22.05.2011, 15:20
Can somebody please help me by creating a onplayerstatechange, that only allows the owner to drive the vehicle but anybody can be a passenger, (kick the player from the car if there not the owner and try to drive)
Код:
#pragma unused ret_memcpy //============================================================================== #include <a_samp> #include <dini> //#include <zcmd> //============================================================================== //FILEPATHS #define VEHICLE_PATH "Vehicles/%s.ini" //COLORS #define WHITE 0xFFFDFDFF //============================================================================== enum car_info { Model, Float:CarX, Float:CarY, Float:CarZ, Float:CarRot, Locked, mod1, mod2, mod3, mod4, mod5, mod6, mod7, mod8, mod9, mod10, mod11, mod12, mod13, mod14, mod15, mod16, mod17, paintjob, colora, colorb }; new VehicleInfo[MAX_PLAYERS][car_info]; new Vehicle[MAX_PLAYERS]; new Float:X, Float:Y, Float:Z, Float:Rot, pInt; new OwnerID[MAX_VEHICLES]; new VehOwned[MAX_VEHICLES]; new gVehLocked[MAX_VEHICLES]; new gPlayerHasCar[MAX_PLAYERS]; new bool:Destroyed[MAX_VEHICLES]; stock ini_GetKey(line[]) { new keyRes[256]; keyRes[0] = 0; if(strfind(line, "=", true) == -1) return keyRes; strmid(keyRes, line, 0, strfind(line, "=", true), sizeof(keyRes)); return keyRes; } stock ini_GetValue(line[]) { new valRes[256]; valRes[0] = 0; if(strfind(line, "=", true) == -1) return valRes; strmid(valRes, line, strfind(line, "=", true) + 1, strlen(line), sizeof(valRes)); return valRes; } new spoiler[20][0] = { {1000}, {1001}, {1002}, {1003}, {1014}, {1015}, {1016}, {1023}, {1058}, {1060}, {1049}, {1050}, {1138}, {1139}, {1146}, {1147}, {1158}, {1162}, {1163}, {1164} }; new nitro[3][0] = { {1008}, {1009}, {1010} }; new fbumper[23][0] = { {1117}, {1152}, {1153}, {1155}, {1157}, {1160}, {1165}, {1167}, {1169}, {1170}, {1171}, {1172}, {1173}, {1174}, {1175}, {1179}, {1181}, {1182}, {1185}, {1188}, {1189}, {1192}, {1193} }; new rbumper[22][0] = { {1140}, {1141}, {1148}, {1149}, {1150}, {1151}, {1154}, {1156}, {1159}, {1161}, {1166}, {1168}, {1176}, {1177}, {1178}, {1180}, {1183}, {1184}, {1186}, {1187}, {1190}, {1191} }; new exhaust[28][0] = { {1018}, {1019}, {1020}, {1021}, {1022}, {1028}, {1029}, {1037}, {1043}, {1044}, {1045}, {1046}, {1059}, {1064}, {1065}, {1066}, {1089}, {1092}, {1104}, {1105}, {1113}, {1114}, {1126}, {1127}, {1129}, {1132}, {1135}, {1136} }; new bventr[2][0] = { {1042}, {1044} }; new bventl[2][0] = { {1043}, {1045} }; new bscoop[4][0] = { {1004}, {1005}, {1011}, {1012} }; new rscoop[13][0] = { {1006}, {1032}, {1033}, {1035}, {1038}, {1053}, {1054}, {1055}, {1061}, {1067}, {1068}, {1088}, {1091} }; new lskirt[21][0] = { {1007}, {1026}, {1031}, {1036}, {1039}, {1042}, {1047}, {1048}, {1056}, {1057}, {1069}, {1070}, {1090}, {1093}, {1106}, {1108}, {1118}, {1119}, {1133}, {1122}, {1134} }; new rskirt[21][0] = { {1017}, {1027}, {1030}, {1040}, {1041}, {1051}, {1052}, {1062}, {1063}, {1071}, {1072}, {1094}, {1095}, {1099}, {1101}, {1102}, {1107}, {1120}, {1121}, {1124}, {1137} }; new hydraulics[1][0] = { {1087} }; new base[1][0] = { {1086} }; new rbbars[2][0] = { {1109}, {1110} }; new fbbars[2][0] = { {1115}, {1116} }; new wheels[17][0] = { {1025}, {1073}, {1074}, {1075}, {1076}, {1077}, {1078}, {1079}, {1080}, {1081}, {1082}, {1083}, {1084}, {1085}, {1096}, {1097}, {1098} }; new light[2][0] = { {1013}, {1024} }; InitComponents(componentid) { new i; for(i=0; i<20; i++) { if(spoiler[i][0]==componentid) { return 