13.09.2011, 06:37
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Последний раз редактировалось oicq747285250; 13.09.2011 в 06:46.
Причина: IsPlayerNPC(playerid)
)
Код:
#include <a_samp> forward OnPlayerPressMOUSE1(playerid); forward OnPlayerPressMOUSE2(playerid); forward OnPlayerPressMOUSE3(playerid); forward OnPlayerPressLCTRL(playerid); forward OnPlayerPressRCTRL(playerid); forward OnPlayerPressSHIFT(playerid); forward OnPlayerPressCAPSLOCK(playerid); forward OnPlayerPressENTER(playerid); forward OnPlayerPressDELETE(playerid); forward OnPlayerPressEND(playerid); forward OnPlayerPressC(playerid); forward OnPlayerPressQ(playerid); forward OnPlayerPressW(playerid); forward OnPlayerPressE(playerid); forward OnPlayerPressS(playerid); forward OnPlayerPressH(playerid); forward OnPlayerPressTAB(playerid); forward OnPlayerPressALT(playerid); forward OnPlayerPressSPACE(playerid); forward OnPlayerPressNUMPAD4(playerid); forward OnPlayerPressNUMPAD6(playerid); forward OnPlayerPressNUMPAD8(playerid); forward OnPlayerPressNUMPADADD(playerid); new KeysNum[15][1]={ {1},//Tab,LCTRLinveh {2},//C,Hinveh {4},//LCTRL,MOUSE1,ALTinveh {8},//SPACE,Winveh {16},//ENTER {32},//SHIFT,RCTRL,Sinveh {64},//Einveh {128},//CAPSLOCK,DELETE,MOUSE2,SPACEinveh {256},//Qinveh {512},//NUMPAD 1,MOUSE3,NUMPAD +inveh,2inveh {1024},//ALT {2048},//NUMPAD 8inveh {4096},//ENDinveh {8192},//NUMPAD 4 {16384}//NUMPAD 6 }; forward GetPlayerPressKeys(playerid,id); forward PlayerKeysNumtoKeys(playerid,id); public PlayerKeysNumtoKeys(playerid,id) { switch(id) { case 1: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressLCTRL","d",playerid);} else { CallRemoteFunction("OnPlayerPressTAB","d",playerid); } } case 2: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressH","d",playerid);} else { CallRemoteFunction("OnPlayerPressC","d",playerid); } } case 4: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressALT","d",playerid);} else { CallRemoteFunction("OnPlayerPressLCTRL","d",playerid); CallRemoteFunction("OnPlayerPressMOUSE1","d",playerid); } } case 8: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressW","d",playerid);} else { CallRemoteFunction("OnPlayerPressSPACE","d",playerid); } } case 16: { CallRemoteFunction("OnPlayerPressENTER","d",playerid); } case 32: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressS","d",playerid);} else { CallRemoteFunction("OnPlayerPressSHIFT","d",playerid); CallRemoteFunction("OnPlayerPressRCTRL","d",playerid); } } case 64: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressE","d",playerid);} } case 128: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressSPACE","d",playerid);} else { CallRemoteFunction("OnPlayerPressCAPSLOCK","d",playerid); CallRemoteFunction("OnPlayerPressDELETE","d",playerid); CallRemoteFunction("OnPlayerPressMOUSE2","d",playerid); } } case 256: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressQ","d",playerid);} } case 512: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressNUMPADADD","d",playerid);CallRemoteFunction("OnPlayerPress2","d",playerid);} else { CallRemoteFunction("OnPlayerPressNUMPAD1","d",playerid); CallRemoteFunction("OnPlayerPressMOUSE3","d",playerid); } } case 1024: { CallRemoteFunction("OnPlayerPressALT","d",playerid); } case 2048: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressNUMPAD8","d",playerid);} } case 4096: { if(IsPlayerInAnyVehicle(playerid)){CallRemoteFunction("OnPlayerPressEND","d",playerid);} } case 8192: { CallRemoteFunction("OnPlayerPressNUMPAD4","d",playerid); } case 16384: { CallRemoteFunction("OnPlayerPressNUMPAD6","d",playerid); } } } public GetPlayerPressKeys(playerid,id) { for(new a=0;a<15;a++) { if(id>=KeysNum[a][0]&&KeysNum[a][0]>0) { if(id==KeysNum[a][0]){PlayerKeysNumtoKeys(playerid,KeysNum[a][0]);} for(new b=0;b<15;b++) { if(id>=KeysNum[a][0]+KeysNum[b][0]&&KeysNum[b][0]>0) { if(a!