12.07.2011, 10:14
Hey, i making a driving license test for my server it's sgt's driving test and i did do it for LS all is fine, i have it already, but it's filterscript and when i do the test. I have driving license but, if i type /licenses (id) it's not showing PASSED, it's showing NOT PASSED, because it's writing in CarLicenses(I made this folder) folder and if i change writing in users folder , it's not passed, but i have already a License after login. How i can do, that if i do a license test, get license and it will be passed in /licenses (id) ? Please I don't know how to do that, look at script:
I need that in users folder it will change CarLic=0 on CarLic=1
But i dont how to do that... please guys
Quote:
/* This Filterscript was created by Sgt (Sascha). It was made for SA-MP.com. Everyone may use this script, however you may not claim it as your own! Editing or removing this credit lines is strictly forbidden! */ #define FILTERSCRIPT #include <a_samp> #define COLOR_RED 0xAC0404AA #define COLOR_GREEN 0x39CC00AA #define COLOR_GREY 0x7F7F7FAA enum PlayerSaves { InPickUp, Step, Vehicle, Float:VH, CP } new PlayerData[MAX_PLAYERS][PlayerSaves]; new sgt_vehicle[MAX_VEHICLES]; new sgt_pickup; new FloatLCP[][3] = { {2094.2458,-1757.2183,13.2750}, {2114.8501,-1547.3146,24.4346}, {2093.0437,-1383.5345,23.7028}, {2074.2417,-1222.6780,23.6977}, {2011.9783,-1133.2168,24.8681}, {1967.5641,-1191.1130,25.6288}, {1899.7421,-1259.0839,13.2739}, {1778.6519,-1281.2861,13.3479}, {1712.1005,-1349.0924,13.2579}, {1660.6407,-1437.3768,13.2579}, {1449.2258,-1479.7397,13.2467}, {1426.7952,-1642.2052,13.2524}, {1531.7705,-1734.7625,13.2622}, {1878.1281,-1753.6519,13.2579}, {2062.4692,-1754.5667,13.2658}, {2062.0320,-1918.8903,13.4219} }; public OnFilterScriptInit() { print("\n--------------------------------------"); print("Driving License v0.6 by Sgt aka Sascha"); print("--------------------------------------\n"); sgt_pickup = CreatePickup(1239, 23, 1491.2736,1307.4366,1093.2891, -1); return 1; } public OnFilterScriptExit() { print("\n--------------------------------------"); print("Shutting down Sgt's Driving License v0.6"); print("--------------------------------------\n"); return 1; } public OnPlayerSpawn(playerid) { PlayerData[playerid][InPickUp] = 0; PlayerData[playerid][Step] = 0; PlayerData[playerid][CP] = -1; return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(PlayerData[playerid][Step] > 1) { SendClientMessage(playerid, COLOR_RED, "You've failed your driving test."); } return 1; } public OnVehicleSpawn(vehicleid) { if(sgt_vehicle[vehicleid] == 1) { SetVehicleToRespawn(vehicleid); } return 1; } public OnVehicleDeath(vehicleid, killerid) { if(sgt_vehicle[vehicleid] == 1) { SetVehicleToRespawn(vehicleid); } return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { if(PlayerData[playerid][Step] >= 1) { PlayerData[playerid][Vehicle] = GetPlayerVehicleID(playerid); GetVehicleHealth(GetPlayerVehicleID(playerid), PlayerData[playerid][VH]); SendClientMessage(playerid, COLOR_GREEN, "Drive to the first checkpoint and follow the following ones"); PlayerData[playerid][Step] = 2; SetPlayerRaceCheckpoint(playerid, 0, 2083.5579,-1914.2047,13.2578, 2094.2458,-1757.2183,13.2750 , 3.00); PlayerData[playerid][CP] = 0; return 1; } else if(PlayerData[playerid][Step] == 0) { if(!IsDLFree(GetPlayerVehicleID(playerid))) { new string[100], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "users/%s.ini", pname); if(!fexist(string)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "You need a driving license to drive the vehicle! "); } } } } return 1; } public OnPlayerEnterCheckpoint(playerid) { if(PlayerData[playerid][Step] == 1 && !IsPlayerInAnyVehicle(playerid)) { new v = CreateVehicle(0,0,0.0,0,0.0,0,0,0); sgt_vehicle[v] = 