1; } } for(i=0; i<3; i++) { if(nitro[i][0]==componentid) { return 2; } } for(i=0; i<23; i++) { if(fbumper[i][0]==componentid) { return 3; } } for(i=0; i<22; i++) { if(rbumper[i][0]==componentid) { return 4; } } for(i=0; i<28; i++) { if(exhaust[i][0]==componentid) { return 5; } } for(i=0; i<2; i++) { if(bventr[i][0]==componentid) { return 6; } } for(i=0; i<2; i++) { if(bventl[i][0]==componentid) { return 7; } } for(i=0; i<4; i++) { if(bscoop[i][0]==componentid) { return 8; } } for(i=0; i<13; i++) { if(rscoop[i][0]==componentid) { return 9; } } for(i=0; i<21; i++) { if(lskirt[i][0]==componentid) { return 10; } } for(i=0; i<21; i++) { if(rskirt[i][0]==componentid) { return 11; } } if(hydraulics[0][0]==componentid) { return 12; } if(base[0][0]==componentid) { return 13; } for(i=0; i<2; i++) { if(rbbars[i][0]==componentid) { return 14; } } for(i=0; i<2; i++) { if(fbbars[i][0]==componentid) { return 15; } } for(i=0; i<17; i++) { if(wheels[i][0]==componentid) { return 16; } } for(i=0; i<2; i++) { if(light[i][0]==componentid) { return 17; } } return 0; } stock GetVehicleNameFromID(vehicleid) { static const scVehicleNames[][18] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Mr Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxville", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropdust", "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Duneride", "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "Newsvan", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Carriage", "Trailer 3", "Andromada", "Dodo", "RC Cam", "Launch", "LS Police Car", "SF Police Car", "LV Police Car", "Police Ranger", "Picador", "S.W.A.T. Van", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A", "Luggage Trailer B", "Stair Trailer", "Boxville", "Farm Plow", "Utility Trailer" }, scOnFoot[18] = "OnFoot"; if (vehicleid > 0) { return scVehicleNames[GetVehicleModel(vehicleid) - 400]; } else { return scOnFoot; } } //============================================================================== public OnFilterScriptInit() { AddStaticPickup(1239,23,613.1563,-495.7778,16.3337); //Dillimore Car Dealer return 1; } //============================================================================== public OnFilterScriptExit() { return 1; } //============================================================================== public OnPlayerConnect(playerid) { new file[256], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),VEHICLE_PATH,name); if(dini_Exists(file)) { VehicleInfo[playerid][Model] = dini_Int(file, "Model"); VehicleInfo[playerid][CarX] = dini_Float(file, "X"); VehicleInfo[playerid][CarY] = dini_Float(file, "Y"); VehicleInfo[playerid][CarZ] = dini_Float(file, "Z"); VehicleInfo[playerid][CarRot] = dini_Float(file, "Rot"); VehicleInfo[playerid][mod1] = dini_Int(file, "mod1"); VehicleInfo[playerid][mod2] = dini_Int(file, "mod2"); VehicleInfo[playerid][mod3] = dini_Int(file, "mod3"); VehicleInfo[playerid][mod4] = dini_Int(file, "mod4"); VehicleInfo[playerid][mod5] = dini_Int(file, "mod5"); VehicleInfo[playerid][mod6] = dini_Int(file, "mod6"); VehicleInfo[playerid][mod7] = dini_Int(file, "mod7"); VehicleInfo[playerid][mod8] = dini_Int(file, "mod8"); VehicleInfo[playerid][mod9] = dini_Int(file, "mod9"); VehicleInfo[playerid][mod10] = dini_Int(file, "mod10"); VehicleInfo[playerid][mod11] = dini_Int(file, "mod11"); VehicleInfo[playerid][mod12] = dini_Int(file, "mod12"); VehicleInfo[playerid][mod13] = dini_Int(file, "mod13"); VehicleInfo[playerid][mod14] = dini_Int(file, "mod14"); VehicleInfo[playerid][mod15] = dini_Int(file, "mod15"); VehicleInfo[playerid][mod16] = dini_Int(file, "mod16"); VehicleInfo[playerid][mod17] = dini_Int(file, "mod17"); VehicleInfo[playerid][paintjob] = dini_Int(file, "paintjob"); VehicleInfo[playerid][colora] = dini_Int(file, "color1"); VehicleInfo[playerid][colorb] = dini_Int(file, "color2"); Vehicle[playerid] = CreateVehicle(VehicleInfo[playerid][Model], VehicleInfo[playerid][CarX], VehicleInfo[playerid][CarY], VehicleInfo[playerid][CarZ], VehicleInfo[playerid][CarRot], -1, -1, 3600000); if(VehicleInfo[playerid][mod1]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod1]); } if(VehicleInfo[playerid][mod2]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod2]); } if(VehicleInfo[playerid][mod3]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod3]); } if(VehicleInfo[playerid][mod4]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod4]); } if(VehicleInfo[playerid][mod5]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod5]); } if(VehicleInfo[playerid][mod6]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod6]); } if(VehicleInfo[playerid][mod7]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod7]); } if(VehicleInfo[playerid][mod8]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod8]); } if(VehicleInfo[playerid][mod9]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod9]); } if(VehicleInfo[playerid][mod10]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod10]); } if(VehicleInfo[playerid][mod11]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod11]); } if(VehicleInfo[playerid][mod12]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod12]); } if(VehicleInfo[playerid][mod13]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod13]); } if(VehicleInfo[playerid][mod14]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod14]); } if(VehicleInfo[playerid][mod15]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod15]); } if(VehicleInfo[playerid][mod16]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod16]); } if(VehicleInfo[playerid][mod17]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod17]); } if(VehicleInfo[playerid][colora]!=0 || VehicleInfo[playerid][colorb]!=0) { ChangeVehicleColor(Vehicle[playerid],VehicleInfo[playerid][colora],VehicleInfo[playerid][colorb]); } if(VehicleInfo[playerid][paintjob]!=0) { ChangeVehiclePaintjob(Vehicle[playerid],VehicleInfo[playerid][paintjob]); } gPlayerHasCar[playerid] = 1; VehOwned[Vehicle[playerid]] = 1; OwnerID[Vehicle[playerid]] = playerid; SetVehicleParamsForPlayer(Vehicle[playerid], playerid, 0, VehicleInfo[playerid][Locked]); gVehLocked[Vehicle[playerid]] = VehicleInfo[playerid][Locked]; } return 1; } //============================================================================== public OnPlayerDisconnect(playerid) { new file[256], name[24]; GetPlayerName(playerid, name, 24); format(file,sizeof(file),"Cars/%s.ini",name); if(dini_Exists(file)) { dini_IntSet(file, "Model", GetVehicleModel(Vehicle[playerid])); dini_FloatSet(file, "X", VehicleInfo[playerid][CarX]); dini_FloatSet(file, "Y", VehicleInfo[playerid][CarY]); dini_FloatSet(file, "Z", VehicleInfo[playerid][CarZ]); dini_FloatSet(file, "Rot", VehicleInfo[playerid][CarRot]); dini_IntSet(file, "Locked", VehicleInfo[playerid][Locked]); dini_IntSet(file, "mod1", VehicleInfo[playerid][mod1]); dini_IntSet(file, "mod2", VehicleInfo[playerid][mod2]); dini_IntSet(file, "mod3", VehicleInfo[playerid][mod3]); dini_IntSet(file, "mod4", VehicleInfo[playerid][mod4]); dini_IntSet(file, "mod5", VehicleInfo[playerid][mod5]); dini_IntSet(file, "mod6", VehicleInfo[playerid][mod6]); dini_IntSet(file, "mod7", VehicleInfo[playerid][mod7]); dini_IntSet(file, "mod8", VehicleInfo[playerid][mod8]); dini_IntSet(file, "mod9", VehicleInfo[playerid][mod9]); dini_IntSet(file, "mod10", VehicleInfo[playerid][mod10]); dini_IntSet(file, "mod11", VehicleInfo[playerid][mod11]); dini_IntSet(file, "mod12", VehicleInfo[playerid][mod12]); dini_IntSet(file, "mod13", VehicleInfo[playerid][mod13]); dini_IntSet(file, "mod14", VehicleInfo[playerid][mod14]); dini_IntSet(file, "mod15", VehicleInfo[playerid][mod15]); dini_IntSet(file, "mod16", VehicleInfo[playerid][mod16]); dini_IntSet(file, "mod17", VehicleInfo[playerid][mod17]); dini_IntSet(file, "paintjob", VehicleInfo[playerid][paintjob]); dini_IntSet(file, "color1", VehicleInfo[playerid][colora]); dini_IntSet(file, "color2", VehicleInfo[playerid][colorb]); DestroyVehicle(Vehicle[playerid]); } return 1; } //============================================================================== public OnPlayerPickUpPickup(playerid, pickupid) { new file[256], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),VEHICLE_PATH,name); if(dini_Exists(file)) { ShowPlayerDialog( playerid, 1949, DIALOG_STYLE_MSGBOX, "English Roleplay - Vehicle System", "You Already Have A Vehicle", "Ok", ""); return 1; } ShowPlayerDialog( playerid, 1921, DIALOG_STYLE_LIST, "English Roleplay - Vehicle System", "Clover - $10,000\nElegy - $320,000", "Buy", "Cancel"); return 1; } //============================================================================== public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/park", true) == 0) { if(!IsPlayerInVehicle(playerid, Vehicle[playerid])) { SendClientMessage(playerid, 0xFFFFFFAA, "You are not in a car that you own."); return 1; } new file[256], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),VEHICLE_PATH,name); SendClientMessage(playerid, 0xFFFF00FF, "Car parked successfully, it'll respawn at your parked location."); GetVehiclePos(Vehicle[playerid], X, Y, Z); GetVehicleZAngle(Vehicle[playerid], Rot); dini_IntSet(file, "Model", GetVehicleModel(Vehicle[playerid])); dini_FloatSet(file, "X", X); dini_FloatSet(file, "Y", Y); dini_FloatSet(file, "Z", Z); dini_FloatSet(file, "Rot", Rot); dini_IntSet(file, "mod1", VehicleInfo[playerid][mod1]); dini_IntSet(file, "mod2", VehicleInfo[playerid][mod2]); dini_IntSet(file, "mod3", VehicleInfo[playerid][mod3]); dini_IntSet(file, "mod4", VehicleInfo[playerid][mod4]); dini_IntSet(file, "mod5", VehicleInfo[playerid][mod5]); dini_IntSet(file, "mod6", VehicleInfo[playerid][mod6]); dini_IntSet(file, "mod7", VehicleInfo[playerid][mod7]); dini_IntSet(file, "mod8", VehicleInfo[playerid][mod8]); dini_IntSet(file, "mod9", VehicleInfo[playerid][mod9]); dini_IntSet(file, "mod10", VehicleInfo[playerid][mod10]); dini_IntSet(file, "mod11", VehicleInfo[playerid][mod11]); dini_IntSet(file, "mod12", VehicleInfo[playerid][mod12]); dini_IntSet(file, "mod13", VehicleInfo[playerid][mod13]); dini_IntSet(file, "mod14", VehicleInfo[playerid][mod14]); dini_IntSet(file, "mod15", VehicleInfo[playerid][mod15]); dini_IntSet(file, "mod16", VehicleInfo[playerid][mod16]); dini_IntSet(file, "mod17", VehicleInfo[playerid][mod17]); dini_IntSet(file, "paintjob", VehicleInfo[playerid][paintjob]); dini_IntSet(file, "color1", VehicleInfo[playerid][colora]); dini_IntSet(file, "color2", VehicleInfo[playerid][colorb]); return 