My /f doesn't work
#1

Hi guys "/f" commands doesn't work it says you are not in a faction ...What should I do?


if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1 && PlayerInfo[playerid][pMuteTime] > 0)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nu poti vorbii, esti pe MUTE!");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
result[0] = toupper(result[0]);
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]");
return 1;
}
if (gTeam[playerid] >= 5 || PlayerInfo[playerid][pFMember] < 255)
{
new leader = PlayerInfo[playerid][pLeader];
new member = PlayerInfo[playerid][pMember];
if(member==5||member==6)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Caporale %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldier %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Associate %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Piccoto %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Outsider %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Director %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Agent %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Marksman %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Freelancer %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Freelancer %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==9)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Network Producer %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Network Editor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Network Anchor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Local Editor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Local Reporter %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Intern %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Intern %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==10)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Taxi Company Owner %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Shift Supervisor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Dispatcher %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Cabbie %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxi Rookie %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==11)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Director %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Manager %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Senior Instructor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Instructor %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==12)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** BigPapa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==13)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==14)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** El Jefe %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Veterano %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Soldado %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Hermano %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Vato %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Ese %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Ese %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==15)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Drecha Mano %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldato %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Azteca %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cabron %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Cabron %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==16)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Sef %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Sef %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Paznic %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Chelner %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Mecanic %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Mecanic %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Mecanic %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==1
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==19)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(member==20)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string);
}
else if(leader==5||leader==6)
{
format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==
{
format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==9)
{
format(string, sizeof(string), "** Network Producer %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==10)
{
format(string, sizeof(string), "** Taxi Company Owner %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==11)
{
format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==12)
{
format(string, sizeof(string), "** BigPapa %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==13)
{
format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==14)
{
format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==15)
{
format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==16)
{
format(string, sizeof(string), "** Owner %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==17)
{
format(string, sizeof(string), "** Sef %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==1
{
format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==19)
{
format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(leader==20)
{
format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result);
SendFamilyMessage(PlayerInfo[playerid][pLeader], TEAM_AZTECAS_COLOR, string);
}
else if(PlayerInfo[playerid][pFMember] < 255)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Caporale %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldier %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Associate %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Piccoto %s: %s. )) **", sendername, result); }
else { format(string, sizeof(string), "** Outsider %s: %s. )) **", sendername, result); }
SendNewFamilyMessage(PlayerInfo[playerid][pFMember], TEAM_AZTECAS_COLOR, string);
}
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Nu faci parte din nici o factiune!");
return 1;
}
}//not connected
return 1;
}
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#2

First of all use PAWNO tags [.pawn] [./pawn] (Remove the dots).
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