Players spawning in SF?
#1

Does anyone else have issues that players with a high lag (~300+) sometimes spawn in San Fierro in the sky before selecting their class?

This sometimes happens to me, but forcing those players to choose a class fixes the problem.

Could it be a scripting mistake / bug? I don't think so because I don't have any coordinates at that position :/
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#2

I've never witnessed this issue, you might have copy/pasted a coordinate incorrectly. Check all of your coordinates in your script, if one of them has a high Z value it could be wrong
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