1; } if(strcmp(cmd, "/lock", true) == 0) { if(gPlayerHasCar[playerid] == 1) { new v, Float:vehx, Float:vehy, Float:vehz; v = Vehicle[playerid]; GetVehiclePos(v, vehx, vehy, vehz); if(IsPlayerInRangeOfPoint(playerid, 3.0, vehx, vehy, vehz)) { if(VehicleInfo[playerid][Locked] == 0) { SetVehicleParamsForPlayer(v, playerid, 0, 1); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~r~Car locked!", 3000, 6); VehicleInfo[playerid][Locked] = 1; gVehLocked[v] = 1; return 1; } if(VehicleInfo[playerid][Locked] == 1) { SetVehicleParamsForPlayer(v, playerid, 0, 0); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~g~Car unlocked!", 3000, 6); VehicleInfo[playerid][Locked] = 0; gVehLocked[v] = 0; return 1; } } else { SendClientMessage(playerid, 0xAFAFAFAA, "You are too far away from your vehicle."); return 1; } } else { SendClientMessage(playerid, 0xAFAFAFAA, "You don't own a vehicle."); } return 1; } return 1; } //============================================================================== public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1921 ) { if(response) { if(listitem == 0) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid,WHITE,"You Don't Have Enough Money To Buy A Clover"); GivePlayerMoney(playerid,-10000); GameTextForPlayer(playerid, " ~g~ Getting Car From Showroom", 5000,5); Vehicle[playerid] = CreateVehicle(542, 624.8318, -493.9242, 16.3359, 355.9533, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt); new file[256], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),VEHICLE_PATH,name); dini_Create(file); dini_IntSet(file, "Model", GetVehicleModel(Vehicle[playerid])); dini_FloatSet(file, "X", 624.8318); dini_FloatSet(file, "Y", -493.9242); dini_FloatSet(file, "Z", 16.3359); dini_FloatSet(file, "Rot", 355.9533); dini_IntSet(file, "mod1", VehicleInfo[playerid][mod1]); dini_IntSet(file, "mod2", VehicleInfo[playerid][mod2]); dini_IntSet(file, "mod3", VehicleInfo[playerid][mod3]); dini_IntSet(file, "mod4", VehicleInfo[playerid][mod4]); dini_IntSet(file, "mod5", VehicleInfo[playerid][mod5]); dini_IntSet(file, "mod6", VehicleInfo[playerid][mod6]); dini_IntSet(file, "mod7", VehicleInfo[playerid][mod7]); dini_IntSet(file, "mod8", VehicleInfo[playerid][mod8]); dini_IntSet(file, "mod9", VehicleInfo[playerid][mod9]); dini_IntSet(file, "mod10", VehicleInfo[playerid][mod10]); dini_IntSet(file, "mod11", VehicleInfo[playerid][mod11]); dini_IntSet(file, "mod12", VehicleInfo[playerid][mod12]); dini_IntSet(file, "mod13", VehicleInfo[playerid][mod13]); dini_IntSet(file, "mod14", VehicleInfo[playerid][mod14]); dini_IntSet(file, "mod15", VehicleInfo[playerid][mod15]); dini_IntSet(file, "mod16", VehicleInfo[playerid][mod16]); dini_IntSet(file, "mod17", VehicleInfo[playerid][mod17]); dini_IntSet(file, "paintjob", VehicleInfo[playerid][paintjob]); dini_IntSet(file, "color1", VehicleInfo[playerid][colora]); dini_IntSet(file, "color2", VehicleInfo[playerid][colorb]); SendClientMessage(playerid,WHITE,"Congratulations You Have Bought A