=b&&id==KeysNum[a][0]+KeysNum[b][0]&&KeysNum[a][0]>KeysNum[b][0]){PlayerKeysNumtoKeys(playerid,KeysNum[a][0]);PlayerKeysNumtoKeys(playerid,KeysNum[b][0]);} for(new c=0;c<15;c++) { if(id>=KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]&&KeysNum[c][0]>0) { if(a!=b&&b!=c&&id==KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]&&KeysNum[a][0]>KeysNum[b][0]&&KeysNum[b][0]>KeysNum[c][0]){PlayerKeysNumtoKeys(playerid,KeysNum[a][0]);PlayerKeysNumtoKeys(playerid,KeysNum[b][0]);PlayerKeysNumtoKeys(playerid,KeysNum[c][0]);} for(new d=0;d<15;d++) { if(id>=KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]+KeysNum[d][0]&&KeysNum[c][0]>0) { if(a!=b&&b!=c&&c!=d&&id==KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]+KeysNum[d][0]&&KeysNum[a][0]>KeysNum[b][0]&&KeysNum[b][0]>KeysNum[c][0]&&KeysNum[c][0]>KeysNum[d][0]){PlayerKeysNumtoKeys(playerid,KeysNum[a][0]);PlayerKeysNumtoKeys(playerid,KeysNum[b][0]);PlayerKeysNumtoKeys(playerid,KeysNum[c][0]);PlayerKeysNumtoKeys(playerid,KeysNum[d][0]);} for(new e=0;e<15;e++) { if(id>=KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]+KeysNum[d][0]+KeysNum[e][0]&&KeysNum[c][0]>0) { if(a!=b&&b!=c&&c!=d&&d!=e&&id==KeysNum[a][0]+KeysNum[b][0]+KeysNum[c][0]+KeysNum[d][0]+KeysNum[e][0]&&KeysNum[a][0]>KeysNum[b][0]&&KeysNum[b][0]>KeysNum[c][0]&&KeysNum[c][0]>KeysNum[d][0]&&KeysNum[d][0]>KeysNum[e][0]){PlayerKeysNumtoKeys(playerid,KeysNum[a][0]);PlayerKeysNumtoKeys(playerid,KeysNum[b][0]);PlayerKeysNumtoKeys(playerid,KeysNum[c][0]);PlayerKeysNumtoKeys(playerid,KeysNum[d][0]);PlayerKeysNumtoKeys(playerid,KeysNum[e][0]);} } } } } } } } } } } } public OnPlayerUpdate(playerid) { new Keys,ud,lr; GetPlayerKeys(playerid,Keys,ud,lr); if(!IsPlayerNPC(playerid)&&Keys!=ud&&Keys!=lr) { //printf("%d) keys : %d ud : %d lr : %d",playerid,Keys,ud,lr); GetPlayerPressKeys(playerid,Keys); } return 1; } public OnPlayerPressMOUSE1(playerid){return 1;} public OnPlayerPressMOUSE2(playerid){return 1;} public OnPlayerPressMOUSE3(playerid){return 1;} public OnPlayerPressLCTRL(playerid){return 1;} public OnPlayerPressRCTRL(playerid){return 1;} public OnPlayerPressSHIFT(playerid){return 1;} public OnPlayerPressCAPSLOCK(playerid){return 1;} public OnPlayerPressENTER(playerid){return 1;} public OnPlayerPressDELETE(playerid){return 1;} public OnPlayerPressEND(playerid){return 1;} public OnPlayerPressC(playerid){return 1;} public OnPlayerPressQ(playerid){return 1;} public OnPlayerPressW(playerid){return 1;} public OnPlayerPressE(playerid){return 1;} public OnPlayerPressS(playerid){return 1;} public OnPlayerPressH(playerid){return 1;} public OnPlayerPressTAB(playerid){return 1;} public OnPlayerPressALT(playerid){return 1;} public OnPlayerPressSPACE(playerid){return 1;} public OnPlayerPressNUMPAD4(playerid){return 1;} public OnPlayerPressNUMPAD6(playerid){return 1;} public OnPlayerPressNUMPAD8(playerid){return 1;} public OnPlayerPressNUMPADADD(playerid){return 1;}
you can put only forward and public in your gamemode with this filtersciprt.
by me(gameid:MO_HATE)