Object unattaching
#1

Well I couldn't find a way around to make an object stay at its position after being attached to a player, will need some help my brain is fried xD
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#2

You Mean Like This??
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerAttachedObject(playerid, 1, 18693, 6, 1.983503, 1.558882, -0.129482, 86.705787, 308.978118, 268.198822, 1.500000, 1.500000, 1.500000 );
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#3

Nope, using AttachObjectToPlayer.

Is there a way to unattach it and keep it at it's current position?
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#4

I think you need to destroy the item, and then create it back with the command (or whatever you use)
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