Clover"); if(VehicleInfo[playerid][mod1]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod1]); } if(VehicleInfo[playerid][mod2]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod2]); } if(VehicleInfo[playerid][mod3]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod3]); } if(VehicleInfo[playerid][mod4]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod4]); } if(VehicleInfo[playerid][mod5]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod5]); } if(VehicleInfo[playerid][mod6]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod6]); } if(VehicleInfo[playerid][mod7]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod7]); } if(VehicleInfo[playerid][mod8]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod8]); } if(VehicleInfo[playerid][mod9]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod9]); } if(VehicleInfo[playerid][mod10]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod10]); } if(VehicleInfo[playerid][mod11]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod11]); } if(VehicleInfo[playerid][mod12]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod12]); } if(VehicleInfo[playerid][mod13]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod13]); } if(VehicleInfo[playerid][mod14]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod14]); } if(VehicleInfo[playerid][mod15]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod15]); } if(VehicleInfo[playerid][mod16]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod16]); } if(VehicleInfo[playerid][mod17]!=0) { AddVehicleComponent(Vehicle[playerid],VehicleInfo[playerid][mod17]); } if(VehicleInfo[playerid][colora]!=0 || VehicleInfo[playerid][colorb]!=0) { ChangeVehicleColor(Vehicle[playerid],VehicleInfo[playerid][colora],VehicleInfo[playerid][colorb]); } if(VehicleInfo[playerid][paintjob]!=0) { ChangeVehiclePaintjob(Vehicle[playerid],VehicleInfo[playerid][paintjob]); } SetVehicleParamsForPlayer(Vehicle[playerid], playerid, 0, VehicleInfo[playerid][Locked]); gVehLocked[Vehicle[playerid]] = VehicleInfo[playerid][Locked]; return 1; } if(listitem == 1) { if(GetPlayerMoney(playerid) < 320000) return SendClientMessage(playerid,WHITE,"You Don't Have Enough Money To Buy A Elegy"); GivePlayerMoney(playerid,-320000); GameTextForPlayer(playerid, " ~g~ Getting Car From Showroom", 5000,5); SetTimer("Tick", 30000, true); Vehicle[playerid] = CreateVehicle(562, 624.8318, -493.9242, 16.3359, 355.9533, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt); new file[256], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),VEHICLE_PATH,name); dini_Create(file); dini_IntSet(file, "Model", GetVehicleModel(Vehicle[playerid])); dini_FloatSet(file, "X", 624.8318); dini_FloatSet(file, "Y", -493.9242); dini_FloatSet(file, "Z", 16.3359); dini_FloatSet(file, "Rot", 355.9533); dini_IntSet(file, "mod1", VehicleInfo[playerid][mod1]); dini_IntSet(file, "mod2", VehicleInfo[playerid][mod2]); dini_IntSet(file, "mod3", VehicleInfo[playerid][mod3]); dini_IntSet(file, "mod4", VehicleInfo[playerid][mod4]); dini_IntSet(file, "mod5", VehicleInfo[playerid][mod5]); dini_IntSet(file, "mod6", VehicleInfo[playerid][mod6]); dini_IntSet(file, "mod7", VehicleInfo[playerid][mod7]); dini_IntSet(file, "mod8", VehicleInfo[playerid][mod8]); dini_IntSet(file, "mod9", VehicleInfo[playerid][mod9]); dini_IntSet(file, "mod10", VehicleInfo[playerid][mod10]); dini_IntSet(file, "mod11", VehicleInfo[playerid][mod11]); dini_IntSet(file, "mod12", VehicleInfo[playerid][mod12]); dini_IntSet(file, "mod13", VehicleInfo[playerid][mod13]); dini_IntSet(file, "mod14", VehicleInfo[playerid][mod14]); dini_IntSet(file, "mod15", VehicleInfo[playerid][mod15]); dini_IntSet(file, "mod16", VehicleInfo[playerid][mod16]); dini_IntSet(file, "mod17", VehicleInfo[playerid][mod17]); dini_IntSet(file, "paintjob", VehicleInfo[playerid][paintjob]); dini_IntSet(file, "color1", VehicleInfo[playerid][colora]); dini_IntSet(file, "color2", VehicleInfo[playerid][colorb]); SendClientMessage(playerid,WHITE,"Congratulations