Spawn Help
#1

Hi , i have a big problem , i working on my own gamemode , i made a Register and Login system with Dialog , all works but i want when a player Login to AutoSpawn , i Try SetPlayerPos SetSpawnInfo SpawnPlayer , but didn't work, what can i do to AutoSpawn a player when he login ? [if i can with Spawnplayer and Setspawninfo , Where to put that ?]
Reply
#2

When the player logs or registers, inside those dialogs insert

pawn Код:
SpawnPlayer( playerid );
Reply
#3

And the coordonates where to spawn ? where i put that
Reply
#4

on OnPlayerSpawn
Reply
#5

didn't work someone ?
Reply
#6

huh ? What you put on onplayerspawn ?
Reply
#7

So , i have this OnPlayerConnect:
Код:
public OnPlayerConnect(playerid)
{
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai venit, Nu esti Inregistrat in Baza de date \n Pentru Inregistrare Scrie Parola ta aici:", "Register", "Iesi");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
    }
    PlayerInfo[playerid][pAdminLevel] = 0;
	return 1;
}
and this OnDialogRespons:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
	ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, nu esti inregistrat in baza de date \n Pentru Inregistrare Scrie Parola ta aici:", "Register", "Iesi");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        SendClientMessage(playerid, 0xFFF900FF, "Te-ai Inregistrat cu Succes!");
        gPlayerLogged[playerid] = 1;
	}
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, " Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, 0xFF0000FF, "Parola Incorecta!");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,0xFF0000FF, "Server: Te-ai logat cu Succes!");
		}
    }
	return 1;
}
Reply
#8

EDIT : not understand before

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, nu esti inregistrat in baza de date \n Pentru Inregistrare Scrie Parola ta aici:", "Register", "Iesi");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        SendClientMessage(playerid, 0xFFF900FF, "Te-ai Inregistrat cu Succes!");
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, " Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, 0xFF0000FF, "Parola Incorecta!");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,0xFF0000FF, "Server: Te-ai logat cu Succes!");
            SetPlayerPos(playerid,0.0,0.0,3.0)
            SpawnPlayer(playerid);
        }
    }
    return 1;
}
try
Reply
#9

Quote:
Originally Posted by Venice
Посмотреть сообщение
Show the onplayerspawn not onplayerconnect etc...
OnPlayerSpawn is called AFTER the player has spawned....
Reply
#10

Quote:
Originally Posted by Venice
Посмотреть сообщение
EDIT : not understand before

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, nu esti inregistrat in baza de date \n Pentru Inregistrare Scrie Parola ta aici:", "Register", "Iesi");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        SendClientMessage(playerid, 0xFFF900FF, "Te-ai Inregistrat cu Succes!");
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, " Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, 0xFF0000FF, "Parola Incorecta!");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Bine ai Venit", "Bine ai Venit, Esti deja Inregistrat \n Pentru Logare Scrie Parola ta aici:", "Login", "Iesi");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,0xFF0000FF, "Server: Te-ai logat cu Succes!");
            SetPlayerPos(playerid,0.0,0.0,3.0)
            SpawnPlayer(playerid);
        }
    }
    return 1;
}
try
didn't work What can i do ?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)