28.08.2011, 20:24
I maked some changes on /find command and i add this :
if player is in house the checkpoint appear at the entranceX,Y,Z and if player is not in house the player appear normaly. But i have a problem the normal way works but when im in house the checkpoint appear wrong. I need this fast....
Код:
for(new h = 0; h < sizeof(HouseInfo); h++) { if(PlayerInfo[playerid][pIsAtHouse] == 0) { new Float:X,Float:Y,Float:Z; GetPlayerPos(giveplayerid, X,Y,Z); SetPlayerCheckpoint(playerid, X,Y,Z, 6); } else if(PlayerInfo[playerid][pIsAtHouse] >= 1) { SetPlayerCheckpoint(giveplayerid, HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancex], 6); } }