16.05.2011, 18:19
Hello,
Now I got a weird problem again. It seems like my position is not setting itself at all, while it does from my normal account. Code is incuded, also the .sql file is. I hope anyone sees this problem, cause I didn't and I am searching for a hour and 30 minutes -.-"
Please inform me straight away, I'm very frustrated.
Jochem
Now I got a weird problem again. It seems like my position is not setting itself at all, while it does from my normal account. Code is incuded, also the .sql file is. I hope anyone sees this problem, cause I didn't and I am searching for a hour and 30 minutes -.-"
pawn Код:
else if(dialogid == DIALOG_LOGIN)
{
if(response)
{
new Playername[MAX_PLAYER_NAME],string[129],Store[45],Float:FloatStore[6],StringStore[100],QueryString[128],Line[600],RealPass[129];
GetPlayerRPName(playerid,Playername,sizeof(Playername));
WP_Hash(string,sizeof(string),inputtext);
if(!isnull(inputtext))
{
format(QueryString,sizeof(QueryString),"SELECT * FROM `PlayerInfo` WHERE `Playername` = '%s'",Playername);
mysql_query(QueryString);
mysql_store_result();
if(mysql_num_rows() != 0)
{
if(mysql_fetch_row(Line))
{
sscanf(Line,"p<|>s[24]s[129]ddddddddddddddddddddddds[128]s[128]s[128]s[128]s[128]s[128]s[128]s[128]s[128]s[128]dddddddfffs[30]ddfffdddddddd",Playername,RealPass,Store[0],Store[1],Store[2],Store[3],Store[4],Store[5],Store[6],Store[7],Store[8],Store[9],Store[10],Store[11],Store[12],Store[13],Store[14],Store[15],Store[16],Store[17],Store[18],Store[19],
Store[20],Store[21],Store[22],PlayerInfo[playerid][Document1Text],PlayerInfo[playerid][Document2Text],PlayerInfo[playerid][Document3Text],PlayerInfo[playerid][Document4Text],PlayerInfo[playerid][Document5Text],PlayerInfo[playerid][Document6Text],PlayerInfo[playerid][Document7Text],PlayerInfo[playerid][Document8Text],PlayerInfo[playerid][Document9Text],
PlayerInfo[playerid][Document10Text],Store[23],Store[24],Store[25],Store[26],Store[27],Store[28],Store[29],FloatStore[0],FloatStore[1],FloatStore[2],StringStore,Store[30],Store[31],FloatStore[3],FloatStore[4],FloatStore[5],Store[32],Store[33],Store[34],Store[35],Store[36],Store[37],Store[38],Store[39]);
if(!strcmp(RealPass,string,true))
{
SetPVarInt(playerid,"PhoneNumber",Store[0]);
if(GetPVarInt(playerid,"PhoneNumber") > 0) SetPVarInt(playerid,"HavingPhone",1);
SetPVarInt(playerid,"gTeam",Store[1]);
SetPVarInt(playerid,"gFamily",Store[2]);
SetPVarInt(playerid,"GunDealerLevel",Store[3]);
SetPVarInt(playerid,"IsLogged",1);
SetPVarInt(playerid,"DrivingLicense",Store[4]);
SetPVarInt(playerid,"TruckLicense",Store[5]);
SetPVarInt(playerid,"Phonebook",Store[6]);
SetPVarInt(playerid,"BankMoney",Store[7]);
SetPVarInt(playerid,"BankPincode",Store[39]);
SetPVarInt(playerid,"MedicalKits",Store[8]);
SetPVarInt(playerid,"Ropes",Store[9]);
SetPVarInt(playerid,"BlindFolds",Store[10]);
SetPVarInt(playerid,"ScrewDrivers",Store[11]);
SetPVarInt(playerid,"Laptop",Store[12]);
SetPVarInt(playerid,"Mats",Store[13]);
SetPVarInt(playerid,"IsDeath",Store[14]);
SetPVarInt(playerid,"PayDayTime",Store[15]);
SetPVarInt(playerid,"PayDayExtra",Store[16]);
SetPVarInt(playerid,"AdminLevel",Store[17]);
SetPVarInt(playerid,"IsOocMuted",Store[18]);
SetPVarInt(playerid,"IsAskMuted",Store[19]);
SetPVarInt(playerid,"VipLevel",Store[20]);
SetPVarInt(playerid,"Age",Store[21]);
SetPVarInt(playerid,"Gender",Store[22]);
if(GetPVarInt(playerid,"gTeam") == JOB_FISHERMAN)
{
SetPVarInt(playerid,"FishCarpers",Store[23]);
SetPVarInt(playerid,"FishTuna",Store[24]);
SetPVarInt(playerid,"FishSalmon",Store[25]);
SetPVarInt(playerid,"FishSole",Store[26]);
SetPVarInt(playerid,"FishLobster",Store[27]);
}
if(Store[28] > 0) // GrowingWeed
{
SetPVarInt(playerid,"GrowingWeed",Store[28]);
SetPVarInt(playerid,"WeedSeedsWatered",Store[29]);
SetPVarFloat(playerid,"PlantingWeedX",FloatStore[0]);