You Have Bought A Elegy"); } } } return 1; } //============================================================================== public OnVehicleMod(playerid,vehicleid,componentid) { new mods = InitComponents(componentid); if(IsPlayerInVehicle(playerid, Vehicle[playerid])) { switch(mods) { case 1: { VehicleInfo[playerid][mod1] = componentid; } case 2: { VehicleInfo[playerid][mod2] = componentid; } case 3: { VehicleInfo[playerid][mod3] = componentid; } case 4: { VehicleInfo[playerid][mod4] = componentid; } case 5: { VehicleInfo[playerid][mod5] = componentid; } case 6: { VehicleInfo[playerid][mod6] = componentid; } case 7: { VehicleInfo[playerid][mod7] = componentid; } case 8: { VehicleInfo[playerid][mod8] = componentid; } case 9: { VehicleInfo[playerid][mod9] = componentid; } case 10: { VehicleInfo[playerid][mod10] = componentid; } case 11: { VehicleInfo[playerid][mod11] = componentid; } case 12: { VehicleInfo[playerid][mod12] = componentid; } case 13: { VehicleInfo[playerid][mod13] = componentid; } case 14: { VehicleInfo[playerid][mod14] = componentid; } case 15: { VehicleInfo[playerid][mod15] = componentid; } case 16: { VehicleInfo[playerid][mod16] = componentid; } case 17: { VehicleInfo[playerid][mod17] = componentid; } } } return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { if(IsPlayerInVehicle(playerid, Vehicle[playerid])) { if(GetVehicleModel(Vehicle[playerid]) == 483) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; } } if(GetVehicleModel(Vehicle[playerid]) == 534) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 535) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 536) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 558) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 559) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 560) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 561) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 562) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 565) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 567) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } if(GetVehicleModel(Vehicle[playerid]) == 575) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; } } if(GetVehicleModel(Vehicle[playerid]) == 576) { switch(paintjobid) { case 0: VehicleInfo[playerid][paintjob] = 0; case 1: VehicleInfo[playerid][paintjob] = 1; case 2: VehicleInfo[playerid][paintjob] = 2; } } } return 1; } public OnVehicleRespray(playerid,vehicleid, color1, color2) { if(IsPlayerInVehicle(playerid, Vehicle[playerid])) { VehicleInfo[playerid][colora] = color1; VehicleInfo[playerid][colorb] = color2; } return 1; } //============================================================================== stock IsACar(vehicleid) { switch(GetVehicleModel(vehicleid)) { case 400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416,417, 418,419,420,421,422,423,424,426,427,428,429,431,432,433,434,435,436,437,438, 439,440,442,443,444,445,451,455,456,458,459,466,467,470,474,475,477,478,479, 480,482,483,486,489,490,491,492,494,495,496,498,499,500,502,503,504,505,506, 507,508,514,515,516,517,518,524,525,526,527,528,529,533,534,535,536,540,541, 542,543,544,545,546,547,549,550,551,552,554,555,556,557,558,559,560,561,562, 565,566,567,568,573,575,576,578,579,580,582,585,587,588, 589,596,597,598,599, 600,601,602,603,604,605,609: return 1; } return 1; } //==============================================================================