutedReason")); PVar[playerid][pLastX] = djFloat (File, "LastX"); PVar[playerid][pLastY] = djFloat (File, "LastY"); PVar[playerid][pLastZ] = djFloat (File, "LastZ"); } else {