[Map] United Gaming [Lspd Map] (Includes Bummpers)
#1










With Bummer Lights (To Slow Down The Vehicle And Make Sure Traffic Runs Good)

Код:
CreateObject(979, 1538.0739746094, -1677.3756103516, 13.387095451355, 0, 0, 90);
CreateObject(979, 1538.078125, -1668.2001953125, 13.34021282196, 0, 0, 90);
CreateObject(997, 1543.0521240234, -1672.6826171875, 12.555701255798, 0, 0, 0);
CreateObject(997, 1543.0643310547, -1678.5764160156, 12.555725097656, 0, 0, 0);
CreateObject(996, 1539.1585693359, -1684.9678955078, 13.295630455017, 0, 0, 58.25);
CreateObject(996, 1540.626953125, -1665.7464599609, 13.299410820007, 0, 0, 290);
CreateObject(996, 1538.87890625, -1692.9704589844, 13.131567955017, 0, 0, 90);
CreateObject(996, 1538.8395996094, -1701.0498046875, 13.145632743835, 0, 0, 90);
CreateObject(996, 1540.4107666016, -1664.5502929688, 13.295630455017, 0, 0, 90);
CreateObject(996, 1540.4368896484, -1658.8586425781, 13.295630455017, 0, 0, 90);
CreateObject(994, 1539.0046386719, -1700.95703125, 12.706611633301, 0, 0, 0);
CreateObject(994, 1540.3477783203, -1651.3380126953, 12.553153991699, 0, 0, 0);
CreateObject(18014, 1539.4974365234, -1697.5480957031, 12.979078292847, 0, 0, 0);
CreateObject(18014, 1539.4826660156, -1692.8992919922, 12.979078292847, 0, 0, 0);
CreateObject(18014, 1539.4970703125, -1688.2474365234, 12.979078292847, 0, 0, 0);
CreateObject(18014, 1540.7957763672, -1662.8203125, 12.983496665955, 0, 0, 0);
CreateObject(18014, 1540.7841796875, -1658.1759033203, 12.983473777771, 0, 0, 0);
CreateObject(18014, 1540.7769775391, -1653.5461425781, 12.989830970764, 0, 0, 0);
CreateObject(782, 1539.4202880859, -1685.4013671875, 12.55299282074, 0, 0, 0);
CreateObject(782, 1539.5975341797, -1700.751953125, 12.931608200073, 0, 0, 0);
CreateObject(782, 1540.7691650391, -1665.2866210938, 12.55623626709, 0, 0, 0);
CreateObject(782, 1541.2850341797, -1651.5277099609, 12.557655334473, 0, 0, 0);
CreateObject(1251, 1533.1795654297, -1705.6389160156, 12.376564025879, 0, 0, 271.5);
CreateObject(1251, 1525.6275634766, -1705.7983398438, 12.437498092651, 0, 0, 270);
CreateObject(1237, 1534.9295654297, -1705.8304443359, 12.457811355591, 0, 0, 0);
CreateObject(1237, 1524.142578125, -1705.9245605469, 12.546875, 0, 0, 0);
CreateObject(3471, 1535.9577636719, -1719.7635498047, 13.65735244751, 0, 0, 270);
CreateObject(3471, 1522.3850097656, -1719.8110351563, 13.82141494751, 0, 0, 270);
CreateObject(982, 1535.1971435547, -1694.3361816406, 13.066367149353, 0, 0, 0);
CreateObject(982, 1535.1652832031, -1710.7504882813, 13.030432701111, 0, 0, 0);
CreateObject(982, 1534.8172607422, -1650.8326416016, 13.230429649353, 0, 0, 0);
CreateObject(982, 1523.865234375, -1710.5029296875, 13.230429649353, 0, 0, 0);
CreateObject(982, 1523.8923339844, -1686.4575195313, 13.230429649353, 0, 0, 0);
CreateObject(982, 1523.8951416016, -1662.4545898438, 13.230429649353, 0, 0, 0);
CreateObject(982, 1523.8725585938, -1640.0393066406, 13.230429649353, 0, 0, 0);
CreateObject(982, 1523.9370117188, -1614.4637451172, 13.230429649353, 0, 0, 0);
CreateObject(16061, 1522.1746826172, -1695.1833496094, 12.546875, 0, 0, 0.75);
CreateObject(16061, 1522.0515136719, -1643.2868652344, 12.53565788269, 0, 0, 0);
CreateObject(1568, 1522.3822021484, -1717.8280029297, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.427734375, -1706.8626708984, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.6903076172, -1693.6669921875, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.2556152344, -1675.5496826172, 12.546875, 0, 0, 0);
CreateObject(1568, 1521.9147949219, -1665.8623046875, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.3039550781, -1654.8664550781, 12.539175033569, 0, 0, 0);
CreateObject(1568, 1522.2368164063, -1641.6905517578, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.3065185547, -1623.5883789063, 12.546875, 0, 0, 0);
CreateObject(1568, 1522.2954101563, -1614.0852050781, 12.546875, 0, 0, 0);
CreateObject(1262, 1534.9285888672, -1706.3449707031, 13.142433166504, 0, 0, 179.5);
CreateObject(1262, 1524.2604980469, -1705.4293212891, 13.306495666504, 0, 0, 0);
CreateObject(1215, 1529.5611572266, -1705.9002685547, 12.947135925293, 0, 0, 0);
CreateObject(1223, 1535.6785888672, -1723.0405273438, 12.546875, 0, 0, 190);
CreateObject(1223, 1523.5616455078, -1723.1586914063, 12.552972793579, 0, 0, 0);
CreateObject(1223, 1523.6390380859, -1602.1025390625, 12.546875, 0, 0, 0);
CreateObject(1223, 1534.8957519531, -1602.3626708984, 12.546875, 0, 0, 180);
Reply
#2

1 ST Comment, Nice I'm using this PS. The bumpers dont even make me slower :]
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#3

soory if they don't i had no place to test them beacuse my server won't work..il send u a update of it soon PS:Thanks for the nice comment
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#4

Nice work
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#5

Great map i love it altho its form 2011 still love it
Reply
#6

Bad one
Reply
#7

Quote:
Originally Posted by Samo70
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1 ST Comment, Nice I'm using this PS. The bumpers dont even make me slower :]
Since when bumps make you go slower... -_-

Nice map simple but looks good
Reply
#8

Quote:
Originally Posted by Neo_
Посмотреть сообщение
Bad one
Now I know why is he banned XDD
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