11.05.2011, 15:02
(
Последний раз редактировалось jamesbond007; 11.05.2011 в 16:49.
)
i already tried these both ways and i can't get a player spectate a random person after he dies by gravity. please help me .. :/
pawn Код:
if(killerid != INVALID_PLAYER_ID)
{
new count[MAX_PLAYERS];
for (new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
count[i]++;
}
}
SendDeathMessage(killerid, playerid, reason);
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, random(sizeof(count)));
}
pawn Код:
if(killerid != INVALID_PLAYER_ID)
{
new count;
for (new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
count++;
}
}
SendDeathMessage(killerid, playerid, reason);
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, random(sizeof(count)));
}