1; SendClientMessage(playerid, COLOR_GREEN, "Get into the vehicle and follow the checkpoints."); DisablePlayerCheckpoint(playerid); } return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerVehicleID(playerid) == PlayerData[playerid][Vehicle] && PlayerData[playerid][Step] >= 2) { if(PlayerData[playerid][CP] <= 14) { new n = PlayerData[playerid][CP]; new n2 = PlayerData[playerid][CP] + 1; SetPlayerRaceCheckpoint(playerid, 0, DLCP[n][0], DLCP[n][1], DLCP[n][2], DLCP[n2][0], DLCP[n2][1], DLCP[n2][2], 2.00); PlayerData[playerid][CP]++; } else if(PlayerData[playerid][CP] == 15) { new n = PlayerData[playerid][CP]; SetPlayerRaceCheckpoint(playerid, 1, DLCP[n][0], DLCP[n][1], DLCP[n][2], DLCP[n][0], DLCP[n][1], DLCP[n][2], 2.00); PlayerData[playerid][CP]++; } else { DisablePlayerRaceCheckpoint(playerid); new v = GetPlayerVehicleID(playerid); new Float:vhp; GetVehicleHealth(v, vhp); new Floatif = ((PlayerData[playerid][VH] / 10) - (vhp / 10)); PlayerData[playerid][CP] = -1; if(Dif <= 2) { ShowPlayerDialog(playerid, 138, DIALOG_STYLE_MSGBOX, "Driving License", "Congratulations!\nYou have passed the test and are now\nthe owner of a driving license!", "OK", ""); SetPVarInt(playerid, "users", 1); } else { ShowPlayerDialog(playerid, 138, DIALOG_STYLE_MSGBOX, "Driving License", "We are sorry.\nYou have failed the driving test.\nPlease try it again, later.", "OK", ""); SetPVarInt(playerid, "users", 2); } } } return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == sgt_pickup) { if(PlayerData[playerid][InPickUp] == 0) { PlayerData[playerid][InPickUp] = 1; SetTimerEx("OnPlayerLeavePickUp", 5000, false, "i", playerid); new pname[MAX_PLAYER_NAME], string[100]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "users/%s.ini", pname); if(fexist(string)) return SendClientMessage(playerid, COLOR_GREY, "You already have a driving license."); else ShowPlayerDialog(playerid, 137, DIALOG_STYLE_MSGBOX, "Driving License", "Do you wanna Driving License?, \nclick onto 'Start Test' \nit costs 1000 dollars", "Start Test", ""); } } return 1; } forward OnPlayerLeavePickUp(playerid); public OnPlayerLeavePickUp(playerid) { PlayerData[playerid][InPickUp] = 0; return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 137) { if(response) { PlayerData[playerid][Step] = 1; GivePlayerMoney (playerid, -1000); SendClientMessage(playerid, COLOR_GREY, "You paid 1000 dollars. Get out of this bulding to start test."); SetPlayerCheckpoint(playerid, 2046.8928,-1908.0372,13.5469,280.0000); } } else if(dialogid == 13 { if(GetPVarInt(playerid, "users") == 2) { SetPVarInt(playerid, "users", 0); PlayerData[playerid][Step] = 0; RemovePlayerFromVehicle(playerid); SetVehicleToRespawn(PlayerData[playerid][Vehicle]); } else if(GetPVarInt(playerid, "users") == 1) { new pname[MAX_PLAYER_NAME], string[100]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "users/%s.ini", pname); new Filegt_file = fopen(string, io_write); new day, year, month; getdate(year, month, day); format(string, sizeof(string), "CarLic=1", pname, day, month, year); fwrite(sgt_file, string); fclose(sgt_file); PlayerData[playerid][Step] = 0; RemovePlayerFromVehicle(playerid); SetVehicleToRespawn(PlayerData[playerid][Vehicle]); } } return 1; } stock IsDLFree(vehicleid) { new m = GetVehicleModel(vehicleid); if(m == 509 || m == 481 || m == 510 || m == 462 || m == 448 || m == 592 || m == 577 || m == 511 || m == 512 || m == 593 || m == 520 || m == 448 || m == 553 || m == 476 || m == 519 || m == 460 || m == 513 || m == 548 || m == 425 || m == 417 || m == 487 || m == 488 || m == 497 || m == 469 || m == 563 || m == 447) { return 1; } return 0; } |
I need that in users folder it will change CarLic=0 on CarLic=1
But i dont how to do that... please guys