11.07.2011, 06:50
(
Последний раз редактировалось kingchandio; 11.07.2011 в 06:51.
Причина: Spelling mistake.
)
Hello Sir,
Actually i want to make this little findcar script into /trackcar that can popup dialogue, and show car names that owned by player and also show empty slot and that can track car by selecting slot 1 or 2
Actually i want to make this little findcar script into /trackcar that can popup dialogue, and show car names that owned by player and also show empty slot and that can track car by selecting slot 1 or 2
pawn Код:
if(strcmp(cmd, "/findcar", true) == 0) // By Robin Hellman
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Using: /findcar [Vehicle 1, 2 or 3]");
return 1;
}
new number = strval(tmp);
if(number < 1 || number > 3)
{
SendClientMessage(playerid, COLOR_GREY, " Vehicle 1, 2 or 3.");
return 1;
}
if(number == 1)
{
if(PlayerInfo[playerid][pPcarkey] == 9999)
{
SendClientMessage(playerid, COLOR_GREY, "Do not have a car in the first slot!");
return 1;
}
new carid = PlayerInfo[playerid][pPcarkey];
new Float:X, Float:Y, Float:Z;
new zone[MAX_ZONE_NAME];
GetVehicle2DZone(carid, zone, MAX_ZONE_NAME);
GetVehiclePos(carid, X,Y,Z);
if(Searching[playerid] == 0)
{
Searching[playerid] = 1;
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
else
{
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
else if(number == 2)
{
if(PlayerInfo[playerid][pPcarkey2] == 9999)
{
SendClientMessage(playerid, COLOR_GREY, "Do not have a car in the first slot!");
return 1;
}
new carid = PlayerInfo[playerid][pPcarkey2];
new Float:X, Float:Y, Float:Z;
new zone[MAX_ZONE_NAME];
GetVehicle2DZone(carid, zone, MAX_ZONE_NAME);
GetVehiclePos(carid, X,Y,Z);
if(Searching[playerid] == 0)
{
Searching[playerid] = 1;
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
else
{
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
else if(number == 3)
{
if(PlayerInfo[playerid][pPcarkey3] == 9999)
{
SendClientMessage(playerid, COLOR_GREY, "Do not have a car in the first slot!");
return 1;
}
new carid = PlayerInfo[playerid][pPcarkey3];
new Float:X, Float:Y, Float:Z;
new zone[MAX_ZONE_NAME];
GetVehicle2DZone(carid, zone, MAX_ZONE_NAME);
GetVehiclePos(carid, X,Y,Z);
if(Searching[playerid] == 0)
{
Searching[playerid] = 1;
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
else
{
SetPlayerCheckpoint(playerid, X,Y,Z, 5.0);
format(string, sizeof(string),"Your car is marked on the map (red marker), are located in the zone %s!",zone);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
}
return 1;
}
if(strcmp(cmd, "/foundit", true) == 0) // By CuervO_NegrO
{
if(IsPlayerConnected(playerid))
{
if(Searching[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "You are not searching your car");
return 1;
}
DisablePlayerCheckpoint(playerid);
Searching[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY, "* Marker Removed. Type /findcar(2) to create a marker on the car if you loose it again.");
}
return 1;
}