19.07.2011, 01:55
So i type my command, and it works so dont think im a very big noob from the title. Its when ever i click a button in my dialog is when i recieve the unkown command. But it still works.
Here is the Dialog Responce
Whats wrong?
Here is the Dialog Responce
Код:
if(dialogid == 12) { if(response == 1) { if(listitem == 0) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(411, x,y,z, a, -1, -1, -1); } if(listitem == 1) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(562, x,y,z, a, -1, -1, -1); } if(listitem == 2) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(400, x,y,z, a, -1, -1, -1); } if(listitem == 3) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(401, x,y,z, a, -1, -1, -1); } if(listitem == 4) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(402, x,y,z, a, -1, -1, -1); } if(listitem == 5) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(403, x,y,z, a, -1, -1, -1); } if(listitem == 6) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(404, x,y,z, a, -1, -1, -1); } if(listitem == 7) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(405, x,y,z, a, -1, -1, -1); } if(listitem == 8) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(406, x,y,z, a, -1, -1, -1); } if(listitem == 9) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(407, x,y,z, a, -1, -1, -1); } if(listitem == 10) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(408, x,y,z, a, -1, -1, -1); } if(listitem == 11) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(409, x,y,z, a, -1, -1, -1); } if(listitem == 12) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(410, x,y,z, a, -1, -1, -1); } if(listitem == 13) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(412, x,y,z, a, -1, -1, -1); } if(listitem == 14) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(413, x,y,z, a, -1, -1, -1); } if(listitem == 15) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(414, x,y,z, a, -1, -1, -1); } if(listitem == 16) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(415, x,y,z, a, -1, -1, -1); } if(listitem == 17) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(416, x,y,z, a, -1, -1, -1); } if(listitem == 18) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(417, x,y,z, a, -1, -1, -1); } if(listitem == 19) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(418, x,y,z, a, -1, -1, -1); } if(listitem == 20) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(419, x,y,z, a, -1, -1, -1); } if(listitem == 21) { new Float:x, Float:y, Float:z, Float:a; GetPlayerPos(playerid, x,y,z); GetPlayerFacingAngle(playerid, a); CreateVehicle(420, x,y,z, a, -1, -1, -1); } } }