SetPVarFloat(playerid,"PlantingWeedY",FloatStore[1]);
SetPVarFloat(playerid,"PlantingWeedZ",FloatStore[2]);
PlayerInfo[playerid][WeedGrowTimer] = SetTimerEx("OnWeedSeedsGrow",1000,1,"i",playerid);
}
SetPVarString(playerid,"PlayerAccent",StringStore);
if(Store[30]) TextDrawShowForPlayer(playerid,GlobalInfo[WatchDraw]);
PlayerPlaySound(playerid,1186,0.0,0.0,0.0);
SetPlayerMapIcon(playerid,1,-1955.5568,277.8892,40.7562,55,MAPICON_LOCAL);
GameTextForPlayer(playerid,"~r~Resume ~w~on saved ~b~positions",3000,1);
SetPlayerScore(playerid,Store[31]);
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,COLOR_TURQOISE,"Use /ask if you need any help, with server-related things.");
SendClientMessage(playerid,-1," ");
SendClientMessage(playerid,-1," ");
if(GetPVarInt(playerid,"VipLevel") == 0) SetPlayerColor(playerid,COLOR_WHITE) && format(string,sizeof(string)," - Welcome back, %s. Time until next Paycheck: %d seconds. Your current job: %s. -",Playername,GetPVarInt(playerid,"PayDayTime"),GetJobNameFromID(GetPVarInt(playerid,"gTeam")));
else if(GetPVarInt(playerid,"VipLevel") == 1) SetPlayerColor(playerid,COLOR_BROWN) && format(string,sizeof(string)," - Welcome back, %s. Your Vip Level: Bronze. Time until next Paycheck: %d seconds. Your current job: %s. -",Playername,GetPVarInt(playerid,"PayDayTime"),GetJobNameFromID(GetPVarInt(playerid,"gTeam")));
else if(GetPVarInt(playerid,"VipLevel") == 2) SetPlayerColor(playerid,COLOR_LIGHTGREY) && format(string,sizeof(string)," - Welcome back, %s. Your Vip Level: Silver. Time until next Paycheck: %d seconds. Your current job: %s. -",Playername,GetPVarInt(playerid,"PayDayTime"),GetJobNameFromID(GetPVarInt(playerid,"gTeam")));
else if(GetPVarInt(playerid,"VipLevel") == 3) SetPlayerColor(playerid,COLOR_YELLOW) && format(string,sizeof(string)," - Welcome back, %s. Your Vip Level: Gold. Time until next Paycheck: %d seconds. Your current job: %s. -",Playername,GetPVarInt(playerid,"PayDayTime"),GetJobNameFromID(GetPVarInt(playerid,"gTeam")));
SendClientMessage(playerid,COLOR_YELLOW,string);
PlayerInfo[playerid][PayDayTimer] = SetTimerEx("OnPlayerPayday",1000,1,"i",playerid);
KillTimer(PlayerInfo[playerid][MovingCameraTimer]);
SetPlayerPos(playerid,FloatStore[3],FloatStore[4],FloatStore[5]);
SetPlayerInterior(playerid,Store[32]);
if(Store[32] == 1) StreamObjects(playerid);
SetPlayerVirtualWorld(playerid,Store[33]);
SetPlayerSkin(playerid,Store[34]);
SetPlayerFightingStyle(playerid,Store[35]);
SetPlayerWantedLevel(playerid,Store[36]);
SetPlayerCash(playerid,Store[37]);
SetCameraBehindPlayer(playerid);
SetPVarInt(playerid,"FirstConnect",0);
SetPlayerInHospital(playerid);
SetPVarInt(playerid,"JailCountDown",Store[38]);
if(GetPVarInt(playerid,"JailCountDown") > 0)
{
new randpos = random(5);
switch(randpos)
{
case 0: SetPlayerPos(playerid,693.7203,-4412.6436,6.9868);
case 1: SetPlayerPos(playerid,683.7387,-4412.4180,6.9868);
case 2: SetPlayerPos(playerid,672.3016,-4414.1641,6.9868);
case 3: SetPlayerPos(playerid,681.9968,-4392.6797,6.9868);
case 4: SetPlayerPos(playerid,693.0054,-4392.3984,6.9868);
}
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,0);
GameTextForPlayer(playerid,"~r~Resume ~w~in ~b~jail!",3000,1);
PlayerInfo[playerid][JailCountDownTimer] = SetTimerEx("OnPlayerReleaseJail",1000,1,"i",playerid);
}
}
else ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""#EMBED_WHITE"Login",""#EMBED_WHITE"Welcome back to San Francisco '90s Roleplay.\n\nYour account is registered. Please log in with your password to continue.","Login","Quit");
}
}
}
else ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""#EMBED_WHITE"Login",""#EMBED_WHITE"Welcome back to San Francisco '90s Roleplay.\n\nYour account is registered. Please log in with your password to continue.","Login","Quit");
}
else Kick(playerid);
return 1;
}
Jochem