Help me OnPlayerDisconnect
#1

I am trying to save stats but OnPlayerDisconnect every thing changes in numbers etc not saving last information correct here is my code
pawn Code:
#include <a_samp>
#include <SII> // Include SII.inc


enum pInfo
{
    pName,
    pPass,
    pLevel,
    pMoney,
    pAdmin,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new Player_Name[MAX_PLAYERS][MAX_PLAYER_NAME];
new bool: player_loggedin[MAX_PLAYERS];


// dialouge defines
#define DIALOG_REGISTER 2000
#define DIALOG_LOGIN 2001
// colors define for login
#define WHITE "{FFFFFF}"
#define RED "{F81414}"
#define GREEN "{00FF22}"
#define LIGHTBLUE "{00CED1}"

stock getINI(playerid)
{
  new account[64];
  format(account,30,"Users/%s.ini",Player_Name[playerid]);
  return account;
}

main()
{

}

public OnGameModeInit()
{
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnPlayerConnect(playerid)
{
    GetPlayerName(playerid, Player_Name[playerid], MAX_PLAYER_NAME);
    if (fexist(getINI(playerid)))
    {
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""WHITE"Login",""WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""WHITE"Registering...",""WHITE"Type your password below to register a new account.","Register","Quit");
    }
    return 1;
}

public OnPlayerDisconnect(playerid)
{

    if(INI_Open(getINI(playerid))) {
    player_loggedin[playerid] = false;
    INI_WriteInt("Name",PlayerInfo[playerid][pName]);
    INI_WriteInt("Password",PlayerInfo[playerid][pPass]);
    INI_WriteInt("Level",PlayerInfo[playerid][pLevel]);
    INI_WriteInt("Money",PlayerInfo[playerid][pMoney]);
    INI_WriteInt("Admin",PlayerInfo[playerid][pAdmin]);

    INI_Save();
    INI_Close();
    }
    return 1;
}


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if (response)
            {
                if(!strlen(inputtext)) {
                ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""WHITE"Registering...",""RED"You have entered an invalid password.\n"WHITE"Type your password below to register a new account.","Register","Quit");
                }


                if(INI_Open(getINI(playerid))) {
                INI_WriteString("Name", Player_Name[playerid]);
                INI_WriteString("Password",inputtext);
                INI_WriteInt("Level",1);
                INI_WriteInt("Money",5000);
                INI_WriteInt("Admin",0);

                INI_Save();
                INI_Close();

                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""WHITE"Login",""WHITE"Type your password below to login.","Login","Quit");
            }
        }
    }
        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(!strlen(inputtext)) {
                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an invalid password.\n"WHITE"Type your password below to login.","Login","Quit");
                }

                if(INI_Open(getINI(playerid))) {
                INI_ReadString(PlayerInfo[playerid][pPass],"Password",20);

                if(strcmp(inputtext,PlayerInfo[playerid][pPass],false)) {
                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, ""WHITE"Login",""RED"You have entered an incorrect password.\n"WHITE"Type your password below to login.","Login","Quit");
                }
                player_loggedin[playerid] = true;
                SetPlayerScore( playerid, INI_ReadInt("Level" ) );
                ResetPlayerMoney( playerid );
                GivePlayerMoney( playerid, INI_ReadInt( "Money" ) );
                PlayerInfo[playerid][pAdmin] = INI_ReadInt("Admin");
                INI_Close();
                }
            }
        }
    }
    return 1;
}
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#2

SII distorts values. I do not recommend it. This is reason why I have switched to Y_INI.

https://sampforum.blast.hk/showthread.php?tid=273088
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