Posts: 1,676
Threads: 44
Joined: Aug 2010
Reputation:
0
first i wonna give example:i make register/login system on my gamemode and save stuff like ip,name,money,scores and ..... if i make filterscripts for example player to but beer and to save so when player left dont lose his bear so my question is can i make somethin to save his bear(example) like gamemode on 1 txt were is pass,money,scores,and ....
Posts: 1,676
Threads: 44
Joined: Aug 2010
Reputation:
0
beer was example i meen how i can save something when i make on filterscripts to save to scriptfiles were is save on 1 txt file all info for user for example
ip
name
pass
money
scores
beer
so when player buy beer to save here[up]
Posts: 1,599
Threads: 164
Joined: Dec 2010
Reputation:
0
Yes, but if you use the FS, you need to save in a n other file. I recommend you to incorporate your beer sysrem on the gamemode, so it will save on the user file of registering system.